Switch Theme:

Wrecking balls and ramming  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Lead-Footed Trukkboy Driver





United Kingdom

So I have read a couple of threads in which people have suggested taking a wrecking ball on a battlewagon for extra hits while ramming, as a purported alternative to the deff rolla (in the wake of the nerf).

This sounds wrong to me, as I thought wrecking balls were technically shooting weapons and you couldn't shoot after a ram, therefore it was not possible.

Any input, brainboyz?

This message was edited 1 time. Last update was at 2015/02/26 09:10:40


 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

You can still shoot after a ram, but it will be snap shots.
   
Made in gb
Lead-Footed Trukkboy Driver





United Kingdom

I was not aware of that! What about passengers, incidentally?


Automatically Appended Next Post:
Really? That's awesome, cheers!

Not got my BRB to hand, but what about passengers firing out?

This message was edited 1 time. Last update was at 2015/02/26 11:00:19


 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

No additional effect, other than the speed chosen for the transport.
   
Made in gb
Lead-Footed Trukkboy Driver





United Kingdom

 grendel083 wrote:
No additional effect, other than the speed chosen for the transport.


So would it automatically be cruising speed therefore snap firing, or would it depend on the distance actually travelled?

Sorry for all the questions, but this is good stuff!
   
Made in us
Bonkers Buggy Driver with Rockets





Indianapolis, IN

Yep you can totally make wrecking ball attacks after ramming/tankshocking. I believe the wrecking ball has a roll to hit special rule. Similar to the bomb squigs.

This message was edited 1 time. Last update was at 2015/02/26 13:01:46


Armies:
The Iron Waagh: 10,000+ 8th Edition Tournament Record: 4-7-1
Salamanders: 5,000 8th Edition Tournament Record: 4-2
Ultramarines: 4,000
Armored Battle Company (DKoK): 4000
Elysians: 500
Khorne Daemons: 2500
 
   
Made in us
Waaagh! Warbiker




Alaska

 Krusha wrote:
 grendel083 wrote:
No additional effect, other than the speed chosen for the transport.


So would it automatically be cruising speed therefore snap firing, or would it depend on the distance actually travelled?

Sorry for all the questions, but this is good stuff!


I believe that once you declare your distance, even if you stop short it still counts as the speed you chose.
And yup, wreckin' balls are pretty hilarious, especially when you get a good couple hits in. Plus, the inappropriate jokes abound.


Automatically Appended Next Post:
No special rule for wrecking balls to hit. Previous edition.

This message was edited 1 time. Last update was at 2015/02/26 19:08:39


 
   
 
Forum Index » 40K You Make Da Call
Go to: