Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/04/09 01:27:52
Subject: Twin HQs for lower point games <1000
|
 |
Fresh-Faced New User
Jacksonville, FL
|
Wondering if anyone has had any luck or complete disastors running Twin identical (or near identical) casters in a game. I am still new, but love the gameplay and potential twin fluff this could bring.
2 Demon Princes is self explanitory
2 Psykers with 4 chances of getting invisibility
2 Librarian Termies each dropping in with their own termie squad
2 Beat stick SM Captains each flying with their own Vanguard or Assault Marines
I understand the versitility complementing HQs can bring in higher point games, but I think doubling up on list theme could be just as effective if your opponent cant bring enough counters to a strength (ie spam) as well as many HQs being flexible enough to attack multiple targets. Last, many combos are less then the cost of a land raider.
Comments?
|
This message was edited 1 time. Last update was at 2015/04/09 01:28:25
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 01:31:52
Subject: Twin HQs for lower point games <1000
|
 |
Wicked Ghast
|
in the campaign i'm playing at my local store i'm running a warboss and a weirdboy at 950pts and its working quiet well
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 01:35:19
Subject: Twin HQs for lower point games <1000
|
 |
Elite Tyranid Warrior
|
Never ran identical HQs, I normally run either similar (Commander w/missile pods & Buffmander for Tau) Or just a single HQ.
|
3500 Imperium army
1250 Nidzilla
1000 Chaos army
1000 Drukhari Raiding Force |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 01:41:22
Subject: Twin HQs for lower point games <1000
|
 |
Fresh-Faced New User
Jacksonville, FL
|
A warboss and weirdboy (making good rolls) with 40+ boyz and 300+ points in who knows what else coming at you is scary.
luky7... I think thats similar enough. Do you ever play with 2 different ones? How do you think it compares
|
This message was edited 1 time. Last update was at 2015/04/09 01:41:51
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 02:36:06
Subject: Twin HQs for lower point games <1000
|
 |
Latest Wrack in the Pits
|
I've run a Haemi and an Archon at 500 pts and they're pretty good add some durability.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 07:48:00
Subject: Twin HQs for lower point games <1000
|
 |
Tunneling Trygon
|
Twin Flying Hive Tyrants? Tyranids do it all the time. 500pts used but so what? When minimum troops can be 80pts for 20 models, who friggin cares about points. Throw in Leviathan and you get three Flyrants and troops cost can really go down to 45pts for three choices. Fill out the rest as you like.
Two Sanguinary Priests isn't uncommon either. Easy way to give 95%-100% of your <1000pt Blood Angel army FNP at low points. Two Scout Squads that don't matter (or Cassor the Damned), some Bikes, Vanguard or Sanguinary Guard, slap a Priest in those and fill the rest out with Death Company and maybe Dante.
Dual Librarians don't really impress me though. I suppose part of it comes from me not wanting to spam Invisibility so I enjoy taking Biomancy and throwing it at things, but adding another similar squad takes away the actual tactical options when it comes to Objective holding or anti-tank. I'm an advocate of Boys before Toys in those armies. When I spend more points on toys, I typically go with Special Characters and they of course can't be duplicated.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 07:57:34
Subject: Re:Twin HQs for lower point games <1000
|
 |
!!Goffik Rocker!!
|
Invisibility is less potent at lower pt games.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 08:04:45
Subject: Twin HQs for lower point games <1000
|
 |
Prophetic Blood Angel Librarian
|
Twin HQs? You ain't seen nothing: http://www.dakkadakka.com/dakkaforum/posts/list/570018.page
In all seriousness though, I've found the best twin hqs to run in low point games are cheap buffing HQs, such as BA sang priests, inquisitors with rad etc. The buffs make a much bigger difference in smaller games.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 08:05:35
Subject: Twin HQs for lower point games <1000
|
 |
Stealthy Space Wolves Scout
|
I like running Obyron and an Overlord at 1000
|
DR:80-S++G+M-B---I+Pw40k#10++D+A++++/cWD-R+++T(T)DM+
(Grey Knights 4500+) (Eldar 4000+ Pts) (Tyranids 3000 Pts) (Tau 3000 Pts) (Imperial Guard 3500 Pts) (Doom Eagles 3000 Pts) (Orks 3000+ Pts) (Necrons 2500 Pts) (Daemons 2000) (Sisters of Battle 2000) (2 Imperial Knights) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 10:17:08
Subject: Twin HQs for lower point games <1000
|
 |
Proud Triarch Praetorian
|
two chronoteks each leading 10 Warriors will set you back 440 points, and brings 20 dudes each with 4+/5++/4+++, and you still have 560 points to spend on killy stuff.
