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![[Post New]](/s/i/i.gif) 2012/02/05 15:43:06
Subject: Re:Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Pre-Flight Check)
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Mighty Gouge-Horn
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Joining this plog late, but just wanted to add to the general chorus of 'awesomes' and 'fantastics' about everything, really refreshing paint scheme, pulled off perfectly, i shall take my place with the rest of the envious throng in watching for updates. =]
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![[Post New]](/s/i/i.gif) 2012/02/05 16:32:57
Subject: Re:Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Pre-Flight Check)
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Elite Tyranid Warrior
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Gorgeous as always John!
Regarding the loadout, did you magnetize the front gun in order to swap it out with the splinter cannon. It's a much butter option to use as it's range matches up perfectly with the wing mounted Lances. As for the missiles, stick to the 4 standard ones. For one thing, they're "free" and since you'll mostly be shooting infantry with those missiles, not vehicles, you'll be wounding on a 2+ anyways. Saving the the 10 points by not buying the missiles pays for the Splinter cannon
Looking forward to see the base.
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![[Post New]](/s/i/i.gif) 2012/02/05 17:04:49
Subject: Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Pre-Flight Check)
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Ichor-Dripping Talos Monstrosity
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Speaking from experience and testing - there is basically no point at all to running the Necrotoxins.
Anything you would normally fire the necrotoxins at, the Monoscythes will be wounding on a 2+ anyway, and anything the Monsocythes aren't wounding on a 2+, their save will likely be high enough to nullify the extra wounds / something you don't really want to waste the shot on anyway.
Monoscythes are best generally wounding on 2s with the ability to hurt light vehicles, followed by Shatters, which give you the re-rolls to wound and reasonable vehicle punching power.
This leaves the Necrotoxins, which are ONLY useful against troops, and cost +10 pts to wound on the same value.
Either all Monoscythes, or if you really want 2 MS and 2 Shatters.
I'd personally reccomend giving flickers, night shields, then the splinter cannon, then maybe upgrade the missiles if need be.
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![[Post New]](/s/i/i.gif) 2012/02/05 23:38:39
Subject: Re:Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Pre-Flight Check)
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Stalwart Tribune
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@Swordwind: I didn't think it was that uncommon. At least on Google Image Search!  I find the clear canopy and the pilot are a nice focal point for the model.
@warpcrafter: The paint chipping is done by using a small piece of pluck and pick foam to dab on small patches of dark gray. The key point is to varnish the model before you start dabbing on the chips so you can easily wipe off any excess with rubbing alcohol to find tune the pattern. The rust effects are done with MIG weathering powders. The mixture is Old Rust with a touch of Standard Rust.
@J-paint: Feel free to drop by anytime. I've actually been following your Ad-Mech blog (in lurker mode) and have gotten some good ideas for expanding my own Ad-Mech army.
@All the Armchair Archons  : Thanks for the tactical tips! I'm thinking of taking the Necrotoxins not because of the 2+ to wound but because of the pinning check they force. If someone spreads out their models it seems like you might not actually kill that many. So the Necrotoxins are that additional annoyance I can fling and my opponent. Plus there's always the dream of that game where I pin a 700 point deathstar.
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![[Post New]](/s/i/i.gif) 2012/02/06 03:33:11
Subject: Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Pre-Flight Check)
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Alluring Mounted Daemonette
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Anything that you would want to pin, i.e. big nasty combat units, are either going to be Ld10 or Fearless majority of the time
No point in trying to pin them at all
Also, beware of the Razorwing becoming too expensive. Once you start buying various upgrades you will be paying close on 200 points for something that is still Av10. Granted its not open topped, but it is still gonna get shot a lot.
I've played both with and against Razorwings and honestly you're only ever going to get to shoot it's weapons once or twice per game. Especially in the current meta with the abundance of missile launcher long fangs, psycannon/assault cannon spam, etc
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Glory to the Twelfth! Glory to Angron!
"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."
—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions |
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![[Post New]](/s/i/i.gif) 2012/02/06 08:56:48
Subject: Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Pre-Flight Check)
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Fixture of Dakka
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I don't know anything about tactics but i sure think your models are purdy...
