Switch Theme:

indestructible Building in 40k?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Audacious Atalan Jackal



UK

Is it true that no matter what building with no armour value that cannot be destroyed?

It seem weird that imperial bastion and fortress of redemption can be destructible but not normal and weak building.

How come there are hull point for every building that was indestructible?



 
   
Made in gb
Death-Dealing Devastator




Bournemouth

There are a couple of special rules that can remove terrain pieces, including buildings. But generally they are already ruins so no HPs for them. However, if you want totally destructible terrain you can just make you own datasheets for the pieces and include rule for destroying the terrain.

WH40K
Iron Wardens 11k (Iron Hands Clan Raukaan with Blood Angels Allies)
Guard PDF 1.5k
Hive Fleet Celesta 3.5k
Irontoof Guttasnarks's Warghband 0k in development 
   
Made in us
Norn Queen






 Harial89 wrote:
There are a couple of special rules that can remove terrain pieces, including buildings. But generally they are already ruins so no HPs for them. However, if you want totally destructible terrain you can just make you own datasheets for the pieces and include rule for destroying the terrain.


It's true. They encourage you to datasheet everything in 7th.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in gb
Audacious Atalan Jackal



UK

Yeah I'll need a help with create our own destructible building. Would be fun that scare to enter the building and use it as cover save. Heh



 
   
Made in gb
Boosting Space Marine Biker




midlands UK

tbh, if you have this problem, MAKE UP YOUR OWN RULES FOR THEM! its fairly easy, then give them a points cost.

Blood Ravens, 1700pts

Empire 40 wounds

Astra Militarum 2250pts

Khorne 750pts

Space Wolves 1550pts

Orks 500pts

 
   
Made in us
Longtime Dakkanaut




Minneapolis, MN

Lance845 wrote:
It's true. They encourage you to datasheet everything in 7th.

There's the solution for OP. Technically, every piece of terrain is supposed to have a datasheet, and there's no particular reason that you can't write up a customized datasheet for your ruins terrain pieces (as long as both players consent to it).

Example:
Ruins terrain type (e.g., it's difficult terrain, and gives you a 4+ cover save), but also give it AV and HP (maybe AV12 HP4), and have the building armor pen results apply to any models who are standing in the terrain (so if some pesky scouts are getting 2+ cover saves, you can just use your AT weapons to wound them using the building damage table). Just be a little careful not to make the buildings too weak, otherwise you advantage gunline armies (who might just spend the first couple turns destroying LOS blocking terrain so that the battlefield turns into a shooting gallery).

This message was edited 1 time. Last update was at 2015/04/07 14:01:14


 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

You only find HP on buildings that can be destroyed. Buildings that can't be destroyed lack HP, such as the Sky Shield Landing Pad and the Aegis Defense Line. It is the HP that makes a building breakable.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Longtime Dakkanaut






Solidcrash wrote:
Is it true that no matter what building with no armour value that cannot be destroyed?

It seem weird that imperial bastion and fortress of redemption can be destructible but not normal and weak building.

How come there are hull point for every building that was indestructible?


All buildings have a Size, at least one armor value, and a number of hull points. If it does not have these things its not a building. If you are using a building that does not have a published datasheet, or the datasheet is missing any of that info you need to come up with a complete datasheet yourself. There is a chart in the brb to help you figure out how many hill points a building of a given size should have.

Can you give me an example of a building you think has no hull points?


Automatically Appended Next Post:
 jeffersonian000 wrote:
You only find HP on buildings that can be destroyed. Buildings that can't be destroyed lack HP, such as the Sky Shield Landing Pad and the Aegis Defense Line. It is the HP that makes a building breakable.

SJ


Neither of those things are buildings.

This message was edited 1 time. Last update was at 2015/04/07 19:26:57


 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

 DJGietzen wrote:
Spoiler:
Solidcrash wrote:
Is it true that no matter what building with no armour value that cannot be destroyed?

It seem weird that imperial bastion and fortress of redemption can be destructible but not normal and weak building.

How come there are hull point for every building that was indestructible?


All buildings have a Size, at least one armor value, and a number of hull points. If it does not have these things its not a building. If you are using a building that does not have a published datasheet, or the datasheet is missing any of that info you need to come up with a complete datasheet yourself. There is a chart in the brb to help you figure out how many hill points a building of a given size should have.

Can you give me an example of a building you think has no hull points?


Automatically Appended Next Post:
 jeffersonian000 wrote:
You only find HP on buildings that can be destroyed. Buildings that can't be destroyed lack HP, such as the Sky Shield Landing Pad and the Aegis Defense Line. It is the HP that makes a building breakable.

SJ


Neither of those things are buildings.

We seem to have different definitions for what a "building" is.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

 jeffersonian000 wrote:
 DJGietzen wrote:
Spoiler:
Solidcrash wrote:
Is it true that no matter what building with no armour value that cannot be destroyed?

