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Made in my
Veteran Knight Baron in a Crusader






At my desk

It's all in the title, which do you see as being best and why? (in general, or you could specify a situation in which one excels)

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Made in gb
Proud Triarch Praetorian





Crimson Hunter Exarch is better in every single way.

The hemlock is simply redundancy in an elder army, whereas the CHE can comfortably drop any flying target that doesn't have 5+ wounds in a single turn

Experience is something you get just after you need it
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Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in gb
Jealous that Horus is Warmaster





Well the Hemlock Wraithfighter is hands down the worst unit in the codex. While the Crimson Hunter is one of the best anti-air units in the game.
   
Made in us
Sneaky Lictor





Chicago, IL

Hemlock only in a Harlequin army, basically, where you can actually make use of its Mindshock Pod. Otherwise, the Crimson Hunter is far better all around.
   
Made in gb
Thinking of Joining a Davinite Loge





Somewhere in the dark...

Actually, if you have plenty of anti tank in the rest of your army is the hemlock not a decent option? In a non competitive list at least?



 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

If you are building your army around the mind-pod thing, possible, but it’s otherwise really lackluster.

The D-scythes are bad. S4 small blasts, even at AP2 are not going to kill a whole lot. And the range is way too short. While it might be a flyer, it’s only AV 10 so small arms can bring you down. If all you want to do is shoot troops, the Crimson Hunter exarch with starcannons is the same point cost as the Hemlock. And shooting 6 S6-8 shots out to 36” at BS5, also AP2. Unless you are fighting packed mobs of high value troops and your scatter die really likes you, that’s a much better deal.

The fact that all the guns are blasts on the hemlock mean it can’t do anything vs. flyers.

If you want more psychic umph in your army, a farseer on a bike is only setting your back 115 points.

There are a lot of things that could be done to make it a better flyer, but as it stands now, go crimson!

   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

I use two Hemlocks and a Crimson Hunrter in my eldar Airforce list. Hemlocks are good against FMC and ground clumps. There are no vehicles in the sky that want to see a Crimson Hunter.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

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Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 Jancoran wrote:
I use two Hemlocks and a Crimson Hunrter in my eldar Airforce list. Hemlocks are good against FMC and ground clumps. There are no vehicles in the sky that want to see a Crimson Hunter.


Am I forgetting something about FMCs that makes the Hemlock work against them? Or do you just use terrify on them?

   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

I use Psychic Shriek from the Hemlock and Blasts work against FMC's if you have Skyfire (see the Hard to Hit rule for FMC's)

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

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Made in us
Killer Klaivex




Oceanside, CA

 Jancoran wrote:
I use two Hemlocks and a Crimson Hunrter in my eldar Airforce list. Hemlocks are good against FMC and ground clumps. There are no vehicles in the sky that want to see a Crimson Hunter.

That all comes down to who shoots first.
A storm talon with assault cannons and skyhammer missiles will down a Hunter in a single volley if it doesn't jink.
The Crimson Hunter will take out the ST if it doesn't jink.
An up close Storm Raven will kill a Crimson Hunter even if it does jink.
A Night Scythe is likely to kill the hunter too if he shoot first.

The lack of twin-linking is a bummer on an AV10 flyer. You pretty much have to jink, and then you're damage output turns to poop.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in gb
Proud Triarch Praetorian





Such a shame that Codex Eldar doesn't have an army full of psychic with access to a WC1 24" TL power...

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in us
Regular Dakkanaut




 IHateNids wrote:
Such a shame that Codex Eldar doesn't have an army full of psychic with access to a WC1 24" TL power...


Such a shame that Codex Eldar has an army full of non snap shooting things that would benefit way more from a WC1 24" TL power than 4-6 ap 2 shots.
   
Made in gb
Proud Triarch Praetorian





He said if you jink your damage output stinks.

I pointed out theres an easy answer, given that most things on the ground that don't come with absurd RoF come with a scatter laser

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in us
Regular Dakkanaut




Even 6's re-rolling isn't great and it's damage output would suffer due to jinking.

Also as you said the things on the ground with "absurd" RoF don't have scatter lasers so I would rather guide them than the jinking CH.
   
Made in gb
[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

Fliers with AV10 are not easy to use.
But, the Vector Dancer helps to keep them out of range.

Since Pinning fell off the Sniper rule, the Hemlock has been less useful.
I've been hearing the Hemlock's pod helps out Harlequins, though.

I always take a Crimson Hunter when I can, and an Autarch to help with Reserve rolls.
There's the normal AV loadout, or the 'sniper' version if you take the Starcannons and 'Marksman's Eye' options for 30 points more.

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Shas'o Commanding the Hunter Kadre




Olympia, WA

 HawaiiMatt wrote:
 Jancoran wrote:
I use two Hemlocks and a Crimson Hunrter in my eldar Airforce list. Hemlocks are good against FMC and ground clumps. There are no vehicles in the sky that want to see a Crimson Hunter.

That all comes down to who shoots first.
A storm talon with assault cannons and skyhammer missiles will down a Hunter in a single volley if it doesn't jink.
The Crimson Hunter will take out the ST if it doesn't jink.
An up close Storm Raven will kill a Crimson Hunter even if it does jink.
A Night Scythe is likely to kill the hunter too if he shoot first.

The lack of twin-linking is a bummer on an AV10 flyer. You pretty much have to jink, and then you're damage output turns to poop.

-Matt


Or you kill the anti-air and dont jink, man up and takes them chances. =) Me personally, I have a plan for that.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
 
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