Vineheart01 wrote:
i dont even think i heard this much "the army as a whole sucks" about Tyranids in the slightest, and they are by far worse off than orks. Least orks still function, i win a majority of my games with them with almost none of them being total stomps, so they were fun and challenging.
To the tyranids 20% of the codex comment. That makes the codex bad in my opinion. Theres literally ONE list for tyranids that actually works and has a chance if your opponent isnt a deadbeat moron, and i dont know about you but i for one hate mono-list races. This is why old-dex orks pissed me off, it was field Nob Bikers and crush my opponent or dont use them and lose by turn3. I got bored of using the same damn thing every time.
There are quite a few lists for Tyranids that do well. Most of the people that say Tyranids suck haven't played an experienced Tyranid player, they just look at individual units. That's just not how Tyranids work, it's all about the support and the army as a whole. Also, I have to disagree with the "dead beat moron" comment, there are plenty of instances of Tyranids doing pretty well in top
GTs. Have they won them? No. But so far that's pretty much been space marines winning, so plenty of armies are left out.
The Tyranid codex is as because many of it's units and features don't work at all how they should, but that doesn't make the army bad. It's a huge distinction, because a properly built Tyranid army is scary as heck.
Back to the
OP, Orks are not even close to the worst army. That has to be Blood Angels because of how much better
SM are. Orks are mid tier at least, maybe higher.