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![[Post New]](/s/i/i.gif) 2015/07/23 23:46:54
Subject: Mechanicum vs. Dark Mechanicum
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Blood Angel Terminator with Lightning Claws
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Who wins in this situation? Would the scrap code allow the DM to easily overpower the AdMech, or would the AdMech have some kind of counter for it?
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To quote a fictional character... "Let's make this fun!"
Tactical_Spam wrote:There was a story in the SM omnibus where a single kroot killed 2-3 marines then ate their gene seed and became a Kroot-startes.
We must all join the Kroot-startes... |
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![[Post New]](/s/i/i.gif) 2015/07/24 00:12:14
Subject: Mechanicum vs. Dark Mechanicum
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Dakka Veteran
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Given truly equal forces the outcome would be stalemate until luck intervened.
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![[Post New]](/s/i/i.gif) 2015/07/24 00:12:51
Subject: Re:Mechanicum vs. Dark Mechanicum
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Quick-fingered Warlord Moderatus
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Reception of scap code would indeed take out a great many loyalist Mechanicum, but i think it's kind of a one-trick pony - you don't fall for that one again.
I would like to point out that the Ordo Reductor were the part of the Mechanicum called on when the great crusade couldn't kill something, and had sanction to use forbidden/forgotten technologies in doing so - More of the Ordo Reductor became loyalist than traitor so i recon that more of the strange/forbidden/forgotten weapons and relics ended up in the hands of the loyalists, which i recon would make the difference.
But, hey - who knows what crazy reality bending things the DM have!
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https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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![[Post New]](/s/i/i.gif) 2015/07/24 00:24:52
Subject: Mechanicum vs. Dark Mechanicum
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Gore-Soaked Lunatic Witchhunter
Seattle
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The Dark Mechanicus makes extensive use of Daemon-Engines and the like. Heldrakes are one of their inventions, and Chaos-possessed Titans are definitely a thing that exists.
I think it's going to come down to luck, because whatever forbidden technologies the AdMech has, the Dark Mech most certainly has, and more besides. They don't even use science half the time anymore, it's just straight-up sorcery.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/07/24 00:26:23
Subject: Mechanicum vs. Dark Mechanicum
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Decrepit Dakkanaut
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In space, Dark Mechanicus win. They have proven time and time again that they can cripple Imperial ships and even turn them on each other with scrapcode. Also, Daemon vessels.
Mechanicus may have Ark Mechanicus, but those are not front line combat vessels, and the amount of pure Adeptus Mechanicus aligned ships is incredibly low. Then again, some random Mechanicus ship could pull a time travel device out of it's ass.
Dark Mechanicus 8/10 in space.
On the ground, stalemate. Mechanicus simply has too many troops to defeat. The Dark Mechanicus have limited numbers, but can make new troops/vehicles out of anything, and can use daemons to make every one of their soldiers ridiculously overpowered. I'd say 5/10 either way.
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Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2015/07/24 08:35:15
Subject: Re:Mechanicum vs. Dark Mechanicum
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Commander of the Mysterious 2nd Legion
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in response to the original question..... before or after the forces of chaos fall upon themselves in infighting?
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2015/07/24 10:00:03
Subject: Mechanicum vs. Dark Mechanicum
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Ancient Venerable Dark Angels Dreadnought
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Mechanicum, by simple virtue of them horrifically outnumbering their Heretek cousins. While the technology the Dark Admech fields is certainly far more potent, logistics is what wins the day in the end. The Admech can just drown the DarkMech in ships thanks to holding more territory across the galaxy and therefore far more resources.
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“There is only one good, knowledge, and one evil, ignorance.” |
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![[Post New]](/s/i/i.gif) 2015/07/24 10:03:23
Subject: Mechanicum vs. Dark Mechanicum
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Hallowed Canoness
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Also remembr that, potent as Scrapcode is, noospheric communications are resistent - standard wireless and hardline connections are an open book to Scrapcode, which is why it works so well on standard kit like Power Armour and Titans, but the Noosphere - the private communications utilized between Adepts - is actually immune to Scrapcode infiltration, so at the very least the Adepts themselves will be able to keep fighting.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2015/07/24 16:58:04
Subject: Mechanicum vs. Dark Mechanicum
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Decrepit Dakkanaut
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What about The Chapter's Due, where Scrapcode infiltrating the Noosphere almost turned an entire army of Adeptus Mechanicus Praetorian Servitors to Chaos?
