Switch Theme:

Equping Sergeants within Blood Angel and Space Wolf Squads  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Longtime Dakkanaut




Macclesfield, UK

Hi Dakka,

I have a quick question in regards to this. I have a gaming group that interpretates this rule from the war gear sections of the Blood Angels and Space Wolf Codices as meaning the model can only have one weapon of each.

"A model may replace its bolt pistol and/or Melee weapon with one of the following:"

So essentially this is being interpretated to mean that my tactical Squad Sergeant can only ever have one Hand Flamer and not two. To be fair one of the players who has said this to me is a Space Wolf player and so he is bound by this same restriction. So he can't equip his models with two plasma pistols for instance using the same rule from the Space Wolf codex.

However I am aware that there a lot of players who are making lists that suggest otherwise. For instance I have read a lot of Blood Angels players suggesting the two Hand Flamer option and it was one that I was considering before the above was brought to my attention. So I ended up just giving my Sergeant the Combi-Flamer instead which is fine because it was a popular option as well.

So What do the people of Dakka think in regards to this?
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

Read the unit entry description before the unit entries themselves. GW defines and/or as meaning that you can replace Bolt Pistol with one of the following AND melee weapon with one of the following.

Two Hand Flamers is just fine.

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


https://www.thingiverse.com/KrisWall/about


Completed Trades With: ultraatma 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

 Kriswall wrote:
Read the unit entry description before the unit entries themselves. GW defines and/or as meaning that you can replace Bolt Pistol with one of the following AND melee weapon with one of the following.

Two Hand Flamers is just fine.


This. It explains the and/or in the Unit Entries section

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Regular Dakkanaut






As is two handed plasma pistols.

I love my gun-slinging wolfguard.
   
Made in gb
Confessor Of Sins





Newton Aycliffe

 NightHowler wrote:
As is two handed plasma pistols.

I love my gun-slinging wolfguard.


They are real fun until they shoot themselves in the face.

My dominion Sergeant has gone approximately 25 games without (that kind of) fatality. 3 Dangerous overheats though.... Praise the Power armour...

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Regular Dakkanaut






 BlackTalos wrote:

They are real fun until they shoot themselves in the face.

My dominion Sergeant has gone approximately 25 games without (that kind of) fatality. 3 Dangerous overheats though.... Praise the Power armour...


There is only the Emperor, and he is our shield and protector. But a well maintained suit of power armor definitely helps.
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

Also, keep in mind that you don't have to buy two of the same Pistol. You can buy a Hand Flamer and a Plasma Pistol and still fire both of them thanks to the Gunslinger rule. This actually comes in handy more often than you'd think.

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


https://www.thingiverse.com/KrisWall/about


Completed Trades With: ultraatma 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

 BlackTalos wrote:
 NightHowler wrote:
As is two handed plasma pistols.

I love my gun-slinging wolfguard.


They are real fun until they shoot themselves in the face.

My dominion Sergeant has gone approximately 25 games without (that kind of) fatality. 3 Dangerous overheats though.... Praise the Power armour...


Funny, since starting BA, only once has on of my sergeants survived. Every game they die to Gets Hot. I will never take away their plasma pistols.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

 Happyjew wrote:
 BlackTalos wrote:
 NightHowler wrote:
As is two handed plasma pistols.

I love my gun-slinging wolfguard.


They are real fun until they shoot themselves in the face.

My dominion Sergeant has gone approximately 25 games without (that kind of) fatality. 3 Dangerous overheats though.... Praise the Power armour...


Funny, since starting BA, only once has on of my sergeants survived. Every game they die to Gets Hot. I will never take away their plasma pistols.


Weird thing is, plasma guns and Canons always overheat and kill their bearers in my games...

Double plasma pistol, never.

It must be the Gunsligner-cool-looking-effect that trumps the "plasma always kill themselves" general rule....

