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Made in se
Fresh-Faced New User






I know that many of you painstakingly go through the hardship of painting several hours a day to become a better painter. But when you have reached a milestone in the painting department, what can you do you improve your painting?
For me, the main thing that actually improved my painting was that i finally got my hands on some Acrylic drying retarder and Master brush cleaner ( I got it 3 days ago). Now my layers are a lot of thinner, and my highlights tend to look a lot smoother than before. It has also speeded up my painting. Best of all, my brushes don“t loose their edge thanks to the brush cleaner. My personal opinion is that if you have the right tools or techniques, you can step up your painting another notch.

What do you think?
Have some "drastical" changes in your painting equipment improved your painting? (this includes everything from wet palette to airbrushes, different brands of colours or brushes.)
Or maybe some new techniques?




   
Made in us
Gargantuan Gargant





Binghamton, NY

In terms of equipment, making a wet palette was the first big step. The ability to actually maintain paint at the consistency I diluted it to made me much more consistent. What I had initially thought to be an inability to properly grasp the concepts of thinning turned out to be more a result of constantly battling evaporation.

Quality brushes were the other most noticeable step. I first moved from generic nylon and Taklon rounds to basic watercolor brushes to quality sables (both red and Kolinsky). With each jump, I noticed my control improving markedly.

Washes and airbrushes are great tools, but neither has been as crucial in my advancement as the brushes and palette, which are really the core equipment in painting. I love my Masters brush soap, as well, but its contribution pales in comparison.

The Dreadnote wrote:But the Emperor already has a shrine, in the form of your local Games Workshop. You honour him by sacrificing your money to the plastic effigies of his warriors. In time, your devotion will be rewarded with the gift of having even more effigies to worship.
 
   
Made in gb
Mutilatin' Mad Dok






Liverpool, england

As said above, the quality of your tools really helps you to step us as a painter. Having quality tools that you know you can rely on is enough to give you more confidence to paint alone.

Another thing that really helped me was stepping away from traditional "studio" painting techniques. Trying something new and thinking outside the box is a big step for a lot of painters, but again, getting experimental and trying new things can really help improve your confidence in your own abilities.

The final thing that I guess helped, and I can't stress this enough, was learning the colour wheel. Knowing what colours and shades will complement each other is a huge step in the right direction in terms of theory, and even if you aren't the best of painters, a visually striking army will really stand out on the tabletop.

   
Made in gb
Stalwart Dark Angels Space Marine





For me it was good brushes, good airbrush and correctly thinning paint.
   
Made in us
Legendary Master of the Chapter






Wet pallet.

Water

and a good brush.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in ca
Fixture of Dakka






Oh, one more critical thing... Confidence!

Having confidence that you will be able to produce your desired result does amazing things. Your hands stop shaking in the details, eyes just dot on, scribbles are easy, highlights are just another brushstroke. White becomes just another color, and the result becomes more a limit of time and imagination, rather than ability or skull.

Once you eliminate "can I?", better, cleaner, and faster results just come. Also, you tend to get less impatient, and errors are less of a big deal, because you know you can compensate or correct.
   
Made in de
Mysterious Techpriest






Posting in this forums and getting people like Talys to help you out

On a more serious note - good lighting. Helps me spot the lines and details.
In the same manner - head magnifying glasses. Those are a double edged sword, since you WILL see even the tiniest slops at 4x magnification - but it helped me to get those tiny edges (like the inside of the rim on shoulder guards) without my nose touching the model.

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Made in nl
Speedy Swiftclaw Biker





Tilburg, Netherlands

Also agree with all that is said above. Quality equipment and materials (paint, wet pallets, good (air)brush cleaners, paint thinners, etc.) are an important way to improve your painting outcomes.

But when you've got it all down, when you've finally mastered a steady hand, or learned all brushing techniques and learned about picking the right colors for your color schemes. I found out that the thing that can make you improve even more is studying real elements in life up close. And especially how light interacts with that all. Because without light we would be blind. We would be unable to see and determine what is what.

So what I did when I was attending the "Hogeschool voor de Kunsten in Utrecht" (Advanced Art School) was to study all sorts of materials, structures and textures and how to copy them to paint. I've spend hours watching metals, cloths, woods, muscles, glas, etc. Studied them really closely with all kinds of different lighting. That way I learned a crazy amount of knowledge about how the world works.

If I didn't had object I wanted to study on hand I would be looking up photo's and movies on all sorts of real life objects, structures, and or textures. I even collected a library of sample (digital) pictures or books so I could always look things up when I needed to refresh my mind. Same thing I do for inspirational purposes; I collect images that I find cool and when I've collected a few I try to find out what fascinates me about those images. Figuring that out can really teach me allot about what is visually attracting me and therefore also to some other people.

That way I learned how light bounces off on different things and what objects with a certain color do to the color of the light when it reflects or bounces off. Understanding why things shine or not and how colors of those elements influence one and another true light bouncing off on to one and another and practicing on how to mimic that in paint is really the next step.

Spoiler:

There are three things in play here.

- One is how you can see the color of an object? What makes it that color?

And if you have studied physics you'll know that white color is all colors combined in the most brightest form it can have. Black is the absence of color, or an total absorption of all light. (this is why it is hard to produce LED tv's without backlight bleeding or black being real black). But this also means that the color's that reach your eyes are the color's that weren't absorbed by the elements the light was bounced off of. You could discuss if the color of an object then is really the color you see because it has absorbed all other colors and you can argue if it perhaps then would be all the colors it does absorb rather than the colors it will reject but that is not important discussion for making my point.