It seem weird that imperial bastion and fortress of redemption can be destructible but not normal and weak building.

How come there are hull point for every building that was indestructible?


All buildings have a Size, at least one armor value, and a number of hull points. If it does not have these things its not a building. If you are using a building that does not have a published datasheet, or the datasheet is missing any of that info you need to come up with a complete datasheet yourself. There is a chart in the brb to help you figure out how many hill points a building of a given size should have.

Can you give me an example of a building you think has no hull points?


Automatically Appended Next Post:
 jeffersonian000 wrote:
You only find HP on buildings that can be destroyed. Buildings that can't be destroyed lack HP, such as the Sky Shield Landing Pad and the Aegis Defense Line. It is the HP that makes a building breakable.

SJ


Neither of those things are buildings.

We seem to have different definitions for what a "building" is.

SJ


Well, per the fortification data sheets in Stronghold Assault, something like an Imperial Bastion is Terrain Type "Medium Building (AV14) with battlements".

The Aegis Defense Line is "Battlefield Debris"... definitely not a Building.
The Skyshield Landing Pad is "Unusual"... again, definitely not a Building.

If your definition counts the Skyshield Landing Pad and Aegis Defense Line terrain pieces as Buildings... well, then your definition is wrong.

This message was edited 1 time. Last update was at 2015/04/07 20:26:22


Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


https://www.thingiverse.com/KrisWall/about


Completed Trades With: ultraatma 
   
Made in ca
Fixture of Dakka




Vanished Completely

There are a few Buildings that do lack access to Hull Points, thanks to Game Workshop not telling us the size of these buildings.

8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

JinxDragon wrote:
There are a few Buildings that do lack access to Hull Points, thanks to Game Workshop not telling us the size of these buildings.


Which ones?

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


https://www.thingiverse.com/KrisWall/about


Completed Trades With: ultraatma 
   
Made in ca
Fixture of Dakka




Vanished Completely

I can't get the Datasheet at the moment, and my memory is its usual....
All I can remember is the issue surrounded an impassable building found in Stronghold Assault, practically an immobilized tank, that has no size... just listed as 'impassable building.'
I would also check the Void Shield Generator to see if it has a size listed.

This message was edited 1 time. Last update was at 2015/04/07 23:51:43


8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

JinxDragon wrote:
I can't get the Datasheet at the moment, and my memory is its usual....
All I can remember is the issue surrounded an impassable building found in Stronghold Assault, practically an immobilized tank, that has no size... just listed as 'impassable building.'
I would also check the Void Shield Generator to see if it has a size listed.


So, I'm looking through the Stronghold Assault book right now.

Vengeance Weapon Battery - "Impassable Building (Armour Value 14)"
Void Shield Generator - "Impassable Building (Armour Value 13) with Battlements"

From the BRB we know that Small Buildings can hold 10 models and have 3 HP. Medium Buildings can hold 20 models and have 4 HP. Large Buildings can hold 30 models and have 5 HP.

Looks like there is no guidance as to how to handle Impassable Buildings without a size.

HIWPI...

I would call the Vengeance Weapon Battery a Small Building and the VSG a Medium Building. I'm basing this purely on the size of the mode and not on the actual rules. There are no relevant rules.

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


https://www.thingiverse.com/KrisWall/about


Completed Trades With: ultraatma 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 Kriswall wrote:


Well, per the fortification data sheets in Stronghold Assault, something like an Imperial Bastion is Terrain Type "Medium Building (AV14) with battlements".

The Aegis Defense Line is "Battlefield Debris"... definitely not a Building.
The Skyshield Landing Pad is "Unusual"... again, definitely not a Building.

If your definition counts the Skyshield Landing Pad and Aegis Defense Line terrain pieces as Buildings... well, then your definition is wrong.

I think he's talking about buildings, not Buildings.

A skyshield is a building, that is obvious, although it is not a Building.

This message was edited 2 times. Last update was at 2015/04/08 00:50:41


Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

 Ashiraya wrote:
 Kriswall wrote:


Well, per the fortification data sheets in Stronghold Assault, something like an Imperial Bastion is Terrain Type "Medium Building (AV14) with battlements".

The Aegis Defense Line is "Battlefield Debris"... definitely not a Building.
The Skyshield Landing Pad is "Unusual"... again, definitely not a Building.

If your definition counts the Skyshield Landing Pad and Aegis Defense Line terrain pieces as Buildings... well, then your definition is wrong.

I think he's talking about buildings, not Buildings.

A skyshield is a building, that is obvious, although it is not a Building.


Well, Building has a very specific meaning in this rule set. It's best not to confuse the issue by differentiating between the proper noun and the more generic noun.

Calling a Skyshield a building and not a Building, while technically correct, is ridiculously confusing if you aren't super particular about grammar.

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


https://www.thingiverse.com/KrisWall/about


Completed Trades With: ultraatma 
   
 
Forum Index » 40K You Make Da Call
Go to: