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Made in ca
Speed Drybrushing





t.dot

IanVanCheese wrote:
 skoffs wrote:
 p5freak wrote:
A tvault camping on an objective marker gets a 3+ inv. This stratagem can be played multiple times on one unit. Do you want your tvault to have a 2+ inv ? Play it twice.

Wut.


Because the stratagem doesn't happen in a phase, it can be used multiple times in.




Discussion and logic. TL;DR, End of Morale phase = End of Turn.

So....wut?

This message was edited 1 time. Last update was at 2018/12/14 16:20:24


   
Made in gb
Deranged Necron Destroyer



UK, Midlands

Really silly list that should never be played:

Spoiler:
Zandrekh
Obyron
Overlord + Veil

10x tesla imm
10x tesla imm
10x tesla imm

10x Scytheguard
10x Scytheguard
10x Scytheguard

Monolith


The monolith is deployed hiding in a corner as best it can. 2 units of Scythguard try and hide with it, or go in Tomb World deployment.

1st turn: Veil Zhandrek to the enemy, and Ghostwalk a Scythguard unit to him for a 3" charge

2nd turn: Dimensional Corridor Obyron back to the monolith to pick up another Scytheguard unit; Ghostwalk said unit to Zhandrek and charge.

3rd turn: Dimensional Corridor Obyron back to the monolith to pick up another Scytheguard unit; Ghostwalk said unit to Zhandrek and charge.
   
Made in gb
Deranged Necron Destroyer




Moosatronic Warrior wrote:
Really silly list that should never be played:

Spoiler:
Zandrekh
Obyron
Overlord + Veil

10x tesla imm
10x tesla imm
10x tesla imm

10x Scytheguard
10x Scytheguard
10x Scytheguard

Monolith


The monolith is deployed hiding in a corner as best it can. 2 units of Scythguard try and hide with it, or go in Tomb World deployment.

1st turn: Veil Zhandrek to the enemy, and Ghostwalk a Scythguard unit to him for a 3" charge

2nd turn: Dimensional Corridor Obyron back to the monolith to pick up another Scytheguard unit; Ghostwalk said unit to Zhandrek and charge.

3rd turn: Dimensional Corridor Obyron back to the monolith to pick up another Scytheguard unit; Ghostwalk said unit to Zhandrek and charge.


What you mean is a fantastic list that should absolutely be used.
   
Made in gb
Proud Triarch Praetorian





That sounds like great fun

hilariously impotent

but great fun

Take an exalt

This message was edited 1 time. Last update was at 2018/12/14 16:43:16


Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in gb
Deranged Necron Destroyer




 DV8 wrote:
IanVanCheese wrote:
 skoffs wrote:
 p5freak wrote:
A tvault camping on an objective marker gets a 3+ inv. This stratagem can be played multiple times on one unit. Do you want your tvault to have a 2+ inv ? Play it twice.

Wut.


Because the stratagem doesn't happen in a phase, it can be used multiple times in.




Discussion and logic. TL;DR, End of Morale phase = End of Turn.

So....wut?


TLR of one post in that thread, but there is no definitive ruling on this. AFAIK tournaments have been ruling that end of turn does not count as in a phase so it can be used multiple times. I wouldn't advise in though, it's a pretty gross use of CP for a unit that can just be ignored that turn.
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

IanVanCheese wrote:


What you mean is a fantastic list that should absolutely be used.


If the first Lychguard unit had sheilds and played the 3++ strat to keep Zhan alive it might work... nah.
   
Made in gb
Deranged Necron Destroyer




Moosatronic Warrior wrote:
IanVanCheese wrote:


What you mean is a fantastic list that should absolutely be used.


If the first Lychguard unit had shields and played the 3++ strat to keep Zhan alive it might work... nah.


Stop tempting me to buy 20 more Lychguard and a Monolith. Seriously, knock it off.
   
