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Made in gb
Been Around the Block





Hi guys - back again with the revised list! I took a lot of the feedback into account and kept some of my original ideas (such as a couple of Wave Serpents for flanking).

This is what it looks like now and I think I'm happy with it! While I couldn't fit in Karandras, I think the Autarch is still going to add a punch to the unit while providing his Path of Command special rule.

As always, feedback welcome e.g. too much Bright Lance? The Heavy Support slot (still would like those Wraithlords but I understand people saying they'd be too slow).

HQ
Autarch - 70pts
Mandiblasters 10pts
Fusion Gun - 10pts
Power Weapon - 15pts
105pts

TROOPS

Windriders - 51pts
3x Scatter laser - 30pts
81pts

Windriders - 51pts
3x Scatter laser - 30pts
81 pts

ELITES
Striking Scorpions - 85pts
+5 Striking Scorpions 85pts
Exarch - 10pts
Scorpion Claw - 30pts
210pts

Striking Scorpions - 85pts
+5 Striking Scorpions 85pts
Exarch - 10pts
Scorpion Claw - 30pts
210pts

Striking Scorpions - 85pts
+5 Striking Scorpions 85pts
Exarch - 10pts
Scorpion Claw - 30pts
210pts

FAST ATTACK
Wave Serpent - 110pts
Twin-linked Bright Lances - 5pts
Twin-linked Shuriken Cannons - 10pts
125pts

Wave Serpent - 110pts
Twin-linked Bright Lances - 5pts
Twin-linked Shuriken Cannons - 10pts
125pts

HEAVY
War Walker - 60pts
+1 War Walker - 60pts
2x Bright lance - 10pts
2x Bright lance - 10pts
140pts

War Walker - 60pts
+1 War Walker - 60pts
2x Bright lance - 10pts
2x Bright lance - 10pts
140pts

War Walker - 60pts
2x Bright Lance - 10pts
70pts

TOTAL - 1497pts
   
Made in us
Killer Klaivex




Oceanside, CA

Pull out the scorpions and place them in an Aspect Host.
No cost increase, but you gain +1 WS.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Rampaging Carnifex





Fredericksburg, Virginia

It'll play well.

I still disagree with outflanking Scorpions inside a Transport because you're looking at a turn 3 charge at the earliest but you do whatever you prefer.

6000+
2500
2000
2000
 
   
Made in us
Regular Dakkanaut




Your Wave Serpents need to be taken as dedicated transports with your Scorpions, not as a FA slot in order to outflank them.

Also not sure how you are going to get your Autarch to roll with them since he can not deploy with infiltrators. Read your rules on independent characters - there is a section that highlights this.

Also, do not list individual point costs (like the Exarch or specific weapons) just the total cost. GW gets very angry about this.
   
Made in us
Regular Dakkanaut




Just a note, on the wave serpents, unless there is some weird buying interaction I am missing, your shuriken cannons are not TL as the catapult is replaced by a run of the mill shuriken cannon. It may be worth it to simply remove the lone walker and 2 scorpions in order to replace the autarch with Karandras (he obv goes in the full scorpion unit), but I guess it depends on how often you expect to reserve units vs simply infiltrate/scout them. As others said all 3 scorpion units go into an aspect host for the extra WS and shrinekeepers and use the serpents as dedicated transports (there is no downside and potentially only upside if you use other Aspect Formations that use BS as it affects the serpents).

This message was edited 1 time. Last update was at 2015/06/02 07:10:31


 
   
Made in gb
Been Around the Block





Deinfitely taking the Scorpions as an Aspect Host - should have mentioned that.

Will toy with a few points to bring in Karandras since I'm reading a lot ore issues with the Autarch joining the unit that I initially thought there'd be.
   
 
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