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Made in us
Decrepit Dakkanaut






Madison, WI

I'm trying something new... inspired by some battle reports I've seen Ploythemus do. They're more of a comic book style narrative battle report rather than a strictly nuts-and-bolts style like I usually do. They do represent what happened in the battle... just not everything. Only the things I took good pictures of that were important or interesting. So... if you're a very competitive nuts & bolts kind of 40k player... you probably won't find much value in them. However... I'm still learning to write in this style, so any suggestions on making them better without making them too complicated or sterile are welcome. (One of the reasons I like this style is that it's a lot easier to put together than my typical report... I'd like to retain that if possible.)

They appear in the order they were played (and written). They feature Solar_lion's Lamenters and my Mantis Warriors. 7th Edition, maelstrom mission.

Please enjoy!



Game #1

We're deploying on the short edges of the board and have drawn the mission where you start with one card and keep drawing up to the number of the turn. This is the first 40k game I've played in many months so Solar_lion is doing a lot of teaching. As a result, he misses some early opportunities to put the hurt on me & is generally playing under his normal abilities (thanks SL).

The Lamenters... spurred on by Kahn (because you know... Lamenters are actually a White Scars successor chapter ) pour through the towards the center of the table and their first objective!



The Lamenters sternguard drop on another objective, only to be assaulted and wiped out by Mantis Warriors (who then admire the tastefully finished interior of the Lamenter pod... no such luxuries for the Mantis Warriors... they just bounce around on a bare floor like a can of dried beans).



Kahn leads his elite guard into the mandibles of the awaiting Mantis Warrior land raider.



Unfortunately, before they can make contact... a Mantis Warrior scout bike squad with storm talon escort arrives behind them and kills the squad members who have a good chance of damaging the land raider. Leaving Kahn to search for better prey.



The Lamenters bikes are all over the center of the board like a swarm of angry bees. The podded tactical squad must take refuge on a derelict ork construction platform in order to stay out of reach!



Though wanting to join the frey... the tac sqad must settle for firing down off the platform into the swirling mass of bikes below.



Meanwhile in the Lamenter rear, a tac squad looses it's means of transportation... but emerges undaunted.



Kahn and his bikes of doom close on the Mantis centurions and terminator psycher. Things do not go well for the boys in green.



The Lamenters air-superiority is starting to take it's toll... and the very plucky TFC is finally laid low. (Note the awesome objective marker the SL did. He's got them numbered 1-6.)



In the last turn, the lone surviving scout biker (the sergeant) skims around the massive ork facility and secures one final objective... also securing a TIE GAME!



Final Score:
Lamenters: 11
Mantis Warriors: 11

Very lucky to pull a tie here. This was my first experience using the maelstrom mission cards and I must admit I really loved it. Generates a very different game than standard missions which is much more free-wheeling and fun. You also have to be good at thinking on your feet to deal with the unexpected curve balls the mission cards throw you. My stars of the game? The land raider... for tanking an amazing amount of las cannon fire & never actually wrecking. The assault marines who took out the sternguard, a tac squad and jumped on an objective or two. Lastly the thunderfire cannon which was just a pain in the butt for the Lamenters... accounting for a few casualties every turn which can really add up. This was also my first time using the IA rules for the Mantis Warriors and their one named character Ahazra Redth. I like it... but it'll take a bit of thought and practice to get good with the rules.



Game 2:

DOW deployment, we share cards (3 per person but can score any. SL deploys first & spreads across the board but his scary command squad is on my far right. I refuse the flank (deploy far left) with the exception of the snipers who deploy on an objective on my far right... hoping to get a called shot at one of the characters while scoring the objective.

... and so it beings...


The Lamenters have a list that's designed for an alpha-strike and decide to bring the pain. Nearly everything scouts forward then makes a dash for the center of my lines. The vanguard of the charge is the Lamenter bike squad. The attack bike is looking to add another land raider to his kill tally.



The Lamenter sternguard pod in close to an objective and focus their substantial firepower on the "sitting duck" land raider.



Meanwhile the scouts are chillin' on the objective.



Unfortunately for the young scouts... their sergeant couldn't be more wrong. Kahn sees them and realizes their importance to the mission.



The assault squad that had sheltered behind the as-yet-not-destroyed land raider, took exception to the actions of the Lamenter sternguard.



Some flamers, bolter shots and an assault later... it looked like this.



Unfortunately for the Lamenters, the alpha strike didn't have the hoped-for results, leaving the large bike squad open to a hail of fire by the centurions, the land raider and the thunderfire cannon. Many casualties resulted.



