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Made in gb
Longtime Dakkanaut





UK

How important has it been to you in your games?

Reason I ask is because I'm tempted to switch from CAD to Ork Horde detachment for an additional HQ and OS has only really mattered in one game. In any other game I was either slaughtered or running away with VP that it didn't matter that I wasn't contesting.

This message was edited 1 time. Last update was at 2015/06/25 07:53:08


YMDC = nightmare 
   
Made in us
Regular Dakkanaut




It depends on your local meta, but generally its superior to most formation bonuses (except some of the most recent ones that are crazy good).

its better for really mobile armies though.
   
Made in th
Sister Oh-So Repentia





I played Necron recently using a decurion detachment. At turn 6 most high value objective were contested by both Necron and my army but managed to win thanks to the objective secure rule. 2 more turn and he would have table me but the CAD save my ass

Prahhhhhh the Emperahhhhh

+ 13/1/1 
   
Made in ru
!!Goffik Rocker!!






Ork horde detachment has no real benefits other than +1 HQ. And a major nerf in face of loosing obsec. You're always better off with 2-d CAD. Except for when you're playing small pt games and don't want to get an extra infantry squad for some reason. Or disallowed to go double cad by a stupid tourney homerule.

This message was edited 1 time. Last update was at 2015/06/25 04:33:51


 
   
Made in us
Hellish Haemonculus






Boskydell, IL

I play Dark Eldar, and rarely use it. Only with my allied Windriders do I get any mileage from it.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in ru
!!Goffik Rocker!!






Orks are a whole different story. We don't have speed and amazing damage output. And our staying power relies on numbers and tarpitting. We can't just flat out to another side of the table at will with half the army. You can kinda do it with speed freaks but ork vehicles are less durable than dark eldar ones due to lack of jinks.

We're not winning by dealing damage and being fast or unkillable - we're winning due to positioning. And obsec is a big deal in this case.

This message was edited 5 times. Last update was at 2015/06/25 05:21:33


 
   
Made in us
Blood-Drenched Death Company Marine




It has come up once in the 18 or so games I've played of 7th.
   
Made in us
Decrepit Dakkanaut




It's so minimal I wouldn't bother worrying about it. You can take a poll here and see how little it contributes.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Battleship Captain




It depends on how often your opponent also has it - which, as stuff like the Eldar, Necron and Khorne Daemonkin detachments and Blood Angel formation-based armies becomes more common, becomes rarer.

I've had success with it with Tyranids - termagant units are kind of irrelevant - theoretically the starting termagant broods have it but they rarely survive the game. A Scuttling Swarm Tervigon in a troops slot, though, is really useful, because a T6, W6, Sv3+ monstrous creature with a bubblewrap of lil' bugs is **** hard to dislodge from an objective if it doesn't want to leave.

On a couple of occasions I've beaten daemon prince-heavy nugle daemon armies when (thanks to biomantic psykers) I couldn't actually hurt any of the models left on the table...

Termagants expended for the Hive Mind: ~2835
 
   
Made in gb
Longtime Dakkanaut





UK

Slayer-Fan123 wrote:
It's so minimal I wouldn't bother worrying about it. You can take a poll here and see how little it contributes.


Didn't think of that, thank you! Poll now included

I guess it does depend on your army that you're playing and how good your troops are..

This message was edited 1 time. Last update was at 2015/06/25 07:55:52


YMDC = nightmare 
   
Made in au
Focused Dark Angels Land Raider Pilot




West Chester, PA

There should be a 'sometimes' option, between 'rarely' and 'often'.

I would say every 3 games or so it comes into play, but rarely determines who wins.

4000
2000  
   
Made in gb
Killer Klaivex




The dark behind the eyes.

I can recall winning one game thanks to Objective Secured. It was sometime last year.

I will certainly say that it was rather dispiriting to play DE against the new SMs.
"I'm using a CAD, so my troops have Objective Secured."
"I'm using the new SM formation, so y entire army has Objective Secured."
O_o

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in au
Blood Angel Neophyte Undergoing Surgeries




Australia

Am I playing the same game as everybody else? It comes up at least once a match for me.
   
Made in gb
Longtime Dakkanaut




I've had it even come up about once, and I was winning by a large margin at that stage anyhow.

I recognise it would matter more if bike troops or transport spam were more common around here though.
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

The only time ObSec seems to be necessary is for weak units that can't push enemies off objectives, and those enemies aren't also ObSec. So, rarely.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Hardened Veteran Guardsman




Virginia USA

I play Foot IG and orks, so Obj Sec comes in handy sometimes since I can grind it out over an objective while other armies units rely on the whole "Shock and Awe" against other small units.

on another point:

What does the ork horde detachment really do that 2 CADs wont?

