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![[Post New]](/s/i/i.gif) 2015/07/27 08:35:00
Subject: How do you decide the type of weapon mounting? And cover from yourself?
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Purposeful Hammerhead Pilot
Newcastle, NSW ,Australia
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Was using my Tau Razorshark Fighter with the nose-mounted Missile Pod and I wanted to target a unit behind my flyer. My opponent and I consulted the BRB regarding weapon mountings but does it count as hull mounted, turrent mounted or Pinole mounted?
We just decided that because it can turn 360° and face backwards and can move/aim vertically almost 180° that it can target anything within LoS hull.
Does it have an actuall clarification though?
Same problem from the Seek Missles on top. How do you work out LoS for them?
http://www.games-workshop.com/en-WW/Tau-Empire-Sun-Shark-Bomber
You can see the missile pod I'm talking about on the top of the Sunshark Bomber in the picture, but it is mounted where the Burst Cannon is on the Razorshark Fighter. You can also see where and how the Seeker Missles are mounted.
If a tank targets a unit but only has partial LoS because the Hull obscures the target does it grant a cover save?
Thanks
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This message was edited 1 time. Last update was at 2015/07/27 09:03:20
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![[Post New]](/s/i/i.gif) 2015/07/27 08:39:45
Subject: Re:How do you decide the type of weapon mounting? And cover from yourself?
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Experienced Maneater
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As far as I remember, you need LoS from the weapon to the target, if not otherwise stated in the weapon/unit entry.
Don't know about Missile Pods, but if the need LoS and your own hull if blocking LoS from the weapon to the target, you can't shoot the target.
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![[Post New]](/s/i/i.gif) 2015/07/27 09:01:57
Subject: How do you decide the type of weapon mounting? And cover from yourself?
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Purposeful Hammerhead Pilot
Newcastle, NSW ,Australia
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I know that if fully obscured I can't shoot, but it a model if half obscured by part of the hull do I give cover to the target?
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This message was edited 2 times. Last update was at 2015/07/27 09:05:25
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![[Post New]](/s/i/i.gif) 2015/07/27 10:04:42
Subject: How do you decide the type of weapon mounting? And cover from yourself?
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Shas'ui with Bonding Knife
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I don't believe it grants cover.
You don't grant cover from other models in your unit, and you a granted cover if you are obscured by other units or terrain, but I don't think it directly covers if you grant cover from yourself.
Unless someone has a definitive rule, I would say no.
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![[Post New]](/s/i/i.gif) 2015/07/27 11:30:00
Subject: How do you decide the type of weapon mounting? And cover from yourself?
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Lord Commander in a Plush Chair
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You ignore your own unit for determining cover; this is stated twice in the intervening models section of the brb under cover saves in the shooting section(first in parentheticals at the beginning of the paragraph, then in bold at the end)
For vehicle weapons you draw los down the barrel of the weapon to whatever it can see, moving it if it can move: arc of fire arcs only matter when the weapon cannot physically move by design of the model(vindicator demolition cannon and chimera hull heavy bolter are 2 prime examples of a hull mounted weapon in such a case). If the missile pods can physically move then point them at what you want to shoot and then check los(there is no further arc in this case). If the mount has been glued in place, or designed in such a way that it looks like it should have a higher traverse; then you check los/arc of fire based on what it looks like it should be able to pivot(chin gun on a storm talon is a prime example, it cannot move but looks like it has around a 200+degree arc)
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2015/07/28 14:02:04
Subject: Re:How do you decide the type of weapon mounting? And cover from yourself?
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World-Weary Pathfinder
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This is one thing that can really screw over a lot of fliers. If you get close enough to their nose, RAW, they cannot target with a lot of their weapons. The Storm Raven is a prime example. ( http://www.games-workshop.com/en-WW/Space-Marine-Stormraven-Gunship) Get close and it's top-mounted turret becomes near useless, and its nose becomes near useless, and its already questionable missiles become near useless. A lot of flyers really can only shoot things in a very narrow range band from their maximum range back a bit.
HIWPI, generally, is that aircraft can actually dive at the ground and target things much closer to them than hull-mounted would normally allow. Or just tactically fire at things at near maximum range all the time.
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![[Post New]](/s/i/i.gif) 2015/07/28 16:11:58
Subject: How do you decide the type of weapon mounting? And cover from yourself?
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Lord Commander in a Plush Chair
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What is worse is the separation of elevation from horizontal travers.
It technically does not matter if the gun on your vehicle can swivel along the vertical axis; the rules only allow a 45 degree total elevation traverse from the mounting.
For example a razorback/landraider turret can decend about 10-15 degrees(don't have the model and a protractor on me at the moment) and can raise to about 90 degrees straight up, but the rules only allow 22.5 degrees up and extends down to 22.5.
Most flyers rest on their stands with a slight forward dip. This gives them full forward range straight ahead and only limits below them to greater than 6" or so(not great, but not terrible) and only allows for firing at targets slightly above them(shouldn't matter much unless firing at another flyer sitting above a tall hill).
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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