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This message was edited 1 time. Last update was at 2015/07/24 16:59:38
Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2015/07/24 17:08:39
Subject: Mechanicum vs. Dark Mechanicum
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Gore-Soaked Lunatic Witchhunter
Seattle
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"Noosphere" is not a technology, it's a term. We, human beings, here in 2015, are all equipped with a noosphere.
A noosphere is the total sum of your personal knowledge combined with all of your perceptive faculties. Sight, hearing, touch, taste, etc. When you combine all of these things, you're talking about the noosphere. Your ability to recognize a song by the first 5 notes when you hear it sets your noosphere apart from someone else's... sharing your knowledge ("That's 'I Love 64' by Mind In a Box!") allows you and that other person to bring your noospheres into sync (at least on the topic of that song).
So a noosphere is as subject to scrapcode as the author wants to make it. Given that Tech-Priests (and all their machines) use tech-based analogues for most human sensory abilities (and many that humans don't have), whatever ECM/ECCM applications those parts have is going to determine how resistant they are to scrapcode.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/07/25 00:50:36
Subject: Mechanicum vs. Dark Mechanicum
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Hallowed Canoness
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Verviedi wrote:What about The Chapter's Due, where Scrapcode infiltrating the Noosphere almost turned an entire army of Adeptus Mechanicus Praetorian Servitors to Chaos?
Haven't read that one, was goign by what was stated in Mechanicum (where, Psi, the Noospheric technology described as allowing properly equipped techpriests to communicate on that intimate level).
Presumably, however, Zeth's Noosphere technology was lost with her if later generations of 'noospherically enabled' techpriests are vulnerable.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2015/07/25 11:20:24
Subject: Mechanicum vs. Dark Mechanicum
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Automated Space Wolves Thrall
Aus
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By the actual question it can only be answered as neither can win in that situation, however if both organisations actually waged a war full scale its likely that the weapons used would probably end up shattering whatever world they were on
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![[Post New]](/s/i/i.gif) 2015/07/25 18:24:15
Subject: Mechanicum vs. Dark Mechanicum
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Blood Angel Terminator with Lightning Claws
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Just to clarify, I meant "if they had equal amounts of forces, who would win? "
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To quote a fictional character... "Let's make this fun!"
Tactical_Spam wrote:There was a story in the SM omnibus where a single kroot killed 2-3 marines then ate their gene seed and became a Kroot-startes.
We must all join the Kroot-startes... |
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![[Post New]](/s/i/i.gif) 2015/07/25 18:31:24
Subject: Mechanicum vs. Dark Mechanicum
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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Then Dark Mechanicus, easily.
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![[Post New]](/s/i/i.gif) 2015/07/26 16:50:07
Subject: Re:Mechanicum vs. Dark Mechanicum
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Quick-fingered Warlord Moderatus
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Hmmm.
Stalemate.
Unless one side has a hard counter to whatever the other is spamming; then they win.
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https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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![[Post New]](/s/i/i.gif) 2015/07/27 09:47:32
Subject: Mechanicum vs. Dark Mechanicum
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Battleship Captain
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Exactly.
If they have equal forces, they have equal forces.
The Dark Mechanicus have the advantage that they do innovate more than the Adeptus Mechanicus and creativity and new 'cunning plans' are actively encouraged - plus, they have the ability to actively violate the laws of physics by applying daemons and the warp to any equation.
However, the Adeptus Mechanicus self-imposed technological stasis means that they probably are better at retaining working and/or maintainable archaeotech devices, which can be just as devastating and incomprehensible in function.
I voted Dark Mechanicum because I prefer them. I like the dark forge world described in an FFG Deathwatch mission.
