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CSM
Pros: Shenanigans. You can pull psychic tricks and stuff with armour and daemon engines that's very hard to replicate in other books so people aren't usually prepared for it. You have terrifying FMC lists available.
Cons: You need Daemon Allies and/or IA13 to function, the CSM book is loaded with overpriced units. You've got a number of seemingly-cool units that are actually traps. Your force is reliant on complicated/confusing rules interactions. Easily countered by Inquisition allies.
Bundles: DV is okay (it's a lot better for DA than CSM), DV Expansion is not useful. Daemons battalion is fine.
Tau
Pros: Powerful, excessive guns. Straightforward, one of the easier armies to play with no FW content at all.
Cons: One-dimensional, if folks get into melee with you problems can happen. Very reliant on support pieces.
Bundles: Battleforce isn't great, you're better off just getting the Crisis suits and the Fire Warriors.
Guard
Pros: Easy Allies access, incredible versatility (four different Codexes plus variants with FW content). Lots of interesting interaction possible between
Cons: Expensive, reliant on volume of models. Not a lot of exciting/dramatic melee stuff, not a lot of supernaturally durable stuff.
Bundles: Cadian Defense Force is a solid starting point
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