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Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

Is anyone looking forward to the new bioship? I'm curious about it for sure.

22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
Made in us
Painting Within the Lines






Tease, I thought there was a preview

Yes, I am interested. I own two of the Alphas for some reason... oh yeah, they are cool looking. Hopefully the Beta is cheaper pointswise so faction pure is an option.


 
   
Made in us
Abel





Washington State

 crazyK wrote:
Tease, I thought there was a preview

Yes, I am interested. I own two of the Alphas for some reason... oh yeah, they are cool looking. Hopefully the Beta is cheaper pointswise so faction pure is an option.


It's not. In the spoiled images online, it has the same stats as the Alpha, so the chance of using the big, mega attack with a bunch of smaller ships isn't going to happen.

The difference in the ships will have to come from the cards. I'm hoping for a strong captain with a skill of 7+, and something that can mess with crew on other ships (besides the bio attack card in the Alpha). Some new tech upgrades would be awesome as well.

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

I have one Alpha, so there went the idea of 2 beta Bioships.

22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
Made in us
Stubborn Prosecutor





USA

Tease

Yeah I am looking forward to it. I am interested to see what WK gives them. I have one Bioship , I'll get the Beta and then decide which one to get for a 3rd.

It's time to go full Skeletor  
   
Made in us
Dakka Veteran




California

I bought three Alphas to use as borg hunters, but the local meta made that build pointless... So I am very excited to see what new stuf comes with Beta.

"I aim to misbehave"
"I find your lack of faith, disturbing."
"There's too many of them..." *static*

Star Trek Attack Wing, Star Wars X-Wing, Star Wars Armada, Imperial Assault 
   
Made in us
Regular Dakkanaut





http://www.startrek.com/article/first-look-bioship-beta-for-attack-wing-wave-18


Doesn't look to bad but does not fix the high cost of each ship and upgrade problem.

This message was edited 1 time. Last update was at 2015/08/25 20:13:37


 
   
Made in us
Painting Within the Lines






Disappointing actually. I was hoping for some cheaper upgrade options for sure. No good way to run three Bio ships at 120 points.


 
   
Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

Nope with the 3 ship minimum, these guys are going to get smashed in a 100% by the book OP event. The upgrades here are clearly for dreadnoughts

22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
Made in us
Stubborn Prosecutor





USA

Well with blinds boosters coming back for Temporal Cold War you will had 90 points to put into 2 bio ships and a 30pt blind. Two 45 point Bio Ships isn't terrible.


Automatically Appended Next Post:
I would have liked to see all of their upgrades at least 1 point less, but they are still playable. The only thing that sticks me is that both of their captains are over priced. 6 points for the Alpha at skill 7 is a bit much.

This message was edited 1 time. Last update was at 2015/08/26 14:02:34


It's time to go full Skeletor  
   
Made in us
Abel





Washington State

 Mr. S Baldrick wrote:
Well with blinds boosters coming back for Temporal Cold War you will had 90 points to put into 2 bio ships and a 30pt blind. Two 45 point Bio Ships isn't terrible.


Automatically Appended Next Post:
I would have liked to see all of their upgrades at least 1 point less, but they are still playable. The only thing that sticks me is that both of their captains are over priced. 6 points for the Alpha at skill 7 is a bit much.


There is a lot of power in two Bioships. Think two Reman Warbirds, or two Tactical Cubes, or any other big ships. Is it efficient? Well, there is something to be said about a ship that has 6 attack dice, 2-3 evade dice, and so many shields/hull. With little/no upgrades, you are not dependent on them like some builds, and are thus immune to those builds that screw with your fleet.

If the Bioship Beta had come out, oh, say 6-8 months ago during the height of the Borg rise to power, then it would have received a much better, warmer welcome. Now, it seems like it's just another over priced, fringe ship. Makes me really sad. I love Species 8472! They were like one of the few truly alien species in the Star Trek universe.

Side note: Gene Rodenberry used a lot of racial sterotypes from human history and simply projected them onto the races of Star Trek. Indeed, even in TnG/DS9/Voyager/Enterprise, the races seemed very, very one dimensional, and reflected one trait above all else. Eh, that's a pretty broad brush I realize, but Species 8472 was pretty much "we don't care" until the Borg tried to assimilate them. After species 8472 successfully defended themselves, they decided "Ya know what, let's destroy all sentient life in that other Space lest they try to destroy us". Sound familiar? LOL

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in us
Stubborn Prosecutor





USA

I'm just going to throw this out there.

