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![[Post New]](/s/i/i.gif) 2014/10/01 17:15:23
Subject: daemon prince with black mace vs grey knights?
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Sword-Wielding Bloodletter of Khorne
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Im thinking of bringing my nurgle prince against my friend who plays gk, i normally kit him out with lvl 3, pa and wimgs but im thinking of trying the black mace out against him? We play 1200 point games and he normally just takes the typical gk list (deepstrike turn 1 duel dk).
Also any ideas what else i could bring to go against him? I typically use 4 plasma guns to take out the dk and termis :p
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![[Post New]](/s/i/i.gif) 2014/10/01 18:00:13
Subject: Re:daemon prince with black mace vs grey knights?
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!!Goffik Rocker!!
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DP are afraid of instant death. GK have instant death everywhere. You'll have to hide and hope for the best to have any luck. Besides, your dp's psy powers will have an increased chance of getting denied cause GK generate quite some number of warp charges.
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![[Post New]](/s/i/i.gif) 2014/10/01 18:09:21
Subject: Re:daemon prince with black mace vs grey knights?
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Longtime Dakkanaut
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A Nurgle Prince with a Mace won't really do so hot against GK. If you were going to use him, my advice is to use him to pick off weakened units. You really have to hope and pray that they don't get Force off, because if they do it's game over for your DP. You should be able to strike before the majority of their units, though, so if you can be fairly certain that you'll wipe the squad, go for it.
I dunno...there are better choices against GK. Expensive Nurgle Princes that have to generate powers off of the Nurgle table aren't really going to worry most GK players. Think about it from his POV - he only has to hit the DP once and he's dead. The psychic shenanigans aren't really all that scary to GK players as well. Basically it's a Land Raider-costed point sink that gives up a relatively easy kill to GK.
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![[Post New]](/s/i/i.gif) 2014/10/01 18:14:18
Subject: daemon prince with black mace vs grey knights?
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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If you're going to fight GKs with Daemons...bulk up on AP2 and single wound models.
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![[Post New]](/s/i/i.gif) 2014/10/01 18:40:39
Subject: daemon prince with black mace vs grey knights?
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Wondering Why the Emperor Left
Toledo, Ohio
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Psychic powers are horrible against GK. My buddy wanted to play my daemons as soon as the new codex came out and I took my normal tzeentch list. Kairos, a couple flying DP's with flickering fire and my trusty horrors. He had a force stave in every unit and was denying on a 4+ and rerolling ones... He had a better chance at denying my powers than I did at casting them. Not to mention he was generating almost as many warp dice as I was. As you may have been able to piece together, I didn't Come close to winning.
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![[Post New]](/s/i/i.gif) 2014/10/01 18:50:06
Subject: daemon prince with black mace vs grey knights?
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Sword-Wielding Bloodletter of Khorne
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Ohh that sucks :/ i was hoping for him to have actually stood a chance but by what you guys are saying he'll be a waste of points :/. What would you guys recommend in a 1250 list against him?
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![[Post New]](/s/i/i.gif) 2014/10/01 18:54:40
Subject: Re:daemon prince with black mace vs grey knights?
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Longtime Dakkanaut
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The usual competitive Chaos options do fairly well - Bikers, Heldrakes, Maulerfiends, things like that.
I'd recommend Spawn but they'll probably get instagibbed before they do anything. Won't really justify their points...though you CAN use them to transport a AoBF Juggerlord or something like that.
CSM doesn't have too many fantastic options for dealing with Grey Knights.
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![[Post New]](/s/i/i.gif) 2014/10/01 18:59:52
Subject: daemon prince with black mace vs grey knights?
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Sword-Wielding Bloodletter of Khorne
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I do tend to use bikes and spawn against him but he's kinda expecting it so i wanted to change it up a little as a surprise. Unfortunately i dont have a model for tue juggerlord though i kinda need to get one as i have a decent idea :p.
My list atm consists of 2 plague marine squads with duel plasma to take down dredknights turn 1 after shunt moves and 10 man Cultist squads for troops :p, would kharn work out well with a 20 man mok unit? Could wreck havoc and he'll have to shoot kharn or plasma to save his dudes :p
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![[Post New]](/s/i/i.gif) 2014/10/01 19:31:04
Subject: daemon prince with black mace vs grey knights?
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Longtime Dakkanaut
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Force weapons kill spawn pretty fast. If you like FMC, use them as summoners instead. Throw 5 dice at summoning if you have a spell familiar (chaos price) or 7+ dice if you don't (daemons prince).
Summon daemonettes, those guys slaughter grey knights termies.
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![[Post New]](/s/i/i.gif) 2014/10/02 09:18:56
Subject: Re:daemon prince with black mace vs grey knights?
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Nurgle Veteran Marine with the Flu
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For all the reasons stated above I think sending a DP into CC with GK is generally a bad idea. It's just too much of a risk in terms of the points cost that the GK will take it out relatively easily due to denying psychic powers, force weapons etc.
One of my regular GK opponents tends to stick to using a lot of terminators and paladins and often Draigo, rarely fielding any power armour units. I've found that diving straight into CC never works well, especially if they are bunched into a deathstar.
I'm assuming you're using CSM on their own. The best tactics I've found for them are not to meet them head on in CC as soon as possible. Stand off a bit, use mobile units to play the objectives (if you're doing maelstrom missions) and thin them out with AP2 while doing so. Once their numbers are depleted going into CC might be an option.
I've had success using obliterators, combi-plasma termicide squads, plasma biker units etc. I think in a 1200 list plague marines and a rhino might be too expensive to gain two plasma guns but if they've been working well for you then go for it. GK usually have a low model count so I wouldn't worry too much about Objective Secured, just use a couple of Cultist units for troops. I wouldn't take a heldrake against a GK list with a lot of termi armour.
If you really want to try your luck with an MC in CC, Be'lakor is probably your best bet with Eternal Warrior and Invisibilty (but you really need invisibility to stick). I've not tried Kharn, his 2+ DTW and immunity to force weapons could be useful but chances are he won't be getting many armour saves in CC and he will be forced to issue a challenge.
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![[Post New]](/s/i/i.gif) 2014/10/02 11:14:14
Subject: daemon prince with black mace vs grey knights?
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Noise Marine Terminator with Sonic Blaster
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With Chaos space marines, killing terminators remains the same for anyone else. Volume of fire. Do whatever you can to slow him down while you drown him in bolter shots.Park rhinos in his face. Send cultists to stand 1" away from his units (denying him movement while he deals with them). Shoot and back up. Rinse and repeat.
And, as others have said, load up on AP 1 and AP 2 weaponry.
A daemon prince against GK will be a sad panda very quickly now that there is no eternal warrior. I would keep him far away from GK. If he is going to summon, summon daemonettes or bloodletters***. Instant death means nothing to one wound models. I would avoid pink horrors as they require warp charge to shoot. The GK player has a very good chance at denying. AND you will most likely give him that stupid feel no pain if your shots go through.
***I would only summon bloodletters under the following conditions:
1. I am out of daemonette models and I don't want to proxy.
2. There are power armor GK on the board.
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This message was edited 1 time. Last update was at 2014/10/02 11:15:24
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![[Post New]](/s/i/i.gif) 2014/10/04 07:46:15
Subject: Re:daemon prince with black mace vs grey knights?
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!!Goffik Rocker!!
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You know, not that it's a regularly seen csm approach, but blobs with lords are doing fine.
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