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		![[Post New]](/s/i/i.gif)  2015/01/09 09:27:41
	     Subject: Camo marker & Mines question | 
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						|   Hacking Interventor
 
 
 
 
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									Deployed mines have as long as they are camo markers silhouette 2. So can the mine react from every point of it's silhouette like all s2 models when firing out of the camoed state?
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							| This message was edited 1 time. Last update was at 2015/01/09 09:28:24 
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		![[Post New]](/s/i/i.gif)  2015/01/09 09:37:58
	     Subject: Camo marker & Mines question | 
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						|   Myrmidon Officer
 
 
 
 
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									Regardless of whether it's a Camo Marker or not, Mines go off only when an enemy enters the "Trigger Area" as defined on pg124. You draw LOS  from the base  of the mine to determine the trigger area.
 
  The Trigger Area of a Mine (whether it is a Camouflage or a Mine Marker) is the area within the radius of the Small Teardrop Template extended out from the edge of the base of the Mine.
 The Trigger Area excludes any areas in Total Cover from the Blast Focus of the Small Teardrop Template.
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							| This message was edited 1 time. Last update was at 2015/01/09 09:38:24 
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		![[Post New]](/s/i/i.gif)  2015/01/09 11:44:10
	     Subject: Re:Camo marker & Mines question | 
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						|   Hacking Interventor
 
 
 
 
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									But they can be detected like any other s2 camo marker? In this case you have dhe disadvantages of the silhouette without the use of it :(
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		![[Post New]](/s/i/i.gif)  2015/01/16 01:17:03
	     Subject: Camo marker & Mines question | 
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						|   Camouflaged Ariadna Scout
 
 
 
	
	
	
 
 
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 Doh... I see.  According to CH: camo state a piece of equipment is S:2 .
 
 Yeah.. thats pretty stupid.  Although, once discovered, if it's behind cover it will immediately become S-0 and revert to base size.
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							| This message was edited 2 times. Last update was at 2015/01/16 01:30:32 
 My Blog: ski2060.blogspot.com
Occasional ramblings about painting and modelling.
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		![[Post New]](/s/i/i.gif)  2015/01/16 02:10:02
	     Subject: Camo marker & Mines question | 
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						|   Combat Jumping Ragik
 
 
 
 
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									Discovering a mine is not the same as destroying it.  If it or any other piece of equipment did not have the S2 silhouette, your opponent would know that it is a mine, or at least that it is not a unit.
 Bear in mind the TO camo marker for the Cutter.  It is S7 and a 55mm base.
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		![[Post New]](/s/i/i.gif)  2015/01/26 12:55:25
	     Subject: Re:Camo marker & Mines question | 
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						|   Hacking Interventor
 
 
 
 
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									Your opponent will know (with a high chance) that your trooper laid a mine if a camo marker appears in base contact to him - regardles of the S2 / S0. 
And, please correct me if i'm wrong, since you can't hide more than one troop under one marker anymore it's even more obvious!
 
 The only exception would be the minelayer skill in this case you'll have advantages from the unclearness given by the S2.
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		![[Post New]](/s/i/i.gif)  2015/02/08 23:06:32
	     Subject: Re:Camo marker & Mines question | 
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						|   Sniping Gŭiláng
 
 
 
 
	
	
	
 
 
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									 Tristan228 wrote:  The only exception would be the minelayer skill in this case you'll have advantages from the unclearness given by the S2.
  It could be a minelayer and a mine or just 2 camo-dudes. It gets even better with more camo-markers.     | 
		
					 
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