Made in gb
Proud Triarch Praetorian





I do, however, have a monolith collecting dust and a unit of lychguard that are growing real tired of walking

I am intending to bulk them out to 10 soon, and this might be my excuse

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in gb
Deranged Necron Destroyer




It's a hell of a distraction and with three full units of Immortals, you should be able to grab objectives and provide supporting fire.

I genuinely think this is a decent list idea. If the monolith was good, it'd be even better.
   
Made in gb
Proud Triarch Praetorian





Monolith aint inherantly bad tho, just overcosted (less so come tomorrow, but still a little)

I am thinking I will try this tactic out

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in no
Grisly Ghost Ark Driver





Cynista wrote:
Had my first game since CA on Wednesday. It was 1250 points vs Gaurd and I tabled him on on turn 6. 14 Victory points to 4. This had more to do with him not playing very well than anything else though

Spoiler:


I took:

Mephrit

Lord w/ sword & veil
Cryptek (warlord) w/ chrono & mephrit warlord trait

3x5 Tesla Immortals

5 Destroyers (1 was heavy)

DDA

Nightbringer

4 Wraiths

6 Scarabs


He took (as best as I can remember):

Company commander
Primaris Psyker
Commissar

2 platoon commanders
2 command squads

2 veteran squads
4 infantry squads - all with heavy weapons
2 chimeras

Vindicare Assassin

Leman Russ

Basilisk

2 scout sentinels

1 heavy weapons squad of lascannons


Let's just say I wasn't very confident going into the game, given the amount of forces he was able to take. But I was very aggressive and luckily I got first turn.

-My DDA just about had line of sight on his LRBT and popped it first turn.
-The Wraiths sprinted up my right flank and used the strat to make an 8 inch charge into a very poorly placed infantry squad.
-Veiled the Lord and one squad of Immortals behind his flamer squad on his right flank and killed them all.
-NB was a big disappointment all game. Powers were underwhelming and when he got into combat on turn 4, destroyed a chimera but then spent the next 5 combat phases failing to kill anything at all.
-Scarabs killed a sentinel and the DDA killed the other one
-His Basilisk and heavy weapons killed 4 Destroyers who were rubbish in the first 2 turns, doing almost nothing.
-Vindicare sniped my Cryptek dead by the end of turn 2. That thing is a steal for 80 points.
-Wraiths daisy chained onto the Basilisk on turn 2, rolling 10 inches for the charge and surrounding it. Killed it on turn 3
-Lord and Immortals charged his vets, spent the rest of the game in combat, the only significant damage to either particiant coming from exploding chimera
-3 Destroyers got back up and then they went to work, slaughtering everything for the remainder of the game.
-He shot a lot into my Wraiths and used smite and the Assasin to finish them all off on turn 4
-Other 2 squads of Immortals mopped up the rest of his infantry
-Game ended with heroic last stand of his HQ's in combat against my Scarabs, Nightbringer and Destroyers

In my next game against the same guy which will be 1500p, I will drop the NB because I feel he's not suited to this matchup and take a Triarch Stalker instead



There isn't too much for the NB to swing at in an AM army. Not many high toughness non-vehicles there. Nice with the heroic finale!


Automatically Appended Next Post:
IanVanCheese wrote:
Moosatronic Warrior wrote:
Really silly list that should never be played:

Spoiler:
Zandrekh
Obyron
Overlord + Veil

10x tesla imm
10x tesla imm
10x tesla imm

10x Scytheguard
10x Scytheguard
10x Scytheguard

Monolith


The monolith is deployed hiding in a corner as best it can. 2 units of Scythguard try and hide with it, or go in Tomb World deployment.

1st turn: Veil Zhandrek to the enemy, and Ghostwalk a Scythguard unit to him for a 3" charge

2nd turn: Dimensional Corridor Obyron back to the monolith to pick up another Scytheguard unit; Ghostwalk said unit to Zhandrek and charge.

3rd turn: Dimensional Corridor Obyron back to the monolith to pick up another Scytheguard unit; Ghostwalk said unit to Zhandrek and charge.