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

 BlackTalos wrote:
 Happyjew wrote:
 BlackTalos wrote:
 NightHowler wrote:
As is two handed plasma pistols.

I love my gun-slinging wolfguard.


They are real fun until they shoot themselves in the face.

My dominion Sergeant has gone approximately 25 games without (that kind of) fatality. 3 Dangerous overheats though.... Praise the Power armour...


Funny, since starting BA, only once has on of my sergeants survived. Every game they die to Gets Hot. I will never take away their plasma pistols.


Weird thing is, plasma guns and Canons always overheat and kill their bearers in my games...

Double plasma pistol, never.

It must be the Gunsligner-cool-looking-effect that trumps the "plasma always kill themselves" general rule....


Odd, as I've yet to have a plasma cannon or plasma gun get hot. Of course I haven't use plasma guns yet, so that might explain that one.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Trigger-Happy Baal Predator Pilot






Baal

So just to clarify for myself.....

My Tac Sgt starts out being equipped with a Bolter and BP stock. I can then give him Chain sword for free (replacing the bolter). Can I then further replace that chain sword AND his bolt pistol with two infernus pistols? All within the scope of the rules? Just want to be able to justify my build to naysayers


8700+ 4750 1800 550

X-Wing and Armada!!


For Commission work and quotes: https://www.facebook.com/vigilanteminiatures?ref=bookmarks

 
   
Made in us
Trigger-Happy Baal Predator Pilot





Sparta, Ohio

You do not need to swap the bolter for a chainsword first ... you can drop the BP and Bolter and pick up double melta pistols.

Now, we like big books. (And we cannot lie. You other readers can’t deny, a book flops open with an itty-bitty font, and a map that’s in your face, you get—sorry! Sorry!)  
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

 OIIIIIIO wrote:
You do not need to swap the bolter for a chainsword first ... you can drop the BP and Bolter and pick up double melta pistols.


You actually DO need to swap for a chainsword first as you have no permission to swap the bolter for a melta pistol.

But the end result is the same. Perfectly legal to dual wield melta pistols.

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


https://www.thingiverse.com/KrisWall/about


Completed Trades With: ultraatma 
   
Made in us
Trigger-Happy Baal Predator Pilot





Sparta, Ohio

 Kriswall wrote:
 OIIIIIIO wrote:
You do not need to swap the bolter for a chainsword first ... you can drop the BP and Bolter and pick up double melta pistols.


You actually DO need to swap for a chainsword first as you have no permission to swap the bolter for a melta pistol.

But the end result is the same. Perfectly legal to dual wield melta pistols.

nvm ... read the ranged weapon part

This message was edited 1 time. Last update was at 2015/02/11 18:38:17


Now, we like big books. (And we cannot lie. You other readers can’t deny, a book flops open with an itty-bitty font, and a map that’s in your face, you get—sorry! Sorry!)  
   
Made in us
Trigger-Happy Baal Predator Pilot






Baal

 OIIIIIIO wrote:
 Kriswall wrote:
 OIIIIIIO wrote:
You do not need to swap the bolter for a chainsword first ... you can drop the BP and Bolter and pick up double melta pistols.


You actually DO need to swap for a chainsword first as you have no permission to swap the bolter for a melta pistol.

But the end result is the same. Perfectly legal to dual wield melta pistols.


BA Codex: The Space Marine Sergeant or Veteran Sergeant may take items from the Melee Weapons and/or Ranged Weapons lists.

I cannot speak about the SW codex as I do not have it but the wording in the BA codex does not require a swap to a chainsword first.


If you look at the wording under ranged it says melee and/or BP. Nothing about Bolter. So you need to swap the bolter out first to be able to Gunslinger. (this is from the BA codex).


8700+ 4750 1800 550

X-Wing and Armada!!


For Commission work and quotes: https://www.facebook.com/vigilanteminiatures?ref=bookmarks

 
   
 
Forum Index » 40K You Make Da Call
Go to: