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![[Post New]](/s/i/i.gif) 2015/04/24 04:24:36
Subject: [1850] - eldar - counter this
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Been Around the Block
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4 units of 5 scatter bikes. 135 each=540
2 units of 9 shuriken bikes. 263 each=486
1 wraith knight, probably in its sword build 295
3 crimson hunter formation. 420
Some HQ under 96 points
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![[Post New]](/s/i/i.gif) 2015/04/24 05:19:55
Subject: [1850] - eldar - counter this
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Contagious Dreadnought of Nurgle
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6 x 20 plague bearers
5 heralds of Nurgle, all with fecundity and lvl 2 psykers greater artifacts
A few random upgrades.
Most boring game ever. Parks in cover. Your army rolls lots of dice. My army sits on objectives and summons some daemons or other nonsense.
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Pestilence Provides. |
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![[Post New]](/s/i/i.gif) 2015/04/24 06:21:13
Subject: [1850] - eldar - counter this
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Gore-Soaked Lunatic Witchhunter
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Same but with CSM Typhon with Death of Kasyr Lutien parked somewhere it can see stuff behind the Daemons. More/better Summoning and removes a Jetbike squad a turn.
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![[Post New]](/s/i/i.gif) 2015/04/24 16:24:35
Subject: Re:[1850] - eldar - counter this
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Fresh-Faced New User
UK
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Seems like it is too one-dimensional, so quite a lot of threats could bother it.
Consider, for example, how it fares against grav bikes supported by a Keylek Fellblade. I suspect not well.
Same may be true of a classic gravstar, frankly...
I'm much more worried by the slightly more flexible builds with answers to more problems. Not saying it isn't strong, just its nature makes it vulnerable to near-hard-counters.
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![[Post New]](/s/i/i.gif) 2015/04/24 20:40:01
Subject: [1850] - eldar - counter this
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Ultramarine Chaplain with Hate to Spare
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Easy
WARHOST - 1448
WIND RIDER HOST - 473
Farseer Skyrunner: Spirit stone 130
Warlock Skyrunner: 50
Jetbikes: cannons 81
Jetbikes: cannons 81
Jetbikes: cannons 81
Viper: cannons 50
WRAITH CONSTRUCT - 325
Wraithknight: Scatter lasers 325
WRAITH CONSTRUCT - 325
Wraithknight: Scatter lasers 325
WRAITH CONSTRUCT - 325
Wraithknight: Scatter lasers 325
CAD - 401
Warlock Skyrunner: 50
10 Jetbikes: lasers 270
Jetbikes: lasers 81
My Wraithknights kill yours turn 1. Then rofl stomp your bikes with Knights.
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![[Post New]](/s/i/i.gif) 2015/04/24 20:42:46
Subject: [1850] - eldar - counter this
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Disguised Speculo
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Obligatory "can they handle a table flip?" post
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![[Post New]](/s/i/i.gif) 2015/04/25 01:46:56
Subject: [1850] - eldar - counter this
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Been Around the Block
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[quote=FlingitNow 645915 7783457 65afb78ba94982239ee431d965e2013a.jpg
WRAITH CONSTRUCT - 325
Wraithknight: Scatter lasers 325
WRAITH CONSTRUCT - 325
Wraithknight: Scatter lasers 325
WRAITH CONSTRUCT - 325
Wraithknight: Scatter lasers 325
My Wraithknights kill yours turn 1. Then rofl stomp your bikes with Knights.
Assuming you go first maybe. My bikes would take a knight a turn easly. I should take the D cannon knight.
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![[Post New]](/s/i/i.gif) 2015/04/25 01:56:17
Subject: [1850] - eldar - counter this
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Longtime Dakkanaut
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ragazzacane wrote:[quote=FlingitNow 645915 7783457 65afb78ba94982239ee431d965e2013a.jpg
WRAITH CONSTRUCT - 325
Wraithknight: Scatter lasers 325
WRAITH CONSTRUCT - 325
Wraithknight: Scatter lasers 325
WRAITH CONSTRUCT - 325
Wraithknight: Scatter lasers 325
My Wraithknights kill yours turn 1. Then rofl stomp your bikes with Knights.
Assuming you go first maybe. My bikes would take a knight a turn easly. I should take the D cannon knight.
Uh no.
Mathhammer:
80 SL shots = 1.89 unsaved wounds on T8 FnP.
54 SC shots = 3.87 unsaved wounds on T8 FnP.
Total = 5.76 unsaved wounds.
Unless it's wounds changed, your bikes almost kill it, but at the end of the turn it's still standing to kill your CC Wraithknight.
