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![[Post New]](/s/i/i.gif) 2020/02/21 01:53:00
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Regular Dakkanaut
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When they are absolutely killing it theres very little incentive to innovate
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![[Post New]](/s/i/i.gif) 2020/02/21 02:10:46
Subject: Re:TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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My only problem with maelstrom is that gw hasn't released any cards for the legions tactical objectives from Faith and Fury. C'mon gw, get with the program.
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![[Post New]](/s/i/i.gif) 2020/02/21 02:51:31
Subject: Re:TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Hardened Veteran Guardsman
Illinois
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I’m in the middle of a 4 month long league that uses slightly modified maelstrom missions. There are about 20 of us and the general consensus is that most people are not fans of the cards at this point. Most of the specific army tactical objectives are pretty bad and then there’s this gem:
16 - Power of the Cabal
Score 1 VP (to a max of six VP) for every two psychic powers you have successfully manifested at the end of the turn.
I tabled my opponent but he was able to use this 3 times and beat me on points, which in our league was still close enough to be a tie at least.
I don’t necessarily hate the idea of maelstrom but I do think the cards and scoring needs to be looked at again.
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![[Post New]](/s/i/i.gif) 2020/02/21 03:17:52
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Look at ETC missions. The best way to play maelstrom.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2020/02/21 06:48:46
Subject: Re:TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Kommisar wrote:I’m in the middle of a 4 month long league that uses slightly modified maelstrom missions. There are about 20 of us and the general consensus is that most people are not fans of the cards at this point. Most of the specific army tactical objectives are pretty bad and then there’s this gem:
16 - Power of the Cabal
Score 1 VP (to a max of six VP) for every two psychic powers you have successfully manifested at the end of the turn.
I tabled my opponent but he was able to use this 3 times and beat me on points, which in our league was still close enough to be a tie at least.
I don’t necessarily hate the idea of maelstrom but I do think the cards and scoring needs to be looked at again.
How did he score the same card three times?
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/02/21 10:54:18
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Longtime Dakkanaut
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The issue of faction card imbalance is really easy.
"Only the main rulebook cards are used, faction specific objectives are not allowed".
Viola, problem solved.
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![[Post New]](/s/i/i.gif) 2020/02/21 11:30:23
Subject: Re:TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Fully-charged Electropriest
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“Do not ask me to approach the battle meekly, to creep through the shadows, or to quietly slip on my foes in the dark. I am Rogal Dorn, Imperial Fist, Space Marine, Emperor’s Champion. Let my enemies cower at my advance and tremble at the sight of me.”
-Rogal Dorn
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![[Post New]](/s/i/i.gif) 2020/02/21 11:33:18
Subject: Re:TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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The Dread Evil Lord Varlak
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Well played, indeed Like a fiddle.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2020/02/21 13:26:10
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Consigned to the Grim Darkness
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AnomanderRake wrote: Melissia wrote:...But if you want to compare 40k to a game at all, I 'd compare it to the Wargame/Steel Division series, by Eugen...
...I wonder how hard it would be to build a Warhammer total conversion mod for Wargame?
I mean, probably not TERRIBLY hard all things considered-- Wargame and Steel Division are relatively easy to mod. The graphics changes would be the hardest part, as is usually the case.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2020/02/21 17:51:49
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Journeyman Inquisitor with Visions of the Warp
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Ishagu wrote:This is a tabletop wargame, not an RTS video game.
Starcraft has far less units and only 3 factions so there's only so much comparison you can make. Also, in 40k you don't build up the armies during the game so the system of competition is fundamentally different.
Point taken. What I wanted to illustrate is that if a player just hates Lockdown, they can thumbs-down that mission and there's still 5/6 missions from CA19 that can be played. So it's a bit of player agency in terms of mission selection, which would help those factions that lack certain options in list building, or to not give a skew list a favorable matchup.
So despite the RTS analogy, I'm thinking specifically of applications in 40k.
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![[Post New]](/s/i/i.gif) 2020/02/21 18:43:45
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Enigmatic Chaos Sorcerer
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I would honestly say dropping the points would go a long way to help. But people like their 2k points and being able to mostly have their cake and eat it too. 1750 or even 1500 would IMHO be much better, especially if they would (not that they would) add a Superheavy 25% limit or something like that to help curb the really outlying stuff that otherwise might dominate too much at 1500.
Alas, that ship sailed. I'd bet we would more likely see points go up to 2500 or beyond than go down to 1500.
