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Made in us
Blood Angel Terminator with Lightning Claws






Virginia

I have a couple titans (Reaver and Warlord), but I have never used them in a game. I don't have the rulebooks with me right now, but I was wondering how they work in gameplay. Specifically the structure points and the void shields. I am building my Reaver and want to make an easy counter for damage and such. I just don't know what I need to account for.

Here is what I assume, but I need someone who plays to confirm or clarify please;
a counter that represents the number of void shields left
a counter that represents the number of structure points left (I assume that once shields and structure zero, the titan is considered destroyed?)

Should I have an indicator that represents if a weapon is destroyed? I assume you can destroy individual weapons, and I was thinking of making a mode where all the LED's on a weapon change to red when the weapon is destroyed.

Also, does the launcher on top have a limited number of missiles? Do I need to account for those?

I want to incorporate all the book-keeping to the actual model as represented by LED's somehow.

Thanks for any feedback!

Terrain Blog Reaver Blog Guide to assembling Forge World Warhound titan
"So if I want to paint my house green, even if everyone else thinks it should be red, guess what? I'm going to paint it Jar-Jar." -George Lucas 
   
Made in gb
Longtime Dakkanaut





No more structure points (instead multiply structure points by 3 and that's how many hull points).

Cannot suffer any damage results (explodes does extra hullpoints)

Void shields require counters or (in the case of forgeworld models) are small round attachments to top of model that can be easily magnetized.

So track 18 hull points and 4 void shields for your reaver (from memory). If you have the forge world one make sure to magnetise the void shield bits because its super cool to do that.
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Imperial Armour: Apocalypse is probably your best bet for rules. If it says Structure Points, then your rules aren't up to date.
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

The Warlord rules are found in the old 4th Ed Apocalypse book. If memory serves, it is functionally a Reaver that costs 2500pts, has an extra Carapace weapon, half again Hull Points, and 9 void shields. It did have a couple of better Arm weapon options, however, everyone still used the exact same Laser Blaster found on the Reaver. AV was the same as the Reaver, too.

SJ

This message was edited 1 time. Last update was at 2014/11/21 01:14:04


“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

I think the Warlord is Apoc only, it's not a valid Lord of War.
Reaver is a LoW though.
   
 
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