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Chaos Spawn of Khorne 32pts
Ws Bs S T W I A Ld Sv
3 0 5 5 3 3 D6 10 6+
UNIT TYPE:
Beast
UNIT COMPOSITION:
1 Chaos Spawn
SPECIAL RULES:
• •Blood for the Blood God!
• •Fear
• •Fearless
• •Mark of Khorne
• •Daemon of Khorne
• •Rage
• •Very Bulky
Random Attacks: At the beginning of each Fight sub-phase, roll a D6 for each friendly Chaos Spawn unit that is locked in combat. The result is the number of Attacks (before modifiers) that all Chaos Spawn in that unit have this turn.
Mutated By Rage: At the beginning of each Fight sub-phase, before rolling for their Random Attacks, roll a D3 on the table below for each friendly Chaos Spawn unit that is locked in combat. The mutation affects every Chaos Spawn model in the unit and lasts for the rest of the turn.
D3 / Mutation
1 Blades of Hell: The Chaos Spawn units attacks are resolved at ap 3
2 Extra Limbs: The Chaos Spawn unit rolls two D6 and picks the highest for their Random Attacks.
3 Strangth of Fury: The Chaos Spawns unit gains +1 to their strength characteristics.
OPTIONS:
• •May add up to four additional Chaos Spawn…32 pts/model
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