One of my favourite bits was the void shield manufactorum on the edges of a volcanic caldera; during your shift you will assemble a void shield. At the end of your shift the lock doors holding back the magma will be opened. You will activate the void shield you have assembled. If you have assembled it correctly, you will not die.
The Dark Mechanicum's QA department are not nice people....
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Termagants expended for the Hive Mind: ~2835
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![[Post New]](/s/i/i.gif) 2015/07/27 17:40:04
Subject: Mechanicum vs. Dark Mechanicum
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Gore-Soaked Lunatic Witchhunter
Seattle
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Furyou Miko wrote: Verviedi wrote:What about The Chapter's Due, where Scrapcode infiltrating the Noosphere almost turned an entire army of Adeptus Mechanicus Praetorian Servitors to Chaos?
Haven't read that one, was goign by what was stated in Mechanicum (where, Psi, the Noospheric technology described as allowing properly equipped techpriests to communicate on that intimate level).
Presumably, however, Zeth's Noosphere technology was lost with her if later generations of 'noospherically enabled' techpriests are vulnerable.
Yes, because they expanded the sensory apparatus of the Tech-Priests to include Wi-Fi. Or an implanted radio-link or other extra gubbins. If you suddenly gained the ability to "see" sound, as in echolocation, your noosphere would be thus expanded to take that capability into account. Again, noosphere just refers to your ability to perceive the world around you and comprehend those perceptions. It's not, by itself, hardware. You don't walk into a Tech Shop and say "One noosphere, please!".
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/07/27 18:27:04
Subject: Mechanicum vs. Dark Mechanicum
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Stone Bonkers Fabricator General
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dusara217 wrote:Just to clarify, I meant "if they had equal amounts of forces, who would win? "
Everything the Ad mech has the Dark Mech also has. The ad mech's advantage's are in numbers, abundence of resources, and overall leadership.
The dark mech on the other hand has some serious nasty advantages from heretec and daemon engines.
In a fair fight, the dark mech would win every time.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2015/07/27 19:50:13
Subject: Mechanicum vs. Dark Mechanicum
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Hallowed Canoness
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Psienesis wrote: Furyou Miko wrote: Verviedi wrote:What about The Chapter's Due, where Scrapcode infiltrating the Noosphere almost turned an entire army of Adeptus Mechanicus Praetorian Servitors to Chaos?
Haven't read that one, was goign by what was stated in Mechanicum (where, Psi, the Noospheric technology described as allowing properly equipped techpriests to communicate on that intimate level).
Presumably, however, Zeth's Noosphere technology was lost with her if later generations of 'noospherically enabled' techpriests are vulnerable.
Yes, because they expanded the sensory apparatus of the Tech-Priests to include Wi-Fi. Or an implanted radio-link or other extra gubbins. If you suddenly gained the ability to "see" sound, as in echolocation, your noosphere would be thus expanded to take that capability into account. Again, noosphere just refers to your ability to perceive the world around you and comprehend those perceptions. It's not, by itself, hardware. You don't walk into a Tech Shop and say "One noosphere, please!".
To elucidate: Zeph created a technology that allowed direct noosphere to noosphere (perception to perception) communication.
Come on, it's McNeill, you really think he has a fricken clue about philosophical constructs?
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2015/07/27 21:00:43
Subject: Mechanicum vs. Dark Mechanicum
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Quick-fingered Warlord Moderatus
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Exergy wrote:
The dark mech on the other hand has some serious nasty advantages from heretec and daemon engines.
I don't beleive that those technologies are an advantage, just different and heretical.
There was a bit in the grey knight codex ( iirc) where a tech-adept is using a multi-melta servitor to melt a defiler into submission where it's chained up in a workshop; that at least shows that daemon engines can get iced just as quickly as any other vehicle with the right tools.
Eigther side getting the upper hand relies on having the element of surprise first - a daemon engine is as good as dead if it's in range of myrmidon destructors when it appears but similarly if they let it get too close they are as good as dead themselves.
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https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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