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![[Post New]](/s/i/i.gif) 2015/06/03 01:13:29
Subject: Is my Assault Squad legal and what about my Dreadnoughts?
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Revving Ravenwing Biker
England
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Feel free to move this to another forum if needed, wasn't sure where to put it.
Well, as another topic I made said, converting Shield of Baal into Dark Angel Successor stuff and I made the Death Company into a normal Assault Squad but I'm not sure if my weapon choices are legal in it.
The rules in my codex say that two Spaces Marines in this squad can take such-and-such things instead of their Bolt Pistols and the Sergeant (read: the only bloke with no helmet and a Power Weapon, because I'm not sure how else to make him stand out but I hope that's enough) can have stuff from the "Ranged Weapons" and "Melee Weapons" lists. So I assumed those were separate and gave the Sergeant a Power Sword and Plasma Pistol while the normal guys get Chainsword/Plasma Pistol, Chainsword/Hand Flamer, and two sets of the normal Chainsword/Bolt Pistol both because I wanted the biggest amount of special stuff and I was afraid I'd run out of Bolt Pistols and Chainswords to give them (and thus be left without enough legal options). But did I do it wrong? If so, it's not too late to replace that guy's Hand Flamer with another Bolt Pistol (I had plenty, it turns out....)!
Next up, soon I'll be getting in my Venerable Dreadnought kit to make that and get the Furioso Dread in Shield of Baal legitimized as a DA compatible Venerable. Now I don't remember all the options I saw in the Shield of Baal Dreadnought kit but I remember something resembling some kind of Melta and a bunch of weird CCWs that look nothing like the ordinary DCCW and I figure the kit will only come with one DCCW so I'm guessing I'll need to put that on one and take the option to replace the DCCW with a missile launcher or twin-linked autocannon and spread the remaining options between the two. Anyone have a good idea for a setup for the two?
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Don't believe me? It's all in the numbers.
Number 1: That's terror.
Number 2: That's terror.
Dark Angels/Angels of Vengeance combo - ???? - Input wanted! |
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![[Post New]](/s/i/i.gif) 2015/06/04 17:42:22
Subject: Is my Assault Squad legal and what about my Dreadnoughts?
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Ambitious Space Wolves Initiate
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If you are using the Dark Angels codex as well, the Assault Marines cannot take Hand Flamers as an option so that is technically not legal but fortunately, is only a single weapon easily swapped out.
The Furioso Dread has an option for the DCCW and the same options for the ranged weapon, just try to avoid the additional DCCW. Assault Cannon and DCCW w/ Heavy Flamer always works
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![[Post New]](/s/i/i.gif) 2015/06/04 18:07:25
Subject: Is my Assault Squad legal and what about my Dreadnoughts?
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Revving Ravenwing Biker
England
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LibrarianJaymez wrote:If you are using the Dark Angels codex as well, the Assault Marines cannot take Hand Flamers as an option so that is technically not legal but fortunately, is only a single weapon easily swapped out.
Oh, really? I read this in there:
"Up to two Space Marines may replace their bolt pistol with a:
-flamer
-plasma pistol"
(Points costs removed)
Were they referring to the 2-handed normal Flamer then? That's a weird setup for an Assault Marine...
Nevertheless as you said it's a real easy swap, the only issue would be being able to use that arm again but I'm not worried about that. Honestly it probably wouldn't have been that great anyway, so no big loss.
Shame I don't have a third Plasma Pistol in that box... I might try using Green Stuff to convert the Bolt Pistol but I don't know if I trust myself and my bad dexterity to do it properly.
The Furioso Dread has an option for the DCCW and the same options for the ranged weapon, just try to avoid the additional DCCW. Assault Cannon and DCCW w/ Heavy Flamer always works
Oh, I didn't see that in the box, all the CCWs looked really weird and not like Power Fists at all, but now that I have both kits I can easily compare!
Also, thanks for the setup suggestion! Sounds like it might be potentially weak against armor but in that case it might have the option to just run up and punch the offending vehicle!
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Don't believe me? It's all in the numbers.
Number 1: That's terror.
Number 2: That's terror.
Dark Angels/Angels of Vengeance combo - ???? - Input wanted! |
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![[Post New]](/s/i/i.gif) 2015/06/04 18:19:06
Subject: Is my Assault Squad legal and what about my Dreadnoughts?
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Ambitious Space Wolves Initiate
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A flamer isn't a hand flamer. A flamer would be found in the tactical marine box and the hand flamer is a pistol type weapon. For Blood Angels, it would be classed as a special pistol type weapon.
If you look at it from a weapon profile standpoint
Flamer S4AP5
Hand Flamer S3AP6
Blood Angels assault marines have additional options to Space Marines and Dark Angels - such as Hand Flamers
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![[Post New]](/s/i/i.gif) 2015/06/04 19:34:12
Subject: Is my Assault Squad legal and what about my Dreadnoughts?