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This message was edited 1 time. Last update was at 2012/02/06 08:57:00
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![[Post New]](/s/i/i.gif) 2012/02/06 09:43:14
Subject: Re:Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Pre-Flight Check)
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Mighty Gouge-Horn
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I'm with last soul here, tend to go slightly fuzzy when it comes to in depth rules talk, just here to marvel at the pic-ee-a-tures. And lol Jon, see if i cant force you out of lurker mode at some point...might ask you a direct question or something =p
..And only just realised you are the same mechanicum Jon whos ad mech i drooled over on here for ages! Link is now in my inspirational links part of my thread. At the risk of derailing, can we expect to see any more goodness for the Omnissiah in the future?
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![[Post New]](/s/i/i.gif) 2012/02/06 14:11:15
Subject: Re:Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Pre-Flight Check)
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Stalwart Tribune
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@CalasTyphon216: I'm well aware of the upgrade trap on the Dark Eldar flyers. That's why I don't plan on upgrading to the Splinter Cannon. With range 36" I only expect it to fire once per game. I'm not even sure I'll invest in a flickerfield. I probably will end up springing for it since the Jetfighter can't hide behind the flotilla like my Ravagers. Anyway I've found that the most effective way of finding out what works is to give it a go. This is coming from a frequent practitioner of theory-hammer and math-hammer.
@LostSoulCasey'sLaw: At first I thought about keeping the thread completely P&M focused but I recently decided to let more tactics creep in. The rationale being that what I build and paint is greatly affected by its tabletop performance. I am seldom motivated to paint models that I have not intention of using at least semi-regularly in game. The other reason is that people can ignore all the tactical techno-babble and enjoy the scenery.
@J-paint: I do intend to take some better photos of that army at some point and petition the Dakka gods to resurrect the thread. However, in all likelihood that's a long way off since I'm fully engaged in Dark Eldar right now. I have some Forgeworld Chaos Renegades lying neglected on my desk that I bought a few months ago with the intention of converting them into Skittari Storm Troopers.
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![[Post New]](/s/i/i.gif) 2012/02/06 14:17:31
Subject: Re:Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Pre-Flight Check)
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Mighty Gouge-Horn
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Ah never mind =] loving the DE eldar anyways, looking forwards to more XD
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![[Post New]](/s/i/i.gif) 2012/02/06 14:25:10
Subject: Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Pre-Flight Check)
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Ichor-Dripping Talos Monstrosity
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I see all these people talking about the low life-expectancy of their razorwings, but I've found that generally with its splinter cannon / flickerfield / night shield is reasonably survivable, tending to get 3-4 rounds of shooting and even surviving entire games.
Then again this may have something to do with folk being more concerned with the 2 Talos, 6-9 Grotesques and 20 wracks bearing down on them....
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![[Post New]](/s/i/i.gif) 2012/02/06 14:27:25
Subject: Re:Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Pre-Flight Check)
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Fixture of Dakka
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Mechanicum Jon wrote:@LostSoulCasey'sLaw: At first I thought about keeping the thread completely P&M focused but I recently decided to let more tactics creep in. The rationale being that what I build and paint is greatly affected by its tabletop performance. I am seldom motivated to paint models that I have not intention of using at least semi-regularly in game. The other reason is that people can ignore all the tactical techno-babble and enjoy the scenery. 
Understandable, it's just as easy to ignore all the tactics and look at the models. If i played Dark Eldar i'd no doubt be interested.
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![[Post New]](/s/i/i.gif) 2012/02/06 14:32:41
Subject: Re:Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Pre-Flight Check)
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Malicious Mutant Scum
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Ooh, looks neat
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![[Post New]](/s/i/i.gif) 2012/02/07 13:32:11
Subject: Re:Mechanicum Jon's Dark Eldar (Razorwing Jetfighter WIP Flying Base)
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Stalwart Tribune
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A quick tip for modelling success. Don't listen to the Legend of Zelda 25th Anniversary Music CD while trying to build anything. Not even anything as simple as gluing down slabs of putty to a flying base. Some of the medleys brought back such a rush of memories that I became completely over excited and unable to concentrate! Before I knew it I had glued several slabs down wrong and then broken them in half while trying to pry them up!  It would probably be quite comical for people to watch me try to build a Raider while listening to that. I probably contrive to break it in half and fling it out the window!
Still, I finally managed to sand and smooth everything out to salvage the base. The faux slate slabs on the base took as much Milliput as I usually use for a whole squad! Now the base just needs a few washes and some moss to complete it.