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- Wayne
Formerly WayneTheGame |
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![[Post New]](/s/i/i.gif) 2020/02/21 20:13:49
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Regular Dakkanaut
Cymru
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Slipspace wrote:
So this player was outsmarted in placing the objectives and utterly lacked any board control or ability to take back board control once it was lost? Seems like they were outplayed or their army had deficiencies to me and if that's the reason they lost then things are working as they should. I've played Lockdown a few times now and I think it's a very dynamic mission that pushes players to change their plans on the fly and often requires a lot more thought during deployment than the other missions. I agree it can have problems with a runaway leader as the points available decrease over time but that's part of the challenge for each player, IMO.
I find Lockdown very dynamic and also very punishing of bad deployment. If you deploy badly and do not correct on your first turn the game can very much get away from you.
I think that is very much by design and has its place within a mission pack. I would not want to play that same mission all weekend as that would rather specialise the skill-set needed but it does have a place in a balanced mission set.
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![[Post New]](/s/i/i.gif) 2020/02/21 20:29:30
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Locked in the Tower of Amareo
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On paper BA would be good at lockdown. But both times I played it I just got shredded.
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![[Post New]](/s/i/i.gif) 2020/02/21 20:33:09
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Longtime Dakkanaut
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Martel732 wrote:On paper BA would be good at lockdown. But both times I played it I just got shredded.
Y'know, there's a common denominator in all of your tales of woe about using BA and I don't think the problem lies with the army.
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![[Post New]](/s/i/i.gif) 2020/02/21 20:37:07
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Locked in the Tower of Amareo
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I mean it was shredded by vanilla marines. Maybe I could have won vs Xenos. But yeah, fast units would seem good for lock down, but as I've said, killing always works. It's really easy for gunlines when they know where you have to go, too.
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This message was edited 2 times. Last update was at 2020/02/21 20:41:23
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![[Post New]](/s/i/i.gif) 2020/02/21 22:25:11
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Journeyman Inquisitor with Visions of the Warp
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There was a discussion earlier in this thread about losing games despite tabling opponents. So it doesn't always work.
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![[Post New]](/s/i/i.gif) 2020/02/22 00:25:12
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Locked in the Tower of Amareo
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I"m not talking tabling. I"m talking about killing everything within 24" of the lockdown objectives. Having crap hiding in the back doesn't help at all because there is no engineer secondary in lockdown. So yes, killing the PROPER UNITS always works. Dead units can't score.
And in lockdown in particular, its easy for gunlines to target the proper units.
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This message was edited 2 times. Last update was at 2020/02/22 00:26:08
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![[Post New]](/s/i/i.gif) 2020/02/22 11:56:47
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Your problem there was vanilla marines, not the mission.
Playing my tau or custodes agaisnt a competitive vanilla marine list with a good player on it has easely become a futility.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2020/02/22 12:22:13
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Martel732 wrote:I"m not talking tabling. I"m talking about killing everything within 24" of the lockdown objectives. Having crap hiding in the back doesn't help at all because there is no engineer secondary in lockdown. So yes, killing the PROPER UNITS always works. Dead units can't score.
And in lockdown in particular, its easy for gunlines to target the proper units.
You put down half of those objective, why aren't they where you are hiding your units in the back?
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/02/22 14:36:28
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Locked in the Tower of Amareo
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I did with two, but they got TFCed and we were using GW terrain. They were getting shot through windows and such. I put one where I wanted to assault under the delusion I'd have assault elements that lived. Devil is always in the details I suppose, ITC terrain vs GW terrain.
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This message was edited 1 time. Last update was at 2020/02/22 14:42:55
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![[Post New]](/s/i/i.gif) 2020/02/22 17:21:47
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Monster-Slaying Daemonhunter
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Jidmah wrote:Martel732 wrote:I"m not talking tabling. I"m talking about killing everything within 24" of the lockdown objectives. Having crap hiding in the back doesn't help at all because there is no engineer secondary in lockdown. So yes, killing the PROPER UNITS always works. Dead units can't score.
And in lockdown in particular, its easy for gunlines to target the proper units.
You put down half of those objective, why aren't they where you are hiding your units in the back?
Because with smart objective placement, only one of those objectives is where you want it.
First off, objectives are placed before deployment zones are selected, so they're going to be pretty balanced between players.
Second, I usually make my second placement near my opponent but in a location that's hard or inconvenient to capture and hold, such that more than 6" in and 12" from another objective denies them the ability to place their second and/or third objectives in places where they would like to have an objective. My opponents almost always approach the matter in the exact same way, placing objectives so that of the three you end up with at the end, one is good for you, one sucks for you, and one really could be better but could be a lot worse. Sometimes I make my first placement aggressive [especially if I'm placing first], if there's a commanding building or strong position and I want to make sure an objective can't be placed there and it's closest objective is like in the middle of a square with firing lines into it from all directions or something.