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Revving Ravenwing Biker
England
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Oh, when I read that it made it sound like it was just replacing the Bolt Pistol with a Flamer (rather than replacing both weapons), so when I say those Hand Flamers in the box I assumed "Oh, those must be the 1-handed Flamers they meant!" and stuck one on that dude.
Man, do I feel like a moron right now...
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Don't believe me? It's all in the numbers.
Number 1: That's terror.
Number 2: That's terror.
Dark Angels/Angels of Vengeance combo - ???? - Input wanted! |
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![[Post New]](/s/i/i.gif) 2015/06/04 19:43:01
Subject: Is my Assault Squad legal and what about my Dreadnoughts?
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Rampaging Khorne Dreadnought
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"Up to two Space Marines may replace their bolt pistol with a: " means just that. Your replacing one(1) bolt pistol with one of x, in this case a normal flamer.
I don't know what gear or profile assualt marines have, but I'm gonna assume they come with a bolt pistol and ccw. So you have a ccw and a flamer if you take that option. And yes that means the ccw on it's own is kinda pointless from a rules perspective.
The rules don't really care if a weapon is one handed or otherwise. if you had a grot and it would say replace its razor on a stick with the barrel of a tank, then you do just that. And that may or may not mean that you loose the benefit of fighting with two weapons lol
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This message was edited 1 time. Last update was at 2015/06/04 19:43:34
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![[Post New]](/s/i/i.gif) 2015/06/04 21:09:46
Subject: Is my Assault Squad legal and what about my Dreadnoughts?
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Revving Ravenwing Biker
England
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That's the thing that sounded strange to me, didn't seem like you could HAVE a normal Flamer in one hand and a Chainsword in the other (yeah, Bolt Pistol and CCW), it would seem a bit silly to have a rifle-sized weapon behaving like a pistol. That's the domain of Terminators, I think.
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Don't believe me? It's all in the numbers.
Number 1: That's terror.
Number 2: That's terror.
Dark Angels/Angels of Vengeance combo - ???? - Input wanted! |
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![[Post New]](/s/i/i.gif) 2015/06/04 21:21:05
Subject: Is my Assault Squad legal and what about my Dreadnoughts?
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Lieutenant General
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CrashGordon94 wrote:That's the thing that sounded strange to me, didn't seem like you could HAVE a normal Flamer in one hand and a Chainsword in the other (yeah, Bolt Pistol and CCW), it would seem a bit silly to have a rifle-sized weapon behaving like a pistol. That's the domain of Terminators, I think.
The Flamer doesn't behave like a pistol though, because you wouldn't gain the bonus attack that you would with a bolt pistol and close combat weapon.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2015/06/04 21:31:07
Subject: Is my Assault Squad legal and what about my Dreadnoughts?
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Revving Ravenwing Biker
England
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Well, then they probably should have said that replaces both weapons, would make things a bit clearer.
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Don't believe me? It's all in the numbers.
Number 1: That's terror.
Number 2: That's terror.
Dark Angels/Angels of Vengeance combo - ???? - Input wanted! |
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![[Post New]](/s/i/i.gif) 2015/06/04 21:35:24
Subject: Is my Assault Squad legal and what about my Dreadnoughts?
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Lieutenant General
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CrashGordon94 wrote:Well, then they probably should have said that replaces both weapons, would make things a bit clearer.
It doesn't replace both weapons though. The fact that the Flamer is an Assault weapon and not a Pistol weapon is what makes it clear.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2015/06/06 01:02:12
Subject: Is my Assault Squad legal and what about my Dreadnoughts?
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Horrific Hive Tyrant
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CrashGordon94 wrote:Well, then they probably should have said that replaces both weapons, would make things a bit clearer.
There is no concept in the game of how many hands are full. Just what equipment the model is carrying. Barring any special rules a model can fire one weapon per turn, regardless of how many weapons they are carrying. Also being equipped with two or more melee weapons or pistols gives the model one extra attack in close combat.
So normally the model has:
Bolt Pistol
Close Combat Weapon
Meaning it has +1 attack.
Swapping the Bolt Pistol for a Flamer means they have:
Flamer
Close Combat Weapon
Meaning they lose the extra attack as they are only carrying one melee weapon or pistol.
It is possible to carry a ranged weapon with Assault and two melee weapons, fire the ranged weapon, then charge and attack with a melee weapon and +1 attack. You do not need to declare what weapon is being held in what hand, this is never tracked, merely which weapon you are currently attacking with at the time you make an attack.
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![[Post New]](/s/i/i.gif) 2015/06/06 01:53:23
Subject: Is my Assault Squad legal and what about my Dreadnoughts?
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Rampaging Khorne Dreadnought
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If you wan to make sense of it fluffwise, then you can look at some of the Dark Vengeance chosen.
They are equipped with bolters, bolt pistol and close combat weapon stock.
Some of them are holding the pistol and close combat weapons, while the bolter is chained to their back pack. They 're still carrying it around and can switch to it if they wanted to.
The chosen champion could then chose to haul ass and swap all three weapons for three combi-plasmas if he wanted to. He could only fire one at a time but that wouldn't stop him form still having the others. Which he could then use in different turns.
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