@Ovion: I'll try the Razorwing out in a game soon and report back on whether mine turns out to be a flying barrel of gunpowder like my other vehicles or more reliable like yours.
@Tobber1202: Thanks!
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![[Post New]](/s/i/i.gif) 2012/02/07 13:36:20
Subject: Mechanicum Jon's Dark Eldar (Razorwing Jetfighter WIP Flying Base)
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Screaming Shining Spear
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It's like those rocks are real.
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![[Post New]](/s/i/i.gif) 2012/02/07 13:38:19
Subject: Mechanicum Jon's Dark Eldar (Razorwing Jetfighter WIP Flying Base)
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Ichor-Dripping Talos Monstrosity
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When it has been shot, thanks to the flickers and not being open topped its been slightly more resilient than my raiders.
But the more I think on it, the more I feel people ignore it, prefering to put the heavy firepower into the pair of Talos striding towards them and my raiders / venoms.
Maybe it's just the local meta, but most people don't seem to think it's a threat, apart from one Tau fellow who hadn't really played since 3rd and said 'that's the biggest thing on your side of the field, it must be a threat, lets shoot everything at that'.
'course it meant his broadsides and hammerheads didn't down my transports, and I was able to get my Talos up into things, but hey
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![[Post New]](/s/i/i.gif) 2012/02/08 10:56:03
Subject: Mechanicum Jon's Dark Eldar (Razorwing Jetfighter WIP Flying Base)
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Alluring Mounted Daemonette
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Problem with the Razorwing, honestly, is due to the fact that the Ravager, regardless of weapon configuration, is much much more points-efficient than any other Heavy Support choice. Also, due to the reduced ability to spam dark lances, and an otherwise lack of long range anti tank, not to mention it's additional cost (half of another Ravager), the Razorwing suffers in comparison
That said, not being open topped does help, although in reality Av10 is piss-easy to kill no matter what
Also you can never get a cover save on it
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Glory to the Twelfth! Glory to Angron!
"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."
—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions |
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![[Post New]](/s/i/i.gif) 2012/02/08 12:38:26
Subject: Mechanicum Jon's Dark Eldar (Razorwing Jetfighter WIP Flying Base)
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Old Sourpuss
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CalasTyphon216 wrote:Problem with the Razorwing, honestly, is due to the fact that the Ravager, regardless of weapon configuration, is much much more points-efficient than any other Heavy Support choice. Also, due to the reduced ability to spam dark lances, and an otherwise lack of long range anti tank, not to mention it's additional cost (half of another Ravager), the Razorwing suffers in comparison
That said, not being open topped does help, although in reality Av10 is piss-easy to kill no matter what
Also you can never get a cover save on it
If he moves it fast enough he can get a cover save
But yeah, the razorwing is too tall... just like the vendettas/valks, and the stormchicken... Luckily, this razorwing is too pretty to be shot down
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2012/02/08 16:20:13
Subject: Mechanicum Jon's Dark Eldar (Razorwing Jetfighter WIP Flying Base)
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Combat Jumping Tiger Soldier
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If you have a lot of AT in your list the Razorwing is good for AH due to being able to swap out the D-lances for disintegrators for free and starting out with 4 str6 large blast templates.
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![[Post New]](/s/i/i.gif) 2012/02/09 10:30:39
Subject: Mechanicum Jon's Dark Eldar (Razorwing Jetfighter WIP Flying Base)
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Alluring Mounted Daemonette
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Alfndrate wrote:CalasTyphon216 wrote:Problem with the Razorwing, honestly, is due to the fact that the Ravager, regardless of weapon configuration, is much much more points-efficient than any other Heavy Support choice. Also, due to the reduced ability to spam dark lances, and an otherwise lack of long range anti tank, not to mention it's additional cost (half of another Ravager), the Razorwing suffers in comparison
That said, not being open topped does help, although in reality Av10 is piss-easy to kill no matter what
Also you can never get a cover save on it
If he moves it fast enough he can get a cover save
But yeah, the razorwing is too tall... just like the vendettas/valks, and the stormchicken... Luckily, this razorwing is too pretty to be shot down 
mate if he moves it fast enough to get a cover save he ain't gonna be able to shoot it, which sort of defeats the whole purpose of taking a Razorwing?
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Glory to the Twelfth! Glory to Angron!