Yes, I've accounted for Rending from the Shuriken Cannon. I've also not accounted for area terrain that a Wraithknight might have, so those stats are slightly misleading (the Wraithknight is even harder to take down).
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/04/25 01:57:25
Subject: [1850] - eldar - counter this
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Been Around the Block
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sennacherib wrote:6 x 20 plague bearers
5 heralds of Nurgle, all with fecundity and lvl 2 psykers greater artifacts
A few random upgrades.
Most boring game ever. Parks in cover. Your army rolls lots of dice. My army sits on objectives and summons some daemons or other nonsense.
This sounds like it only world's in your favor if all objectives ate hidden in ruins for you to sit on. My knight would stomp out about a unit a turn. Automatically Appended Next Post: The Kremlin wrote:Seems like it is too one-dimensional, so quite a lot of threats could bother it.
Consider, for example, how it fares against grav bikes supported by a Keylek Fellblade. I suspect not well.
Same may be true of a classic gravstar, frankly...
I'm much more worried by the slightly more flexible builds with answers to more problems. Not saying it isn't strong, just its nature makes it vulnerable to near-hard-counters.
What is a Fellblade like? Can it kill my knight? So we feel that grav bikes would beat scatter bikes? Even factoring the free turn of shooting is get? Automatically Appended Next Post: Frozocrone wrote:ragazzacane wrote:[quote=FlingitNow 645915 7783457 65afb78ba94982239ee431d965e2013a.jpg
WRAITH CONSTRUCT - 325
Wraithknight: Scatter lasers 325
WRAITH CONSTRUCT - 325
Wraithknight: Scatter lasers 325
WRAITH CONSTRUCT - 325
Wraithknight: Scatter lasers 325
My Wraithknights kill yours turn 1. Then rofl stomp your bikes with Knights.
Assuming you go first maybe. My bikes would take a knight a turn easly. I should take the D cannon knight.
Uh no.
Mathhammer:
80 SL shots = 1.89 unsaved wounds on T8 FnP.
54 SC shots = 3.87 unsaved wounds on T8 FnP.
Total = 5.76 unsaved wounds.
Unless it's wounds changed, your bikes almost kill it, but at the end of the turn it's still standing to kill your CC Wraithknight.
Yes, I've accounted for Rending from the Shuriken Cannon. I've also not accounted for area terrain that a Wraithknight might have, so those stats are slightly misleading (the Wraithknight is even harder to take down).
Then I take the d cannon one instead. Turn two my hunters come out on 2+and between them and the bike I should take out that wounded one and maybe another Automatically Appended Next Post: Why would you bother putting lasers on the wraiths? Automatically Appended Next Post: I could trade two flyers for another D cannon knight.
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This message was edited 4 times. Last update was at 2015/04/25 02:18:35
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![[Post New]](/s/i/i.gif) 2015/04/25 02:18:52
Subject: [1850] - eldar - counter this
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Longtime Dakkanaut
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'Bikes easily deal with wraiths'.
Statistically not.
I can't see how Hunters come in on a 2+ but they could put wounds into the Knight, one alone (not Exarch) does 0.90 wounds.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/04/25 02:37:17
Subject: [1850] - eldar - counter this
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Been Around the Block
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Alright, let's try this again.
3 units of 9 Cannon bikes 729
2 units of 5 scatter bikes 270
2 cannon knights 580
Artauch 100
Hunter 160
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![[Post New]](/s/i/i.gif) 2015/04/25 02:37:18
Subject: [1850] - eldar - counter this
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Longtime Dakkanaut
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I would counter it by not playing and then asking "next"
Me and the other guy play a fun game while you watch or go home and sulk
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![[Post New]](/s/i/i.gif) 2015/04/25 02:39:07
Subject: [1850] - eldar - counter this
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Been Around the Block
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Frozocrone wrote:
'Bikes easily deal with wraiths'.
Statistically not.
I can't see how Hunters come in on a 2+ but they could put wounds into the Knight, one alone (not Exarch) does 0.90 wounds.
You already posted the numbers. The hunters would come in on a2+ because the HQ let's you add or subtract one to reserves Automatically Appended Next Post: Johnnytorrance wrote:I would counter it by not playing and then asking "next"
Me and the other guy play a fun game while you watch or go home and sulk
This is clearly not a friendly type game. That is what space wolfs are for. Automatically Appended Next Post: Besides the Eldar fight best by not fighting at all.