What you mean is a fantastic list that should absolutely be used.



Absolutely!

This message was edited 2 times. Last update was at 2018/12/14 17:39:02


 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

Prior to CA leaks I was bored with my tournament list so I was running a Novokh Deciever/Monolith bomb with Anrakyr+S&B Lychguard & warrior blobs for a few games and won 3 out of 3. Not once did I go first and never got over a two for grand illusion so I didn't get the fun "my entire army is 3-13 inches off your front line on turn one" jank, but it made for some fun, micromanage style games.

Now that's not saying it's a good list as I was not playing against top tier tournament lists, but it can work and be fun in a casual environment. Even more so with points drops.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

I have a 6000 point APOC game coming up. I could use some advice, never fielded this much of my collection before at a time. Enemies are going to be mixed imperials (3 players vs 1), to compensate, since they each get 3 battleforged points a pop, I will be getting 9 for myself for battleforged (bringing me up to 33 cp)

Spoiler:

Nephrekh Batallion +5 CP
(Intent is total (fearless, invuln'd) board control and ranged firepower)
Cryptek with Chrono
Cryptek with Chrono
Overlord w/ SoL, Immortal Pride

x20 Warriors
x20 Warriors
x20 Warriors

x3 DDAs

Nephrehk Batalion +5 CP
(All Infantry in this detatchment will deploy from deep strike)
Anrakyr
Lord (WS, RO)
Overlord (WS, VR)

x10 Gauss Immortals
x10 Gauss Immortals
x10 Gauss Immortals

x10 Lychguard with Sword and Board
Triarch Stalker with Heat Ray
Triarch Stalker with HGC

x3 Annihilation Barges with Gauss

Nephrekh Outrider +1 CP
(Cryptek Pals around with destroyers for better RP, wraiths look to be bullet sponges/turn 1 charge)
Cryptek w/ Cloak

x3 Scarabs
x6 Destroyers
x6 Destroyers
x6 Wraiths
x6 Wraiths
x6 Tomb Blades with Gauss, Shieldvanes, Shadowlooms

Nihilakh Supreme Command Detatchment +3 CP
(Its a pylon with reroll 1s to hit to counter other titanic units, sucks the HQs are wasted)

Cryptek with Cloak
Cryptek with Cloak
Cryptek with Cloak

Triarch Stalker with HGC

Gauss Pylon


With my deployment strategy, I'll be spending 7 command points before the game. But i think that will be worth it. 30 Gauss Immortals Dropping in your face is a lot to deal with.








This message was edited 2 times. Last update was at 2018/12/14 18:50:08


Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in gb
Proud Triarch Praetorian





Looks solid honestly

Not sure what we can say besides "good luck"

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in gb
Regular Dakkanaut




Your supreme command could take a Lord, overlord and cryptek for maximum sentry buffs. MWBD does everything nihilak does, so you could swap the dynasty to allow the characters to buff other units, or leave it for maximum buffs
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Thanks for the advice regarding Dynasty Codes, guys.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in de
Nihilistic Necron Lord






Germany

DV8 wrote:TL;DR, End of Morale phase = End of Turn.

So....wut?


The end of your morale phase is not the end of your turn, otherwise reclaim a lost empire would say that you play it at the end of your morale phase. But thats not what the stratagem says. Likewise, the start of your turn isnt the movement phase either. You start your turn with MWBD, roll for RP, and regain lost wounds with living metal. All of this happens before your movement phase. Your movement phase starts when you pick one of your units and move the models. From the core rules, movement phase :

Start your Movement phase by picking
one of your units and moving each model
in that unit until you’ve moved all the
models you want to.



