| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/10/21 12:25:50
Subject: Galaxy's Most Wanted Reveal on FFG
|
 |
Regular Dakkanaut
|
Hey all, haven't posted in a while or much...but some of these upgrade cards got me excited.
http://fantasyflightgames.com/edge_news.asp?eidn=5138
What's your thoughts on the Y-Wing becoming more viable? It's a favorite ship of mine, but has lacked that punch. Now with the BTL-A4 title at zero points giving the Y-Wing the ability to fire both primary and secondary turret weapon in its forward firing arc, what do you think of its damage output? On par with 3 dice ships? (X-Wing / B-Wing etc.) or better or worse?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/21 12:49:24
Subject: Galaxy's Most Wanted Reveal on FFG
|
 |
Pewling Menial
|
I for one, am really looking farward to this set. The Z-95 headhunter is one of my favorite ships. Not a big fan of Y-wings but with the new title Im interested in seeing what can be done with it.
|
2000 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/21 14:54:18
Subject: Re:Galaxy's Most Wanted Reveal on FFG
|
 |
Huge Hierodule
|
This is looking pretty cool. I like the one Z-95's focus-"borrowing" mechanic. The new Y-wing pilots look cool as well, as do the new upgrades, and I'm currently thinking about a Horton Salm build with the BTL A4.
That being said, there are some rather disappointing aspects to this- especially the whole Salvaged Astromech thing. With a couple having new ways to play with target locks, they could really have made Dutch Vander better if they'd been available for Rebels. Also disappointed that Mara Jade still is Imperial only, even though in her first appearance she would really belong in the this faction.- I was really hoping she'd appear as on of the Z-95 pilots (she flew one at the Katana fleet).
|
Q: What do you call a Dinosaur Handpuppet?
A: A Maniraptor |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/21 14:55:06
Subject: Re:Galaxy's Most Wanted Reveal on FFG
|
 |
Abel
|
I counted at least four cards for the Hawk and Fire Spray. I'm happy!
I'm hopping there are rules for allies. Would love to run IG-88 next to some Tie Fighters, or a Fire Spray with a couple X-wings.
|
Kara Sloan shoots through Time and Design Space for a Negative Play Experience |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/21 14:58:55
Subject: Galaxy's Most Wanted Reveal on FFG
|
 |
Longtime Dakkanaut
Scotland
|
I'm excited. I like Y Wings, and enjoy flying 3 or 4 of them even if isn't competitive. I think to start Scum I'll need at least 4 of these boxes. Going to have a lot of Z95s lol. :-P
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/21 16:14:24
Subject: Galaxy's Most Wanted Reveal on FFG
|
 |
[MOD]
Solahma
|
My enthusiasm for X-Wing really crashed when the Scum faction was announced at GenCon. This preview has revived it a bit, however.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/22 05:03:14
Subject: Galaxy's Most Wanted Reveal on FFG
|
 |
Huge Hierodule
|
Had a little chat with my X-wing group about Y-wings. We're thinking that The unhinged Astromech, Title, and Ion cannon could be a pretty nice gunship. Basically, Ion someone, get on their tail, and shred them.
Also, HWK+Autoblaster Turret is one of the worst combos ever.
|
Q: What do you call a Dinosaur Handpuppet?
A: A Maniraptor |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/22 10:13:29
Subject: Galaxy's Most Wanted Reveal on FFG
|
 |
Regular Dakkanaut
|
I was looking at Kavil with Blaster Turret and R4-B11. That's 4 attack dice and you can make the defender reroll the defense dice of your choice.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/22 11:10:32
Subject: Re:Galaxy's Most Wanted Reveal on FFG
|
 |
Devestating Grey Knight Dreadknight
|
Tamwulf wrote:I'm hopping there are rules for allies. Would love to run IG-88 next to some Tie Fighters, or a Fire Spray with a couple X-wings.
Please God no. Allies are the last thing this game needs. Then again, it isn't going to happen (at least not with this expansion anyway), so I don't need to worry.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/22 15:28:59
Subject: Galaxy's Most Wanted Reveal on FFG
|
 |
Huge Hierodule
|
Lancer wrote:I was looking at Kavil with Blaster Turret and R4-B11. That's 4 attack dice and you can make the defender reroll the defense dice of your choice.
To be honest, I don't think there is a reason to take anything other than the Unhinged Astromech. Not only does it give you more green maneuvers, but, more importantly, it removes your red hard 3's. For one point.
|
Q: What do you call a Dinosaur Handpuppet?
A: A Maniraptor |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/22 16:29:11
Subject: Galaxy's Most Wanted Reveal on FFG
|
 |
Fresh-Faced New User
|
Crazy_Carnifex wrote: Lancer wrote:I was looking at Kavil with Blaster Turret and R4-B11. That's 4 attack dice and you can make the defender reroll the defense dice of your choice.
To be honest, I don't think there is a reason to take anything other than the Unhinged Astromech. Not only does it give you more green maneuvers, but, more importantly, it removes your red hard 3's. For one point.
R4 Agromech seems like the way to go here, especially with the blaster turret. Spend the focus to attack and get a free target lock for your 4 dice.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/22 16:35:45
Subject: Galaxy's Most Wanted Reveal on FFG
|
 |
Huge Hierodule
|
friareriner wrote: Crazy_Carnifex wrote: Lancer wrote:I was looking at Kavil with Blaster Turret and R4-B11. That's 4 attack dice and you can make the defender reroll the defense dice of your choice.
To be honest, I don't think there is a reason to take anything other than the Unhinged Astromech. Not only does it give you more green maneuvers, but, more importantly, it removes your red hard 3's. For one point.
R4 Agromech seems like the way to go here, especially with the blaster turret. Spend the focus to attack and get a free target lock for your 4 dice.
Alternately, grab Push the Limit, which lets you grab both actions, and have the Unhinged Astromech improve your maneuver dial. While the Agromech is slightly more flexible about who you shoot at, as you do not need to plan your target locks ahead of time, the Unhinged Astro is more maneuverable. Although I will admit that the potential applications of Agromech+Outmaneuver for shots of opportunity would also be viable.
|
Q: What do you call a Dinosaur Handpuppet?
A: A Maniraptor |
|
|
 |
 |
|
|