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![[Post New]](/s/i/i.gif) 2014/09/28 19:04:52
Subject: Daemons and terminators.
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Been Around the Block
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Hey guys played a game earlier and really struggled against Termies with their 2+ saves, do you guys have any tips on how to deal with them, and particular model/tactics/psychic powers you could recommend, or how do you guys tackle them when you see a bunch of termies on the board coming your way?
Thanks in advance.
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![[Post New]](/s/i/i.gif) 2014/09/28 20:08:18
Subject: Daemons and terminators.
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Auspicious Daemonic Herald
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Slaanesh, any MC
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![[Post New]](/s/i/i.gif) 2014/09/28 20:14:54
Subject: Daemons and terminators.
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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Slaanesh daemons make the entire Grey Knights and Dark Angels codices obsolete.
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![[Post New]](/s/i/i.gif) 2014/09/28 20:27:08
Subject: Daemons and terminators.
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Stubborn Dark Angels Veteran Sergeant
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Mass wounds. Better yet mass wounds with rending.
Through out a GUO a DP get the cursed earth for +1 invuln. Grimiire the GUO or khorne dogs. Laugh.
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Wyzilla wrote:
Because Plague Marines have the evasion abilities of a drunk elephant.
Burn the Heretic
Kill the mutant
Purge the Unclean |
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![[Post New]](/s/i/i.gif) 2014/09/28 22:17:17
Subject: Daemons and terminators.
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Missionary On A Mission
Australia
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Demonettes and/or Seekers of Slaanesh are pretty effective. Demon Princes and the Greater Demons will also work well, but watch out for the Power Fists if you fail to kill them - I'd make sure you've got an increased Invuln save before you go after them.
Against Grey Knights I would only use Demonettes. If they get their anti-demon shenanigans off, then your Monstrous Creatures will be in trouble.
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![[Post New]](/s/i/i.gif) 2014/09/29 11:26:42
Subject: Daemons and terminators.
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Hellacious Havoc
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Yep. Seekers and Daemonettes make them wet their armour codpieces. An alternative would be a Soul Grinder. AV13 front armour and a 5++ would make him fairly resistant to power fists/thunder hammers.
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![[Post New]](/s/i/i.gif) 2014/09/29 22:24:27
Subject: Daemons and terminators.
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Been Around the Block
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Thanks for the advice guys appreciate it , before i order more daemonettes what do you advise for 600points of deamons vs alot of space marine teams?, spam slaanesh like mentioned above?
thanks in advance
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![[Post New]](/s/i/i.gif) 2014/09/29 22:28:48
Subject: Daemons and terminators.
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Fixture of Dakka
Chicago, Illinois
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For Psychic powers I'm rather fond of Psychic Shriek on the Telepathy Discpiline.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2014/09/29 22:29:11
Subject: Daemons and terminators.
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Battleship Captain
Oregon
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BlaxicanX wrote:Slaanesh daemons make the entire Grey Knights and Dark Angels codices obsolete.
Bold statement.
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![[Post New]](/s/i/i.gif) 2014/10/01 03:30:25
Subject: Daemons and terminators.
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Hellacious Havoc
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BlaxicanX wrote:Slaanesh daemons make the entire Grey Knights and Dark Angels codices obsolete.
Very bold sir!
My Deamon Prince of Khorne with the AoBF, he looooves to eat space marines! All shapes and sizes!
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I am changed . . . an outcast now. |
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![[Post New]](/s/i/i.gif) 2014/10/01 22:47:14
Subject: Daemons and terminators.
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Swift Swooping Hawk
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Daemonettes work just fine for me, it kinda combines mass attacks with rending. Terminators also are not the fastest (Beasts, Jump etc. can stay out of range) so one can get to them.
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My armies:
Eldar
Necron
Chaos Space Marines
Grey Knights
Imperial Knights
Death Guard
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