This message was edited 1 time. Last update was at 2015/06/25 13:42:43



Armies:  
   
Made in us
Dakka Veteran




Manchester, NH

 Comrade wrote:

What does the ork horde detachment really do that 2 CADs wont?


Ork horde detachment gets Hammer of Wrath when rolling 10" or more charge distance.
   
Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

It comes up super rarely unless I'm playing something like battle company. Generally if I only have a few obsec units, they don't live to the end to make use of it, or they'll be uncontested anyway because I'm winning by enough of a margin.

20000+ points
Tournament reports:
1234567 
   
Made in us
Slashing Veteran Sword Bretheren






I always run with the Ork Horde detachment. 3 HQs is just so awesome, and it doesnt exactly feel like you are taking a 3rd HQ because a Painboy used to just be a nob upgrade.

DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+

"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

I've read an interesting theory in another thread about ObSec: the less it is in the field, the more important it becomes. So, as the community change their list-building from CAD to decurion-style, Obsec stuff becomes more valuable. I agree with this point of view.

ObSec Crisis is one of the main selling points of Farsight Enclaves supplement, as buying Devilfishes for Fire Warriors. So, I'd say it matters for Tau. It usually comes up in my games, especially after turn 2

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 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Blood-Drenched Death Company Marine




 Clan Lykos wrote:
Am I playing the same game as everybody else? It comes up at least once a match for me.


Most of my games have been decided by or before turn 4 with one army destroyed, making objectives irrelevant.
   
Made in us
Dakka Veteran




locarno24 wrote:
It depends on how often your opponent also has it - which, as stuff like the Eldar, Necron and Khorne Daemonkin detachments and Blood Angel formation-based armies becomes more common, becomes rarer.

I've had success with it with Tyranids - termagant units are kind of irrelevant - theoretically the starting termagant broods have it but they rarely survive the game. A Scuttling Swarm Tervigon in a troops slot, though, is really useful, because a T6, W6, Sv3+ monstrous creature with a bubblewrap of lil' bugs is **** hard to dislodge from an objective if it doesn't want to leave.

On a couple of occasions I've beaten daemon prince-heavy nugle daemon armies when (thanks to biomantic psykers) I couldn't actually hurt any of the models left on the table...


If Eldar doesn't have obsec then their list is bad. The windrider formation where it only works on shuriken is a nerf. I'd never take that. There should be a farseer and three units of windriders in ever list


Automatically Appended Next Post:
 Clan Lykos wrote:
Am I playing the same game as everybody else? It comes up at least once a match for me.


If you play necrons or against them a lot it will. Or if you only play maelstrom it will come up as a necron player a lot


Automatically Appended Next Post:
 vipoid wrote:
I can recall winning one game thanks to Objective Secured. It was sometime last year.

I will certainly say that it was rather dispiriting to play DE against the new SMs.
"I'm using a CAD, so my troops have Objective Secured."
"I'm using the new SM formation, so y entire army has Objective Secured."
O_o


Yeah if the new formation loses in a maelstrom game against a normal armies CAD they're doing it wrong. The board is flooded and it's all objective secured. The Obsec becomes a total game changer for them

This message was edited 3 times. Last update was at 2015/06/25 15:07:08


 
   
Made in ru
!!Goffik Rocker!!






While obsec is not the most important thing in every army, orks benefit a lot from it. Besides, that ork horde detachment has more drawbacks than benefits. It provides HoW if you roll 10 or higher on the charge. That's generally a couple s3 HoW hits if you roll 10+. NOT worth loosing obsec. All you need to get that 3-d(and 4-th) HQ is to take 1 extra troop which can be just 35 pts for a rather useful bauble wrap and area denial tool. Or if you invest more, a fully operational squad of boyz. Why wouldn't you want moar boyz?

This message was edited 3 times. Last update was at 2015/06/25 16:56:16


 
   
Made in us
Norn Queen






I haven't played much with objectives yet. (my household is still building our terrain/board so our play space isn't exactly 4x6 yet) so we mostly just play to table. That being said, the few times we HAVE used objectives I have loved it and it always made a difference.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Executing Exarch





McKenzie, TN

It is extremely dependent on the type of unit it is on. ObjSec functions best on either mobile or durable units. Mobile units can steel objectives from other units and durable units can survive and avoid being contested on objectives.

The majority of people that will answer rarely usually fall into one of several archetype groups;
1) They play altar of war only. When you only score at the end of the game after pounding on an enemy for 5-7 turns then objective secured will become vastly less important. When you score objectives every turn the ability to score Obj becomes 5-7 times more important.