Automatically Appended Next Post:
 iGuy91 wrote:
I have a 6000 point APOC game coming up. I could use some advice, never fielded this much of my collection before at a time. Enemies are going to be mixed imperials (3 players vs 1), to compensate, since they each get 3 battleforged points a pop, I will be getting 9 for myself for battleforged (bringing me up to 33 cp)


I would run 6 seraptek heavy constructs in two super heavy detachments

This message was edited 1 time. Last update was at 2018/12/14 21:51:31


 
   
Made in us
Regular Dakkanaut




PSA: I've seen several posts mentioning the triarch stalker benefiting from dynasty codes and using it to trigger the sautekh +1 to hit strategem. The triarch stalker does not gain dynastic codes ir the dynasty keywords, so it cannot do either of these things.
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

IanVanCheese wrote:
It's a hell of a distraction and with three full units of Immortals, you should be able to grab objectives and provide supporting fire.

I genuinely think this is a decent list idea. If the monolith was good, it'd be even better.


The immortals could be dropped down to 3 units of 5, as they won't be getting much MWBD love. Then get 3 min size units of Tesla Tomb blades to go with them. That would be better for grabbing objectives while the stream of Lychguard provide a distraction. 6 MSU with Tesla can make pretty nice use of Methodical Destruction too.
Spoiler:

Zhandrekh
Obyron
Cryptek + veil

5x Tesla Imms
5x Tesla Imms
5x Tesla Imms

10x Shieldguard
10x Scytheguard
10x Scytheguard

3x Tesla Tomb Blades
3x Tesla Tomb Blades
3x Tesla Tomb Blades

Monolith

This message was edited 1 time. Last update was at 2018/12/15 03:56:48


 
   
Made in de
Nihilistic Necron Lord






Germany

Moosatronic Warrior wrote:
IanVanCheese wrote:
It's a hell of a distraction and with three full units of Immortals, you should be able to grab objectives and provide supporting fire.

I genuinely think this is a decent list idea. If the monolith was good, it'd be even better.


The immortals could be dropped down to 3 units of 5, as they won't be getting much MWBD love. Then get 3 min size units of Tesla Tomb blades to go with them. That would be better for grabbing objectives while the stream of Lychguard provide a distraction. 6 MSU with Tesla can make pretty nice use of Methodical Destruction too.
Spoiler:

Zhandrekh
Obyron
Cryptek + veil

5x Tesla Imms
5x Tesla Imms
5x Tesla Imms

10x Shieldguard
10x Scytheguard
10x Scytheguard

3x Tesla Tomb Blades
3x Tesla Tomb Blades
3x Tesla Tomb Blades

Monolith



Another overlord standing next the monolith could buff the lychguard standing next to the monolith with MWBD, they would retain the buff when they are ghostwalked. This could be a fun list if the monolith is another 50 points cheaper, and the lychguard lose 5 more points per model. They are still overpriced. Zahn would need some protection from not getting shot where he stands.
   
Made in gb
Proud Triarch Praetorian





So, with the Battlescribe files updated, I finally got a cost up for my take on the Zahn/Oby shennanigans list

Note, this isnt optimised because of model constraints (i.e., I dont have half the stuff to make it real good)

But, for 1750 points, thoughts?

Spoiler:


++ Battalion Detachment +5CP (Necrons) [109 PL, 1750pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Sautekh

+ HQ +

Cryptek [5 PL, 80pts]: Artefact: The Veil of Darkness, Staff of Light

Nemesor Zahndrekh [9 PL, 150pts]
. Warlord: Warlord Trait (Sautekh): Hyperlogical Strategist

Vargard Obyron [7 PL, 125pts]

+ Troops +

Necron Warriors [12 PL, 165pts]: 15x Necron Warrior

Necron Warriors [12 PL, 165pts]: 15x Necron Warrior

Necron Warriors [12 PL, 165pts]: 15x Necron Warrior

+ Elites +

Lychguard [8 PL, 140pts]: Hyperphase Sword and Dispersion Shield, 5x Lychguard

+ Fast Attack +

Destroyers [18 PL, 300pts]
. 6x Destroyer: 6x Gauss Cannon

Tomb Blades [5 PL, 95pts]
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Nebuloscope, Particle Beamer, Shieldvanes

Tomb Blades [5 PL, 95pts]
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Nebuloscope, Particle Beamer, Shieldvanes

+ Flyer +

Night Scythe [8 PL, 135pts]

Night Scythe [8 PL, 135pts]

++ Total: [109 PL, 1750pts] ++

Created with BattleScribe

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in au
Hissing Hybrid Metamorph






Hey friends, how are monoliths looking now with the points drop? Still garbage or can they be fielded without being laughed at?
   