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This message was edited 1 time. Last update was at 2020/02/22 17:24:40
Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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![[Post New]](/s/i/i.gif) 2020/02/22 18:46:27
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Ultramarine Land Raider Pilot on Cruise Control
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Martel732 wrote:I did with two, but they got TFCed and we were using GW terrain. They were getting shot through windows and such. I put one where I wanted to assault under the delusion I'd have assault elements that lived. Devil is always in the details I suppose, ITC terrain vs GW terrain.
Thunder Fire cannons don't kill that many Marines. Sounds like you're making excuses to me lol
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This message was edited 1 time. Last update was at 2020/02/22 18:47:48
-~Ishagu~- |
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![[Post New]](/s/i/i.gif) 2020/02/22 19:15:22
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Locked in the Tower of Amareo
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Of course it sounds like that to you. Fortunately, that doesn't matter. I don't see you trotting out BA and winning with them vs vanilla.
TFCs kill plenty of marines as well. Especially when you can't afford to leave many behind because you have to send 1200 pts to get 500 pts into CC.
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This message was edited 2 times. Last update was at 2020/02/22 19:43:36
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![[Post New]](/s/i/i.gif) 2020/02/22 20:05:15
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Ultramarine Land Raider Pilot on Cruise Control
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They're worse than some Chapters end better than others. Now move on.
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-~Ishagu~- |
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![[Post New]](/s/i/i.gif) 2020/02/23 04:00:28
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Gore-Soaked Lunatic Witchhunter
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Ishagu wrote:They're worse than some Chapters end better than others. Now move on.
You're new here, aren't you?
(We've been trying to get Martel to move on from grumbling about how bad the Blood Angels are, independent of how bad they actually are, for a very long time.)
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![[Post New]](/s/i/i.gif) 2020/02/23 05:59:22
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Locked in the Tower of Amareo
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I was just very hopeful they'd get us back to at least 5th ed levels. No such luck. Despite a truckload of rules.
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![[Post New]](/s/i/i.gif) 2020/02/23 10:34:33
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Longtime Dakkanaut
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Martel732 wrote:I was just very hopeful they'd get us back to at least 5th ed levels. No such luck. Despite a truckload of rules.
And just like in other threads where you bring this up you still haven't told us what your list is. Blood Angels have shown themselves to be good enough to get near the top tables at some fairly big GTs recently so the army obviously has some power to it. It's not on the level of most of the Codex Space Marines chapters but they're not a bad army at all.
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![[Post New]](/s/i/i.gif) 2020/02/23 11:20:47
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I've been seeing a bit of the Prague Open this across this weekend. It's just depressing to see such great looking terrain sectioned off into dull repetitive ICT layouts.
The whole thing seems counter-intuitive. It's not 40K. It's some weird hybrid that seeks to suck the fun out of it.
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![[Post New]](/s/i/i.gif) 2020/02/23 13:19:00
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Deathwing Terminator with Assault Cannon
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Slipspace wrote:Martel732 wrote:I was just very hopeful they'd get us back to at least 5th ed levels. No such luck. Despite a truckload of rules. And just like in other threads where you bring this up you still haven't told us what your list is. Blood Angels have shown themselves to be good enough to get near the top tables at some fairly big GTs recently so the army obviously has some power to it. It's not on the level of most of the Codex Space Marines chapters but they're not a bad army at all. They're doing better than Salamanders and Ultramarines. Trouble with the IH-dominated meta though - there's one huge outlier, so everyone compares themselves to the outlier and thinks their army sucks. If you remove BA's 80% loss rate to IH from their stats, they go to an exact 50/50 win-rate, which sounds about where things should be.
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This message was edited 2 times. Last update was at 2020/02/23 13:19:23
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![[Post New]](/s/i/i.gif) 2020/02/23 13:28:45
Subject: TIme to drop the ITC mission pack. Chapter Approved deserves attention.
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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Asmodai wrote:Slipspace wrote:Martel732 wrote:I was just very hopeful they'd get us back to at least 5th ed levels. No such luck. Despite a truckload of rules.
And just like in other threads where you bring this up you still haven't told us what your list is. Blood Angels have shown themselves to be good enough to get near the top tables at some fairly big GTs recently so the army obviously has some power to it. It's not on the level of most of the Codex Space Marines chapters but they're not a bad army at all.
They're doing better than Salamanders and Ultramarines.
Trouble with the IH-dominated meta though - there's one huge outlier, so everyone compares themselves to the outlier and thinks their army sucks.
If you remove BA's 80% loss rate to IH from their stats, they go to an exact 50/50 win-rate, which sounds about where things should be.
Ih are warping all kinds of things in the meta. See: people calling for a ban on fw.
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