"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."
—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions |
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![[Post New]](/s/i/i.gif) 2012/02/09 10:47:36
Subject: Re:Mechanicum Jon's Dark Eldar (Razorwing Jetfighter WIP Flying Base)
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Growlin' Guntrukk Driver with Killacannon
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Mechanicum Jon wrote:A quick tip for modelling success. Don't listen to the Legend of Zelda 25th Anniversary Music CD while trying to build anything. Not even anything as simple as gluing down slabs of putty to a flying base. Some of the medleys brought back such a rush of memories that I became completely over excited and unable to concentrate! Before I knew it I had glued several slabs down wrong and then broken them in half while trying to pry them up!  It would probably be quite comical for people to watch me try to build a Raider while listening to that. I probably contrive to break it in half and fling it out the window!
Haha, you and me both.
Anyway the base looks great, as do all your models. Could we get a full army shot that will look spectacular.
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![[Post New]](/s/i/i.gif) 2012/02/09 13:41:17
Subject: Re: Mechanicum Jon's Dark Eldar (A Necrotoxin Missile)
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Stalwart Tribune
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Ever since I saw pictures of the Necrotoxin Missile online I've wanted to paint one up as toxin-filled clear warhead. I considered painting the missile casing partially blue to match the rest of the army. But decided not to because it didn't seem like these one shot weapons would be kept around long enough to get beat up like the rest of my Kabal's wargear. Having it blue but not weathered would look like I had just forgotten to weather it.
In response to the Razorwing council of war that seems to have formed in this thread, I'd summarize that I see the Razorwing primarily as a anti-infantry model with bonus anti-tank. It is unique in the book in providing truly long range anti-infantry firepower in the form of large blasts which makes your opponent have to think about spreading out (leaving them more vulnerable to a refused flank). However, in almost all but the most specifically constructed lists I'd honestly rather have a Ravager and a Venom, which cost about the same as a Jetfighter with two special missiles and a field. That being said, the model is too cool not to use and while it's not among the "take as default option" options in the Codex, I am optimistic of having great fun with it.
@ceorron: "Master, I calculate a 90% probability that ceorron would be pleased to view an image showing the entirety of your collection. Analysis indicates that the camera item can be used to acquire such an image."  That being said, I didn't find Fi nearly as annoying as a lot of people seem to have. (For people who haven't played Skyward Sword, Fi is a companion notorious for constantly giving Captain Obvious hints during the game).
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![[Post New]](/s/i/i.gif) 2012/02/09 13:50:06
Subject: Mechanicum Jon's Dark Eldar (A Necrotoxin Missile)
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Screaming Shining Spear
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Purty venom.
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![[Post New]](/s/i/i.gif) 2012/02/09 21:01:33
Subject: Mechanicum Jon's Dark Eldar (A Necrotoxin Missile)
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Alluring Mounted Daemonette
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If you really want to play the Razorwing competitively, I advocate taking 2-3 of the pretty things. If only to screw with your opponent's fire discipline Automatically Appended Next Post: And because it looks really cool
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This message was edited 1 time. Last update was at 2012/02/09 21:01:49
Glory to the Twelfth! Glory to Angron!
"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."
—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions |
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![[Post New]](/s/i/i.gif) 2012/02/09 21:23:47
Subject: Mechanicum Jon's Dark Eldar (Razorwing Jetfighter WIP Flying Base)
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Old Sourpuss
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CalasTyphon216 wrote:Alfndrate wrote:CalasTyphon216 wrote:Problem with the Razorwing, honestly, is due to the fact that the Ravager, regardless of weapon configuration, is much much more points-efficient than any other Heavy Support choice. Also, due to the reduced ability to spam dark lances, and an otherwise lack of long range anti tank, not to mention it's additional cost (half of another Ravager), the Razorwing suffers in comparison
That said, not being open topped does help, although in reality Av10 is piss-easy to kill no matter what
Also you can never get a cover save on it
If he moves it fast enough he can get a cover save
But yeah, the razorwing is too tall... just like the vendettas/valks, and the stormchicken... Luckily, this razorwing is too pretty to be shot down 
mate if he moves it fast enough to get a cover save he ain't gonna be able to shoot it, which sort of defeats the whole purpose of taking a Razorwing? 