Made in gb
Proud Triarch Praetorian





They're still overcosted and outgunned, but not to a crippling degree.

you can still take 2 DDAs to one Mono, so most people will go DDAs, but thanis to the new affordability of teleportation abominations, they may be coming off shelves

dont know if that helps or if I just confused you more....

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Any thoughts on this list:

Spoiler:
Sautekh Battalion
Imotekh the Stormlord - 160
Necron Lord w/ Warscythe - 74
10 Immortals (Tesla) - 150
10 Immortals (Tesla) - 150
10 Immortals (Tesla) - 150
Triarch Stalker (Heavy Gauss) - 125
6 Destroyers - 300

Sautekh Spearhead
Overlord w/ Warscythe - 93 Veil of Darkness
Annihilation Barge (Gauss Cannon) - 120
1 Heavy Destroyer - 50
1 Heavy Destroyer - 50

Novohk Spearhead
Destroyer Lord w/ Warscythe, Phylactery - 129 The Nanoscarab Casket (Warlord: Crimson Haze)
4 Wraiths - 192
4 Wraiths - 192
5 Scarabs - 65

2000pts (10/9 CPs)


If you're wondering, I made the Destroyer Lord my Warlord so that I could try out Crimson Haze - which is about as close as he can come to actually buffing Wraiths and Scarabs. I wasn't sure whether to upgrade his weapon (to make the most of the Novohk ability and Crimson Haze) or his defence (to mitigate the risk of making him my warlord in the first place). I went with the casket, but I'm open to taking one of the Relic Warscythes instead if you think they'd be better.

The rest is mostly shooting stuff. I thought I'd give Imotekh a go at his new price (and since I have the model). Same for the Annihilation Barge. I was torn between taking a Chronometron Cryptek or the Necron Lord. In the end, I went with the Lord because it let me add 2 extra Scarabs and brought the list to a nice, round 2000pts.

Anyway, any advice or suggestions you can give would be most welcome.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in de
Nihilistic Necron Lord






Germany

 vipoid wrote:
Any thoughts on this list:

Spoiler:
Sautekh Battalion
Imotekh the Stormlord - 160
Necron Lord w/ Warscythe - 74
10 Immortals (Tesla) - 150
10 Immortals (Tesla) - 150
10 Immortals (Tesla) - 150
Triarch Stalker (Heavy Gauss) - 125
6 Destroyers - 300

Sautekh Spearhead
Overlord w/ Warscythe - 93 Veil of Darkness
Annihilation Barge (Gauss Cannon) - 120
1 Heavy Destroyer - 50
1 Heavy Destroyer - 50

Novohk Spearhead
Destroyer Lord w/ Warscythe, Phylactery - 129 The Nanoscarab Casket (Warlord: Crimson Haze)
4 Wraiths - 192
4 Wraiths - 192
5 Scarabs - 65

2000pts (10/9 CPs)


I would drop the sautekh spearhead and use the points for two more stalkers and more wraith/scarabs. A buffing unit (like the dlord) needs lots of models to buff, otherwise he is not used efficiently. Like this :

Spoiler:

++ Battalion Detachment +5CP (Necrons) [63 PL, 1053pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Sautekh

+ HQ +

Imotekh the Stormlord [10 PL, 160pts]