A Mantis Warrior tactical squad podded near an objective in the Lamenter rear, hoping to get a quick predator kill. Unfortunately the predator was shaken, but not stirred.



Back on the left, the Lamenters had moved forward aggressively and a tactical squad was looking for some payback. Unfortunately shooting was somewhat less effective than advertised and they were caught in a pincer between the assault marines and a dreadnought approaching from the south-west.



Then the Lamenter air power arrived and cut the big tac squad in half, threatening to route the only Mantis Warrior incursion deep into their lines.



The remnants of the squad held, and fell back (in good order) to the relative protection of a ruined tower which held an objective. That was a close one!



Having dispatched the scouts and scored the objective, the Lamenter command squad was ready to press the assault. However it was at that point where the objective card "witch hunter" was drawn. The Mantis Warrior librarians were tucked safely away on the second and third floors of a ruin, surrounded by a bubble-wrap of centurions. This left the Lamenter psycher feeling very exposed.



The Mantis Warrior scout bikes arrive on the Lamenter left and a salvo of astartes grenade launchers leave the second Lamenter predator a smoking ruin.



They then seek out one of the Lamenters tactical squads and keep them busy in assault for the rest of the game... safely away from any scoring objectives.



The Mantis Warrior storm talon arrives to take out one of the Lamenter flyers, saving the tac squad on the objective from certain destruction.



The surviving members of the Mantis Warrior assault squad use their jump packs to claim one last objective.



Lastly, the Mantis Warrior talon hovers over the librarian and claims the "witch hunter" honors!



Final Score:
Lamenters: 13
Mantis Warriors: 16

It should be noted that SL's dice luck was tragic in this game, while mine stayed pretty good throughout. Solar_lion really bet everything on the success of that first alpha-strike, and when it failed the center of his line was so exposed that they just got eaten up by my centurions and land raider. Nothing wrong with his strategy, just horrible dice. He also immobilized 3 out of 4 vehicles on terrain. That severely limited his ability to scoot around and pick up objective points. Stars for this game were the centurion star (with both Redth and another epistolary psycher with terminator armor and a storm shield) who had a centrally located, elevated platform with an objective on it from which to lay a swath of devastation. The assault marines who basically did exactly what they did in the first game and in the same order! The TFC which just kept relentlessly whittling away at everything and finally the little storm talon who served up some lethal and timely fire when it was really needed. Actually, everything performed really well come to think of it. The scouts drew his command squad away, effectively keeping the out of the entire game. The podded in tac marines finished off a razorback and sat on an objective. Even the scout bikes played a solid role and once again the land raider tanked an amazing number of las cannonn and melta shots without being wrecked (though it was down to 1 hull point).

I'd really love to get some feedback or comments if you can spare them. On the battle or the report itself. I realize with a report like this, there's really nothing tactical you can say as you don't have the whole story... but if you liked the report or have recommendations for making it better I'd love to hear it.

Thanks for reading!

This message was edited 3 times. Last update was at 2014/10/22 03:45:33


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Longtime Dakkanaut




More bpard over views between rounds would be nice. that way the individual actions would merge better.
   
Made in us
Decrepit Dakkanaut






Madison, WI

I actually did that... but the table was so dense with terrain that you couldn't really see much. Maybe I can figure out how to take a pic from directly (or nearly) above the table.

Thanks for the input barnowl.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Stoic Grail Knight





Raleigh, NC

As someone who is rather bored with Space Marine armies, seeing your stuff is always a treat, Gitsplitta!

I enjoy this format a lot, it doesn't take itself too seriously, as well as avoids unnecessary thematic writing that makes it impossible to understand what's going. This style says what happens, and then has a little fun with it. So awesome work!

On a separate note, how have you been finding 7th edition?
   
Made in us
Decrepit Dakkanaut






Madison, WI

So far, I like it a lot. Fixed a lot of the issues with sixth while adding some neat stuff. I do love the maelstrom missions. Fun, makes you think a bit. Very different from the standard missions we've been playing for years. In other words... refreshing.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in pl
Spawn of Chaos





Realy liked the humor part.
Specially when tactics losted there transpord and says that they didnt need it anyway.
And:
scout: Nobody can see us back here.
Enemy sergant: CHARGE!

That make mine day.

PS. Im wiling to see another one.

This message was edited 1 time. Last update was at 2014/10/23 22:26:43


Liam Fox:
FLUFF FOR THE FLUFF GOD.LORE FOR THE LORE THRONE! 
   
Made in us
Decrepit Dakkanaut






Madison, WI

OK ChocletEOT, I'll see what I can do (with a few modifications to make it a bit more like a real battle report).