You never said it had to be able to fire
Anyways, Jon I love that missle it reminds me of the warheads from the recent G.I. Joe movie.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2012/02/09 21:50:27
Subject: Mechanicum Jon's Dark Eldar (A Necrotoxin Missile)
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Fixture of Dakka
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Long time, no speak, but Jon, this is still frickin' amazing.
Love the Wracks and I love the Razorwing model, your work on it, the base and cannot wait to see it finished.
Beautiful work as ever man.
Also, in-case you didn't know, this is the most exalted thread of all time...
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2012/02/09 23:54:01
Subject: Re:Mechanicum Jon's Dark Eldar (Necrotoxin Missile MKII: G.I. Joe Inspired)
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Stalwart Tribune
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I'm blaming Alfndrate for making me repaint my missile.  His reference to the G.I. Joe movie led me to look up the warheads on Google Images and I decided that I liked the all silver look better. It favorably reminds me of the Chemical Missile from the Command and Conquer series. It does however also make me feel old when I realize that I haven't played any of those games in almost a decade!
" MISSILE LAUNCH DETECTED". "Oh craaaaaaap!"
@Swordwind: While all of us are babbling away about reversing the phase of inverse tachyon beams and the like, you get straight to the point. This is after all a P&M blog!
@CalasTyphon216: My opponents tend to shoot at the prettiest things first. Which is why my Wracks generally survive entire games with no problem. If someone shoots at my Wracks first I'll know they have unusual tastes  !
@Just Dave: I had no idea!  While an internet forum may be a perfect example of a "the points don't matter" situation, it's still awesome and incredibly gratifying! It just surprises me since there are many, many other amazing threads that have been running for way longer. I must have just rolled a 6 for the Dakka algorithm!  As Kanye would say, "THE MOST EXALTED THREAD OF ALL TIME!"
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![[Post New]](/s/i/i.gif) 2012/02/10 00:00:56
Subject: Re:Mechanicum Jon's Dark Eldar (Necrotoxin Missile MKII: G.I. Joe Inspired)
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Mighty Gouge-Horn
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Preferring the all silver look, much cleaner looking, and just going to slide in a compliment about the awesome idea of the see through missile in both incarnations.
I'm afraid all this dark eldar talk is proving to be quite enticing
...twiddles thumbs.....
......
...........
and oh dear, I seem to have bought and assembled a unit of harlequins in the last 20 seconds, *feigns shocked/surprised face*
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![[Post New]](/s/i/i.gif) 2012/02/10 10:12:50
Subject: Mechanicum Jon's Dark Eldar (Necrotoxin Missile MKII: G.I. Joe Inspired)
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Alluring Mounted Daemonette
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Played a army with 3 razorwings today
He killed every single missile launcher in my army on turn 1
All 3 survived the game
He tabled my cheese Wolf list in like 3 turns
I hereby rescind every criticism I've made about Razorwings :p
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Glory to the Twelfth! Glory to Angron!
"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."
—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions |
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![[Post New]](/s/i/i.gif) 2012/02/10 15:10:16
Subject: Mechanicum Jon's Dark Eldar (Necrotoxin Missile MKII: G.I. Joe Inspired)
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Crafty Bray Shaman
NOVA
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Wow, that's amazing. When I first saw your missile, I was like "hey, that looks see-through". I wonder if I can re-exalt the thread...
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![[Post New]](/s/i/i.gif) 2012/02/11 14:19:17
Subject: Re:Mechanicum Jon's Dark Eldar (Razorwing Jetfighter Complete!)
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Stalwart Tribune
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The Razorwing takes flight! I took a whole bunch or pictures that I'm still sorting through, including some of the underside with the missile armament. I'll get those posted tomorrow. It feels great to have completed the model, but funnily enough the bits I'm happiest with are the Necrotoxin Missiles (which you can barely see from tabletop height)!
@J-Paint: Well, giving in to temptation like that is what led to the Great Fall of the Eldar, the birth of Slannesh and this blog. So it can't be all bad.
@CalasTyphon216: You just needed to get up close and smack those planes down with a Powerfist or the like! That's one of the top humorous mental images I have of a 40k situation. It's second only to imagining a Vindicator shooting down a Razorwing which has turbo-boosted.
@spyguyyoda: As I said, the missiles were my favorite bits. I'd like to go back and magnetize them someday just so I have an excuse to remove them once they're fired and show them off!
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