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![[Post New]](/s/i/i.gif) 2015/03/27 20:19:44
Subject: DE Scourges: Heat Lances or Blast Pistols and is Solarite BP worth it?
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Shadowy Grot Kommittee Memba
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I'm making up a 5 man tank buster squad and want to know whether people prefer a good blaster at their side or whether they are messy, imprecise weapons.
Vs rear armor ten, the blaster hurts a bit more reliably but the heat lance is cheaper and AP 1, but the blaster is also longer ranged and therefore safer.
Also want to know whether 25pt blast pistol Solarite is ever worthwhile. I might consider him in a melta squad.
So 4 blasters no solar
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4 HL solar blaster pistol (5 pt more)
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2015/03/27 20:26:20
Subject: DE Scourges: Heat Lances or Blast Pistols and is Solarite BP worth it?
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Discriminating Deathmark Assassin
Roswell, GA
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If you run out of vehicles to shoot your blasters will be a bit useless as the HL can keep on trying to shoot units. But if you need them to do the one job and clear the board of vehicles they will do just that.
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This message was edited 1 time. Last update was at 2015/03/27 20:27:40
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![[Post New]](/s/i/i.gif) 2015/03/27 20:38:25
Subject: DE Scourges: Heat Lances or Blast Pistols and is Solarite BP worth it?
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Daring Dark Eldar Raider Rider
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Vash108 wrote:If you run out of vehicles to shoot your blasters will be a bit useless as the HL can keep on trying to shoot units. But if you need them to do the one job and clear the board of vehicles they will do just that.
That makes no sense. Both weapons (Blasters and Heat Lances) are low AP weapons with at least S6. they will always have targets
I tend to run one squad with just 4 heat lances (no solar) and 2 others with 4 haywire (again with no solar) Haywire are by far the "safest" (24" range) and most effective (most likely to kill a vehicle by stripping hull points) The only reason i run heat lances is because sometimes the chance to explode a vehicle is worthwhile (esp vs any open topped vehicles, since AP1 blows them up half the time) either way, haywire and heat lances are equally cheap, so you can always proxy/test a few games and see what makes you happiest
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![[Post New]](/s/i/i.gif) 2015/03/27 21:45:04
Subject: DE Scourges: Heat Lances or Blast Pistols and is Solarite BP worth it?
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Shadowy Grot Kommittee Memba
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I'm running them with Harlequins and so I will have access to Haywire through my Skyweavers , only reason I was not considering Haywire scourges.
I figure I will probably try lances first time around. Masters may prove more useful "flex targeting" against AP2 creatures/infantry because they can ID T4 and kill higher toughness monsters
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2015/03/27 22:18:45
Subject: Re:DE Scourges: Heat Lances or Blast Pistols and is Solarite BP worth it?
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Hellish Haemonculus
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Heat Lances or Haywire Blasters, depending on your personal preference. HBs will be more reliable, Hest Lances will be more versatile against other targets, should you run out of tanks to bust. Skip the Solarite.
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![[Post New]](/s/i/i.gif) 2015/03/27 22:31:36
Subject: DE Scourges: Heat Lances or Blast Pistols and is Solarite BP worth it?
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Regular Dakkanaut
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the_scotsman wrote:I'm making up a 5 man tank buster squad and want to know whether people prefer a good blaster at their side or whether they are messy, imprecise weapons.
Vs rear armor ten, the blaster hurts a bit more reliably but the heat lance is cheaper and AP 1, but the blaster is also longer ranged and therefore safer.
I'd like to point out that Heat Lances and Blasters actually have the same range, that being 18". Heat Lances are Melta, and so do best at 9", but at S6/AP1, you're still not terribly disadvantaged by turning them on, say, some 2+ armor dudes or an AV10 vehicles instead of trying to get into melta range against some AV13/14 or something.
Blasters will more reliably pen at ~10-18" than a Heat Lance, but the Heat Lances have AP1 to the Blaster's AP2, on top of being Melta weapons for 2D6+S armor pen at 9".
But generally speaking, I'd actually echo the advice of other posters- skip Blasters on your Scourges. Heat Lances or Haywire Blasters are what you want for these guys; leave the Blasters for Trueborn to hump around. The two weapons that are limited to Scourges are really the best options for them.
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![[Post New]](/s/i/i.gif) 2015/03/27 23:26:18
Subject: DE Scourges: Heat Lances or Blast Pistols and is Solarite BP worth it?
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Powerful Phoenix Lord
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If you are faced with the choice between Blasters & HLs, HL's are the better choice, if nothing other than they are cheaper. The usual debate for Scourges is HLs vs Haywire. Blasters are better on other units
the_scotsman wrote:I'm running them with Harlequins and so I will have access to Haywire through my Skyweavers , only reason I was not considering Haywire scourges.
Honestly, you are better off skipping the Haywires on the Skyweavers since you cant shoot Blasts while Jinking (and you may want to Jink in turns after you spend your 1-use-only Mirage Laucher, or if its Night Fight turn 1).
Skyweavers w/ Shuricannon and Haywire Scourges just seem better that Haywire Skyweavers and Heat lance Scourges
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This message was edited 1 time. Last update was at 2015/03/27 23:27:58
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![[Post New]](/s/i/i.gif) 2015/03/28 07:00:00
Subject: DE Scourges: Heat Lances or Blast Pistols and is Solarite BP worth it?
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Fresh-Faced New User
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Keep in mind that you can attach a cheap hq with wwp and guarantee that you will get deep striking heat lances wherever you need them
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![[Post New]](/s/i/i.gif) 2015/03/28 13:58:06
Subject: DE Scourges: Heat Lances or Blast Pistols and is Solarite BP worth it?
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Shadowy Grot Kommittee Memba
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sixtyneedles wrote:Keep in mind that you can attach a cheap hq with wwp and guarantee that you will get deep striking heat lances wherever you need them
Sadly he will be striking in with a troupe of harlequins packing a couple melta pistols and a psychic shrieking Shadowseer for the -4 LD aura with mask of secrets and armor of misery.
I was thinking of throwing the Animus Vitae in there too just for the sheer hilarity of a 9" -6 LD Everything Is Dead nova, but Fearless and ATSKNF covers like 99.999% of armies people actually play with exposed infantry.
Would be stupidly funny vs orks though. Those gretchins manning your big guns roll a leadership check at a -1 LD please.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2015/03/28 16:13:01
Subject: Re:DE Scourges: Heat Lances or Blast Pistols and is Solarite BP worth it?
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Warp-Screaming Noise Marine
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I run Heat Lance Scourges (usually 2 teams) and they perform well. HBs glance HPs like there's no tomorrow but they can't blow up stuff. After dealing the explosive deathblow to a Greater Brass Scorpion and a Renegade Baneblade on local tournaments my Heat Lance teams solidified their position in my army list. Gotta love that AP 1.
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Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
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![[Post New]](/s/i/i.gif) 2015/03/28 17:04:32
Subject: Re:DE Scourges: Heat Lances or Blast Pistols and is Solarite BP worth it?
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!!Goffik Rocker!!
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It took me quite long to understand what tank bustas have to do with heat lances
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![[Post New]](/s/i/i.gif) 2015/03/28 18:57:56
Subject: DE Scourges: Heat Lances or Blast Pistols and is Solarite BP worth it?
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Stone Bonkers Fabricator General
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i dont like blasters on my scourges. DE can get blasters everywhere else in the army, so if you really want to strip hull points between 10 and 18" you can find it elsewhere.
For scourges, go with either heatlances or haywire blasters.
forget the solitare and forget blast pistols on everything.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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