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This message was edited 2 times. Last update was at 2015/04/25 02:44:17
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![[Post New]](/s/i/i.gif) 2015/04/25 05:30:02
Subject: Re:[1850] - eldar - counter this
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Screaming Shining Spear
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Seeing how unfriendly your list is, I and my local gaming group would put together this list for you:
Reaver Titan: 1250 points
-Vortex Missle
-Volcano Cannon
-Laser Blaster
Approximately 600 points of models to hide inside the Reaver Titan's Void Shields
Our maniacal, mocking laughter as your army simply evaporates from the table
Total: 1850 points
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~3000 (Fully Painted)
Coming Soon!
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![[Post New]](/s/i/i.gif) 2015/04/25 05:42:35
Subject: [1850] - eldar - counter this
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Contagious Dreadnought of Nurgle
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Fanciful notion, your knight stomping out one unit per turn.
You need to work on your math hammer.
Let's say you roll average. 2 stomps. And let's just say you manage to get 4 models per stomp. A rather high number but sure. It's possible if I was having a down day. 8x.833x.66x.66= 3 dead rounded up. Including the 2 you kill with melee attacks and loosing 4 more to instability, it will take 3 rounds to stomp out alleged blobs of plague bearers. Not 1 round. So, on average it would take 18 rounds for your man Dollie to kill my dollies. Given a game is usually 7 rounds and assuming that I get some decent summoning rolls you won't get anywhere.
Ta.
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Pestilence Provides. |
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![[Post New]](/s/i/i.gif) 2015/04/25 07:52:29
Subject: [1850] - eldar - counter this
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Ultramarine Chaplain with Hate to Spare
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Then I take the d cannon one instead. Turn two my hunters come out on 2+and between them and the bike I should take out that wounded one and maybe another
Automatically Appended Next Post:
Why would you bother putting lasers on the wraiths?
Automatically Appended Next Post:
I could trade two flyers for another D cannon knight.
Yes the D cannon Wraith would give you a fighting chance if you went first (still getting tabled if you go 2nd). Why wouldn't you put scatter lasers on the Wraithknight? 8 S6 shots for 30 points and the ability to engage 4 targets rather than 2. What is great about this is that 2 D cannons should kill a big thing then you scatter laser another priority target so you can charge that instead and kick it to death.
Yes taking 2 Wraithknights will help you more and make the match up against mine easier if you go first. Taking a 3rd makes your list into mine and makes it the match up all about turn 1, dice and play.
Also as is your list is now unbound.
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![[Post New]](/s/i/i.gif) 2015/04/25 08:58:14
Subject: Re:[1850] - eldar - counter this
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Fresh-Faced New User
UK
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Fellblade is a 12HP 14/13/12 lord of war, and with that legacy of glory its main gun throws a 100" range twinlinked S8 AP3 7" blast. It has an ignores cover demolisher cannon too if it needs it, and other supporting guns.
It's not there to kill the wraithknight - that's what the grav is for. It's there to murder bike squads. With 12HP, odds are the crimson hunters don't kill it, and the probably one turn at most the wraithknight gets - even assuming it has the heavy wraithcannons - is probably unlikely to get the kill. It can happen, but the matchup favours the Fellblade.
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![[Post New]](/s/i/i.gif) 2015/04/25 09:45:37
Subject: Re:[1850] - eldar - counter this
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Longtime Dakkanaut
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Belakor swoops, invisible ragethirster handles the knight.
Horrors hide in bastion, which gives T1 LOS blocking, if the terrain is poor.
Reserve as much as possible, bloodletters with instruments allow helldrakes to be brought in reliably , helldrakes kill bikes, hovering if necessary(the crimson hunters will kill them, so the target is kill as many bikes as possible.)
Hounds either rush or outflank, aiming for objectives and daring bikes to come into assault range
+ HQ +
Be'lakor, The Dark Master
+ Troops +
Pink Horrors of Tzeentch [11x Pink Horrors]
+ Fortification +
Imperial Bastion [4x Heavy Bolters]
++ Codex: Khorne Daemonkin
+ HQ +
Bloodthirster of Insensate Rage [Great Axe of Khorne, Warp-forged Armour]
+ Troops +
Bloodletters [Instrument of Chaos]
····8x Unit size [8x Hellblade]
Bloodletters [Instrument of Chaos]
····8x Unit size [8x Hellblade]
+ Fast Attack +
Heldrake [Daemonic Possession]
Heldrake [Daemonic Possession]
++ Codex: Khorne Daemonkin (Formation Detachment) ++
+ Formation +
Gorepack
····Chaos Bikers 2x melta
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····Chaos Bikers 2x flamer
····Flesh Hounds
········5x Flesh Hounds
········5x Flesh Hounds
········5x Flesh Hounds Automatically Appended Next Post: 100 points short probably spent on more hounds
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This message was edited 1 time. Last update was at 2015/04/25 09:47:00
DFTT |
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