I'd give it to the runes of fate farseer, and have that farseer be a member of the council. I'd do this for 2 main reasons:
1. Runes of fate has 5 out of 7 powers that are 2+ warp charges, and the spirit stone lowers the warp charge requirement of ALL powers he manifests that round, not just 1.
-and-
2. Eldritch Storm. If you happen to get this power, it's either warp charge 3 or 4, making it either large blast(3) or apocalyptic blast(4). The difference between large blast and apoc blast is huge. The latter is basically able to guarantee that you hit whatever the center is over with a farseer's BS. Further, you can prevent a psychically powerful target from denying the witch against you by targeting a nearby unit instead, while still covering the psychic unit, that cannot deny because they are not the primary target. With being able to lower the warp charge 4 version down to 3, and scoring psychic successes on a 3+ instead of the usual 4+, your chances of successfully manifesting the power at full strength increase dramatically
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