Lord [5 PL, 68pts]: Hyperphase Sword

+ Troops +

Immortals [8 PL, 150pts]: 10x Immortal, Tesla Carbine

Immortals [8 PL, 150pts]: 10x Immortal, Tesla Carbine

Immortals [8 PL, 150pts]: 10x Immortal, Tesla Carbine

+ Elites +

Triarch Stalker [8 PL, 125pts]: Twin Heavy Gauss Cannon

Triarch Stalker [8 PL, 125pts]: Twin Heavy Gauss Cannon

Triarch Stalker [8 PL, 125pts]: Twin Heavy Gauss Cannon

++ Outrider Detachment +1CP (Necrons) [55 PL, 939pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Novokh

+ HQ +

Destroyer Lord [7 PL, 129pts]: Artefact: The Nanoscarab Casket, Phylactery, Warscythe
. Warlord: Warlord Trait (Novokh): Crimson Haze

+ Fast Attack +

Canoptek Scarabs [6 PL, 117pts]: 9x Canoptek Scarab Swarm

Canoptek Scarabs [6 PL, 117pts]: 9x Canoptek Scarab Swarm

Canoptek Wraiths [18 PL, 288pts]: 6x Canoptek Wraith

Canoptek Wraiths [18 PL, 288pts]: 6x Canoptek Wraith

++ Total: [118 PL, 1992pts] ++

Created with BattleScribe

This message was edited 1 time. Last update was at 2018/12/15 16:17:08


 
   
Made in dk
Loyal Necron Lychguard






 vipoid wrote:
Any thoughts on this list:

Spoiler:
Sautekh Battalion
Imotekh the Stormlord - 160
Necron Lord w/ Warscythe - 74
10 Immortals (Tesla) - 150
10 Immortals (Tesla) - 150
10 Immortals (Tesla) - 150
Triarch Stalker (Heavy Gauss) - 125
6 Destroyers - 300

Sautekh Spearhead
Overlord w/ Warscythe - 93 Veil of Darkness
Annihilation Barge (Gauss Cannon) - 120
1 Heavy Destroyer - 50
1 Heavy Destroyer - 50

Novohk Spearhead
Destroyer Lord w/ Warscythe, Phylactery - 129 The Nanoscarab Casket (Warlord: Crimson Haze)
4 Wraiths - 192
4 Wraiths - 192
5 Scarabs - 65

2000pts (10/9 CPs)


If you're wondering, I made the Destroyer Lord my Warlord so that I could try out Crimson Haze - which is about as close as he can come to actually buffing Wraiths and Scarabs. I wasn't sure whether to upgrade his weapon (to make the most of the Novohk ability and Crimson Haze) or his defence (to mitigate the risk of making him my warlord in the first place). I went with the casket, but I'm open to taking one of the Relic Warscythes instead if you think they'd be better.

The rest is mostly shooting stuff. I thought I'd give Imotekh a go at his new price (and since I have the model). Same for the Annihilation Barge. I was torn between taking a Chronometron Cryptek or the Necron Lord. In the end, I went with the Lord because it let me add 2 extra Scarabs and brought the list to a nice, round 2000pts.

Anyway, any advice or suggestions you can give would be most welcome.

I wouldn't take Imotekh if I wasn't going to make him my WL. Downgrading him to an Overlord with a Voidblade and cutting two Scarabs should let you bump one of the Wraith units to 6 to make the most of Stratagems. I wouldn't take Heavy Destroyers when I'm bringing a Triarch Stalker, but I did once run a Triarch Stalker in a Nihilakh list, so do what you want I suppose.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 p5freak wrote:

I would drop the sautekh spearhead and use the points for two more stalkers and more wraith/scarabs. A buffing unit (like the dlord) needs lots of models to buff, otherwise he is not used efficiently. Like this :

Spoiler:

++ Battalion Detachment +5CP (Necrons) [63 PL, 1053pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Sautekh

+ HQ +

Imotekh the Stormlord [10 PL, 160pts]