Thanks for commenting!

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Stalwart Dark Angels Space Marine




Nicely done sir.
You've done something a little different with your report here, by having existential and self-aware comments by the models while keeping the descriptions of the ongoing tactical situation light. I like the light descriptions, as the images should really tell everyone whats going on, to this end I think I agree with barn owl that even if you can't see all the models on a wide shot it still serves to give a reference to where everything is.
I personally would like to see more banter between opposing models, because I think it draws the reader and gives exposition on what is happening in frame. This actually is something you may develop more as you start to frame your pictures with the dialogue and narrative in mind as you play.
Im not really sure what Accolade means by avoiding thematic writing, as I find that theme's can make a batrep fun, Maybe I am in a different camp when it comes to a theme in the battle. Your attention to detail is really great and comes across in your pics really well. those models and their paintjobs are beautiful.
I think you have made a great effort here and I look forward to seeing what you come up with in the future.

This message was edited 1 time. Last update was at 2014/10/25 23:33:46


For Dark Angel's content and great comic batreps checkout: http://legionofcaliban.blogspot.com/ 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Thank you Polythemus, it was after all... your comic-style battle report that inspired me in the first place. Your work is wonderful!

I'd love to make something more akin to yours... but I've got two problems. First, I'm nowhere near as good at writing heroic dialogue as you are. Campy asides & modern cultural references come much more naturally. The other issue is that my version of Photoshop is prehistoric... so what I can do with a text bubble is really limited. This makes extended dialogue, the kind of which you excel at... very difficult without completely abandoning the picture to a giant... not particularly appropriately shaped text bubble.

I will however.. keep trying and see if I can't come up with a happy medium.

Thanks again for your kind words and constructive comments, I really appreciate them & will take them to heart.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Stalwart Dark Angels Space Marine




I will also say that you might find a comic font useful, check out the ones at Blam bot
http://www.blambot.com/index.shtml

For Dark Angel's content and great comic batreps checkout: http://legionofcaliban.blogspot.com/ 
   
Made in us
Decrepit Dakkanaut






Madison, WI

I'll check it out. Thanks Polythemus!

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in hk
Warwick Kinrade





Hong Kong

Nicely done sir!

Love the light hearted writing and format, excellent photos too - very atmospheric shots down with the troops, and not a background garage shelf or passerby in sight

What did you use to put the speech bubbles into the images? Photoshop? And what models are the scout bikers?

If in doubt, frag it out...
Fight spam with spam, cheese with cheese, and fluff with a razor sharp sense of the appropriate

My Slapdash and Shoddy Tau P&M Blog
Titan's Fall: A WIP Campaign Book
 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Thanks Iapedus!

I selected those pictures specifically because there were the best pics with not much in the way of mundane articles around.

I used a really old version of Photoshop (4.0) which has a very limited selection of bubbles that can't really be adjusted too well. Really limiting what I can do. Check out Polythemus' battle reports if you want to see this style done right. I'm still experimenting & learning (and will some day need to buy a new Photoshop I guess).

The bikers are one of the earliest space marine bikes... they were actually jet bikes, which the space marines used to have access too. Unfortunately even way back when, the space marine models were way too big for the bike... made them look like a Vespa. So, I thought if I reduced the bulk of the biker it might help out the balance of the model. So I snagged some scout bikers and converted them to fit the old bikes. Voila!

This message was edited 1 time. Last update was at 2014/10/27 10:55:13


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in hk
Warwick Kinrade





Hong Kong

Ahhhhh, I thought they looked a bit rouge trader - love it. I have a big collection of SM rouge trader gear myself, and still love it way more than any of the 'modern' stuff. Only problem is I painted it all when I was 12 and cant bear the prospect of stripping it all. Someday though......

I've read Polythemus stuff too, and while I think it is great and very unique I do find it a bit much sometimes (sorry Polythemus!) - I would say I prefer your approach as it is somewhere between a standard batrep and a comic strip.

For speech bubbles, you could try giving PowerPoint a go - I seem to remember it has quite a good range of shapes, and is a bit quicker to use than Photoshop.

Keep up the good work!

If in doubt, frag it out...
Fight spam with spam, cheese with cheese, and fluff with a razor sharp sense of the appropriate

My Slapdash and Shoddy Tau P&M Blog
Titan's Fall: A WIP Campaign Book
 
   
Made in us
Decrepit Dakkanaut






Madison, WI

I'll have to give PP a try. I use it for work all the time... just never had reason to try that aspect of it before. Thanks!

I have 5 more of those bikes... been hoarding them for 20 years! One of these days they'll be a second scout bike squad.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
 
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