So what colors of light an object absorbs or rejects is the big deal number one.

- Two is the density of objects. What has that to do with anything you will probably ask your self?

Well it is actually important on how deep the light can penetrate the object before the bounce happens (if it happens at all) that also determines the influence on the color of the light that bounces. Which is important to other elements next to that object. And it is the color of the bouncing light that hits near by objects that which eventually influence the color light that will bounce off that element to. So elements influence and change colors of other elements next to one and another.

Well for instance take wood. It is quite a soft material. Therefore the light that hit wooden objects tend to dull down and change in color allot because it is absorbed for a great deal by the soft wood. Therefore it tends to take away allot of the light strength and influence the color allot. This is important because the light that does bounces of the wood and hits the objects near the wooden object will tend to have some of the wood color mixing into its own color. Also if you take a strong dense object, like metal for instance, it doesn't let light penetrate very deep. Therefore the influence on the color of light that bounces of metal is much less than the wood. Glass or water (which are both fluids! Yes Glass is a fluid not a solid material although it tends to hold its shape so well we tend to mistake it for being solid. But if you where able to speed up time from millennia into seconds it would run down like bucket of water.) tend to have allot influence on the color of the light when the glass or water is colored for instance.

The really cool thing about this is that it's really important when painting skin. Because it lets the light shine true quite well because it is a very soft material. Therefore when you hold your hands against light you see an orange-red-ish glow emitting from the other side. Also blue veins and bloody flesh running underneath your skin will be visible making the color that bounces off not only the color of your skin but a mixture of blue, red, bone, skin tone, hairs and so on.

So to summaries; different material's influence the light they bounce off differently because of the softness of the material. And that bounce light then influences other elements it hits.

- Third thing that is also very important and really influencing the bounce light is the surface structure or texture of that object. Why you ask?

Well if all the objects in the world where to be perfectly smooth the light it would bounce of the exact same way of the object giving it the same full brightness color. So if a bundle of light where to struck a surface in an angel of lets say 18 degree's it would bounce of the other way in the same angle same strengt it came in in the same nice little bundle. But as is in real life the surfaces of all objects are different and by so reflecting the bouncing light differently or even restricting light bouncing in some cases. So a real structured surface would then disperse all light rays of that bundle in a different angle. This is why smoother or shiny surfaces tend to give you that bright almost white gloss shine because of the bundle stayed the same. And the duller the surface the fractured the bouncing light is.

This is really important when painting for instance clothing, skin or shiny objects like armor plates.

Put all these things together and you will understand why polished metal or your car hood will reflect the same image like a mirror or why the colors of the reflection is altered. and you will also notice why your hands tend to look orangey - red-ish when sun light shines on it. Or why the color of your hands is reflected onto your Macbook pro. And how you are able to see that all.




Even with fantasy miniatures or science fiction models that do not exist in real world you can apply the things you learn from that because they are all made from the same materials. And there's no short cut to learn that other than painstakingly practicing it over and over to get it right and spending hours on studying alle elements up close. Sorry guys and girls, but this is what can make the difference between a good painter and an even better painter.

This message was edited 1 time. Last update was at 2014/11/25 11:47:57


   
Made in no
Hacking Interventor






I bought myself some Series 7 brushes. That alone did wonders. I no longer have to fight the brush to keep a point.
And swapping over from pots to droppers...
Learning to properly use putties was also an eyeopener. Atleast re. Milliput and its properties.

I may be an donkey-cave, but at least I'm an equal oppurtunity donkey-cave...

 
   
Made in us
Daemonic Dreadnought





Eye of Terror

For me, it was a moisture trap for my airbrush. It meant I could work at higher PSI without needing to worry about the thing barfing on my minis.

Before that, it was getting an airbrush and a compressor.

   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

For me, the first big improvement came with good brushes.
The second came with good paints (switched from citadel to reaper).

The airbrush, while not necessarily a big improvement in painting quality, did make things like priming, basecoating, and vanishing a lot easier.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in us
Savage Khorne Berserker Biker






"Liqutex Matte Medium"
This stuff helped me a lot.
Being a Dry Retarder help ease clogging in my airbrush.
It helped as a thinner with paints adding nice smooth blends.
I also use it to make glazes with paints.


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Made in us
Sagitarius with a Big F'in Gun




Boca Raton, FL

Talys wrote:
Oh, one more critical thing... Confidence!

Having confidence that you will be able to produce your desired result does amazing things. Your hands stop shaking in the details, eyes just dot on, scribbles are easy, highlights are just another brushstroke. White becomes just another color, and the result becomes more a limit of time and imagination, rather than ability or skull.

Once you eliminate "can I?", better, cleaner, and faster results just come. Also, you tend to get less impatient, and errors are less of a big deal, because you know you can compensate or correct.


I second Confidence as a major player in advancing your skill. You will screw up a few paint jobs, and discouragement is an easy trap to fall into. Resist, and always innovate. Trying and failing is the stuff from which awesome painters and modelers are made. Any time I'm foraying into new painting territory (as currently with my first Imperial Fists army), I pick up a few cheap eBay marines to test out paint recipes and techniques on. GW stores also have some spare space marine sprues of 3 marines each to provide to customers interested in trying their hand at painting. They can be snapped together, so you can build them in under a minute and be base coating rather quickly. GW SMs seem to not mind giving up a sprue or two if you spend money at that location. In any event, I find picking up some scratch models helps in the confidence department, and a good amount of Castrol engine cleaner for stripping those irreversible mistakes.
   
 
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