Lord [5 PL, 68pts]: Hyperphase Sword

+ Troops +

Immortals [8 PL, 150pts]: 10x Immortal, Tesla Carbine

Immortals [8 PL, 150pts]: 10x Immortal, Tesla Carbine

Immortals [8 PL, 150pts]: 10x Immortal, Tesla Carbine

+ Elites +

Triarch Stalker [8 PL, 125pts]: Twin Heavy Gauss Cannon

Triarch Stalker [8 PL, 125pts]: Twin Heavy Gauss Cannon

Triarch Stalker [8 PL, 125pts]: Twin Heavy Gauss Cannon

++ Outrider Detachment +1CP (Necrons) [55 PL, 939pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Novokh

+ HQ +

Destroyer Lord [7 PL, 129pts]: Artefact: The Nanoscarab Casket, Phylactery, Warscythe
. Warlord: Warlord Trait (Novokh): Crimson Haze

+ Fast Attack +

Canoptek Scarabs [6 PL, 117pts]: 9x Canoptek Scarab Swarm

Canoptek Scarabs [6 PL, 117pts]: 9x Canoptek Scarab Swarm

Canoptek Wraiths [18 PL, 288pts]: 6x Canoptek Wraith

Canoptek Wraiths [18 PL, 288pts]: 6x Canoptek Wraith

++ Total: [118 PL, 1992pts] ++

Created with BattleScribe


I see your point, though I fear I don't currently have 3 Stalkers, 12 Wraiths or 18 Scarabs.

I guess it's something I could try to build towards. Thank you.

 vict0988 wrote:

I wouldn't take Imotekh if I wasn't going to make him my WL. Downgrading him to an Overlord with a Voidblade and cutting two Scarabs should let you bump one of the Wraith units to 6 to make the most of Stratagems. I wouldn't take Heavy Destroyers when I'm bringing a Triarch Stalker, but I did once run a Triarch Stalker in a Nihilakh list, so do what you want I suppose.


So Imotekh isn't worth it for his gun and extra use of MWBD?

Either way, looks like I need more Wraiths. Guess I'd better get converting.

Cheers, guys.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

I'm just gonna say I like how full my lists feel after the points cut for CA. It means 5 man immortal squads go to 10, more support elements, more big guns.

So far, its a positive

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Numberless Necron Warrior




IanVanCheese wrote:
 DV8 wrote:
IanVanCheese wrote:
 skoffs wrote:
 p5freak wrote:
A tvault camping on an objective marker gets a 3+ inv. This stratagem can be played multiple times on one unit. Do you want your tvault to have a 2+ inv ? Play it twice.

Wut.


Because the stratagem doesn't happen in a phase, it can be used multiple times in.




Discussion and logic. TL;DR, End of Morale phase = End of Turn.

So....wut?


TLR of one post in that thread, but there is no definitive ruling on this. AFAIK tournaments have been ruling that end of turn does not count as in a phase so it can be used multiple times. I wouldn't advise in though, it's a pretty gross use of CP for a unit that can just be ignored that turn.


I don't know if there has been a ruling elsewhere, but directly from CA 2018:

"The same Stratagem cannot be used by the same player
more than once during any single phase. This does not
affect Stratagems that are not used during a phase, such
as those used ‘before the battle begins’ or ‘at the end of a
battle round’."
   
Made in us
Nurgle Veteran Marine with the Flu





Eaton Rapids, MI

I've used the DLord warlord Novokh with phlactry and the void reaper, hes a murderer, outrider with 18 scarabs and 6 wraiths. That relic weapon is just amazing with awakened by murder and haze. You could make the case for the blood scythe for more attacks but I find the 3D and basically autohitting/wounding is awesome.

I used that detachment to support a mephrit battalion but found the Novokh dudes doing most of the work. I would consider even using minimum strength Immortals being dropped off by Night Scythes to score objectives while the novokhs tie up the center of the board.

Fly Molo of Dark Future Gaming!
http://darkfuturegaming.blogspot.com/ 
   
 
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