I have a couple titans (Reaver and Warlord), but I have never used them in a game. I don't have the rulebooks with me right now, but I was wondering how they work in gameplay. Specifically the structure points and the void shields. I am building my Reaver and want to make an easy counter for damage and such. I just don't know what I need to account for.
Here is what I assume, but I need someone who plays to confirm or clarify please;

a counter that represents the number of void shields left

a counter that represents the number of structure points left (I assume that once shields and structure zero, the titan is considered destroyed?)
Should I have an indicator that represents if a weapon is destroyed? I assume you can destroy individual weapons, and I was thinking of making a mode where all the LED's on a weapon change to red when the weapon is destroyed.
Also, does the launcher on top have a limited number of missiles? Do I need to account for those?
I want to incorporate all the book-keeping to the actual model as represented by LED's somehow.
Thanks for any feedback!