2) There is an extreme imbalance between the effectiveness of the player and list synergy. If none of your games are close then ObjSec will never matter as most games will find one side tabled or completely out of position. This is actually surprisingly common; case in point I am an above average player who has a W:L record well over 100 as I have lost 2 times in almost 20 years of playing (it used to be nearing a thousand but my 20 y/o bro rolled 12 6's in a row to hold an objective with an ObjSec unit...lol). However I don't play at GTs so my W:L ratio is meaningless and most of my games are me playing wonky joke lists or at a pts deficit against vastly less experienced and knowledgeable players. If I don't purposely take a weak list and play on an equal footing the games are not even close usually with a turn 3-4 tabling or the opponent being 2-3 turns of movement out from the objectives. ObjSec doesn't matter at all then.

3) Bias Reinforcement. This is actually a huge number of the X doesn't matter any in game or even population. These people benefit from X but don't realize it as they don't remember as it doesn't make an impact. Real world examples of these are EPA doesn't matter people who also go fishing on the Missouri river every weekend In the game you probably see a lot of this with the "my dice are always cold" people as they only remember when the dice are bad and forget the dice performing well as that is "as expected". Many people that play CAD armies against CAD armies are constantly benefiting from ObjSec, however it will never register as they didn't score the Obj because of it they just didn't loose the Obj to the ObjSec opponent.

I totally agree with all the Ork players in this thread that are practically shouting out how ObjSec is a huge benefit to orks. Orks don't have the damage to table most enemies but they do have durable(ish) ObjSec units (and mobile if you use warbiker troops). There are uses for using the other detachments to add more of the great ork HQs to lists working in the ITC limitations of no 2+ CADs. The green tide is also pretty good for the synergistic abilities.

This message was edited 1 time. Last update was at 2015/06/25 17:44:56


 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 ansacs wrote:
It is extremely dependent on the type of unit it is on. ObjSec functions best on either mobile or durable units. Mobile units can steel objectives from other units and durable units can survive and avoid being contested on objectives.


That's the thing though - it's all very well to talk about using fast units to steal objectives, but you're usually condemning those units to death in the process.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Fixture of Dakka





It's important to some types of armies are being used, for example Drop Pod Marines, but fairly trivial otherwise.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Ruthless Interrogator





Obsec can be very handy if you follow the NOVA open format which has you scoring from turns 2-6.

Its won me about half my wins ( the other half I tabled my opponent) as most of my opponents don't run CADs and I do.


I like to try to use landspeedr storms and scouts to run up, aggravate the enemy and score objectives at the same time.


Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.

‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson 
   
Made in us
Executing Exarch





McKenzie, TN

vipoid wrote:That's the thing though - it's all very well to talk about using fast units to steal objectives, but you're usually condemning those units to death in the process.

Is trading a 51 pts jetbike unit for +1 victory point to win a game a bad thing? That is the minimum take of such a move as it is a maelstorm mission and assumes the opponent gets to react. In an altar of war mission this could mean snatching a 3 pts Obj from the opponent. That is a 6 pts swing, ie enough to usually win. Even with scatbikes in an ITC mission this is still only a 81 pts loss to gain 1/10 pf the total secondary pts. You could theoretically win the game with these trades totaling only 810 out of 1850 pts. That is cheap to win the game.

Also it is not always true that you will loose a unit. This is why white scars are good because they are durable, fast, ObjSec, and good in melee. You can often charge an opponent's unit on an Obj, take the Obj, kill some of the opponent, and hit and run out of the combat to shoot and gain extra movement. Another example of durable and fast ObjSec units is spawn in Heretics and Renegades Tz lists.

You can also play intelligently. ie when you go in to snatch the objective you can use powers, special rules, and target priority to your advantage. For example you can lower the units nearby BS down using nids power or skitarii infiltrators. You could also snipe out the special or heavy weapon, use cover to lower charge distances and shield the unit from firepower. Advance a much more dangerous threat in the same area and see if the opponent wants to die next turn or stop you from scoring. etc. ObjSec mobile units gives you tools to use, not having them means you lack those tools and so cannot use a whole subset of strategies and tactics.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 ansacs wrote:

Is trading a 51 pts jetbike unit for +1 victory point to win a game a bad thing?


But that assumes its sacrifice will win you the mission - something you can't possibly know in advance.

It could be that sacrificing units this way loses you the mission.

 ansacs wrote:

Also it is not always true that you will loose a unit.


Speaking as a DE player, I've never come across a situation where sending in one of my ObSec units to contest an objective won't doom it.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
 
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