Yes, twin HQ low point crons are seriously OP
|
Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 10:38:53
Subject: Twin HQs for lower point games <1000
|
 |
!!Goffik Rocker!!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 10:44:23
Subject: Twin HQs for lower point games <1000
|
 |
Proud Triarch Praetorian
|
No more OP standalone than Serpent Spam, a Flyrant Horde or a Daemon Factory
|
Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 12:13:44
Subject: Twin HQs for lower point games <1000
|
 |
Prophetic Blood Angel Librarian
|
Which are all in turn OP. That's like saying Diego Costa is amazing but only as amazing as Messi, Ronaldo or Suarez.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 13:13:30
Subject: Twin HQs for lower point games <1000
|
 |
Lone Wolf Sentinel Pilot
|
In 1500 points I often run two identical librarians (65 points apiece? yes please!), or even more sometimes since I can do the DA conclave, with 3 65 points ones, a termie one, and ezekiel.
As for 1000, I've run twin librarians a few times as well. It works decently if you have good squads for them to join, or pack them up in rhinos and just shoot death beams out.
As cool terminator librarians, accompanying 2 termie squads sounds, I can't recommend it in 1000 points. Mine are more expensive because they're Deathwing, but I'm spending nearly 700 for fully equipped terminator squads and two librarians, and that's if you don't give your librarians a 3++ (which I like on terminator ones). Throw in two bare tac squads and you have 100-150 depending on what you gave the terminators and librarians. So you've got very little on the board, very limited anti-tank, no anti-air... it works if you can get your terminators into assault without getting overly chewed up by shooting, or if your opponent has an equally elite/small army.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 13:14:48
Subject: Twin HQs for lower point games <1000
|
 |
Longtime Dakkanaut
|
I frequently run two Flyrants in all my lists, except at 500.
|
YMDC = nightmare |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 15:47:01
Subject: Twin HQs for lower point games <1000
|
 |
Wicked Ghast
|
TheApexHunter wrote:A warboss and weirdboy (making good rolls) with 40+ boyz and 300+ points in who knows what else coming at you is scary.
i currently run it as this
warboss w/powerklaw, shoota, 'eavy armor +cybork body
wierdboy mastery level 2
20 boyz w/slugga + choppa
boss nob w/big choppa
15 boyz w/ slugga + choppa
boss nob w/ big choppa
10 boyz w/shoota
boss nob w/combi skortcha
2 deffkoptas w/twin-linked rokkits
2 deffkoptas w/twin-linked big shottas
3 warbikes
boss nob w/big choppa
deffdread w/two close combat arms + two twin linked rokkits + grot riggers
looted wagon w/'ard case, kill cannon, 3 big shootas + grot riggers
looted wagon w/skortcha, big shoota and grot riggers
i normally run the warboss in the 20 boyz, the weird boy in the 15 boyz and then the 10 shotta boyz go in the skortcha looted wagon
im having a good success rate with it so far the only loss was to a whitescar allied guard list
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 22:23:18
Subject: Twin HQs for lower point games <1000
|
 |
Fresh-Faced New User
Jacksonville, FL
|
I figured there'd be some fast stuff and lots of dakka in there as well.
I'm still new to this game but not wargaming and strategy. Despite all my tactical knowledge, I get tunnel vision and want a bad ass group of guys to smash face while I end up ignoring the rest of my army.
I figure this would be a good time to branch out my gaming skill and make 2 units that smash face while the rest gets ignored
Leaning towards Raven Guard (as I like space marines) or Iron hands. I was thinking something like
x2 Tac Marines in Rhino
x2 Elite/ FA squads (with or without rhino)
x2 HQ ?
Leaning towards 2 Captains in jump pack or to run around in a rhino with somebody, because of simplicity, but starting to think a Chap or Libby would make the entire unit more killy.
If I did duel captains, I'd probably run them with a near bare bones assault squad and extra bodies... the delivery system.
If I went Libby or Chap, I'd go Vanguard with some power weapons.
Anyone want to theory hammer this with me?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 22:45:30
Subject: Twin HQs for lower point games <1000
|
 |
Possessed Khorne Marine Covered in Spikes
|
One of my main army builds is Kharn and a Chaos Lord with AOBF
|
[Khorne Daemonkin Warband] 4/4/0 |
|
 |
 |
|