36 Bio Ship
07 Picard
05 Biological Technology

36 Bioship
06 Dukat
05 Biological Technology

12 Science Vessel
04 Donatra
05 Varel


116, leaving 4 points for some other stuff on Donatra


You almost never have combat turn 1 and most of the time not or turn 2. So on turn 3 each Bioship can throw 9 dice with TL & BS, then do it again turn 4. Not much will stand up to 36 quality dice.

It's time to go full Skeletor  
   
Made in us
Dakka Veteran




California

Baldrick, its a great build. But Faction pure, a borderline must IMO, unfortunately has been very detrimental to these guys. I love Species 8472. they are a great race. But faction pure play renders them hacked at the knees.

With the return to the 9 point builds, that should fix the problem for a while, but still...


Automatically Appended Next Post:
Also, I have decided I need two of these just for the upgrades.

This message was edited 1 time. Last update was at 2015/08/26 15:39:22


"I aim to misbehave"
"I find your lack of faith, disturbing."
"There's too many of them..." *static*

Star Trek Attack Wing, Star Wars X-Wing, Star Wars Armada, Imperial Assault 
   
Made in us
Regular Dakkanaut





Can you use biological technology in the same turn? I am assuming if you had say 3 mission tokens on it that you can roll two attack dice to fire and one defense dice to defend in the same phase or one attack dice and two defense in the same turn ? AM I wrong about this? I think this is the best card in the pack because it lets you augment both defense and offense and its actually well costed for what is does IMO

This message was edited 1 time. Last update was at 2015/08/26 18:50:22


 
   
Made in us
Dakka Veteran




California

The way the car reads yeah, as long as it has tokens you can do what ever.

"I aim to misbehave"
"I find your lack of faith, disturbing."
"There's too many of them..." *static*

Star Trek Attack Wing, Star Wars X-Wing, Star Wars Armada, Imperial Assault 
   
Made in us
Stubborn Prosecutor





USA

 Corpsman913 wrote:
Baldrick, its a great build. But Faction pure, a borderline must IMO, unfortunately has been very detrimental to these guys. I love Species 8472. they are a great race. But faction pure play renders them hacked at the knees.

With the return to the 9 point builds, that should fix the problem for a while, but still...


Automatically Appended Next Post:
Also, I have decided I need two of these just for the upgrades.


I prefer faction pure, but I play a few placed that mix things up so I have to keep these vicious things in mind. You don't want to be stuck bringing the knife to a gun fight

It's time to go full Skeletor  
   
Made in us
Dakka Veteran




California

Very true. I got blind sided by a fleet during Q2 be a Borg K'tinga Swarm... it was a nasty build, but fin to fight. I won, but he hurt me a lot.

"I aim to misbehave"
"I find your lack of faith, disturbing."
"There's too many of them..." *static*

Star Trek Attack Wing, Star Wars X-Wing, Star Wars Armada, Imperial Assault 
   
Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

 Mr. S Baldrick wrote:
Well with blinds boosters coming back for Temporal Cold War you will had 90 points to put into 2 bio ships and a 30pt blind. Two 45 point Bio Ships isn't terrible.


Automatically Appended Next Post:
I would have liked to see all of their upgrades at least 1 point less, but they are still playable. The only thing that sticks me is that both of their captains are over priced. 6 points for the Alpha at skill 7 is a bit much.


Maybe I should have stated fleet pure! IMHO in a fleet pure environment the are useless.

22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
Made in us
Dakka Veteran




California

For home games they aren't bad. not great, but not bad.

My biggest issue is that the Reman Warbird can cloak, and these guys get very little in the way of defensive capabilities. this Beta ship should help, but who knows if it will be enough yet.

"I aim to misbehave"
"I find your lack of faith, disturbing."
"There's too many of them..." *static*

Star Trek Attack Wing, Star Wars X-Wing, Star Wars Armada, Imperial Assault 
   
Made in us
Abel





Washington State

Wave 18 finally arrived at my LGS and I picked up one of each ship (my LGS has a deal- buy two of the Wave ships, get the third one free).

Forgot about Biological Technology. Gonna have to go back and buy another one now. LOL

Really, I can see some pretty good shenanigans with Biological Technology and Quantum Singularity. Yeah, it's 12 points (ouch!), but Bio Tech gives you some extra attack or defense dice, and when things are getting ugly... Quantum to the far side of the board and spend 2-3 turns powering up Bio Tech and using your action to Regenerate. It'll typically take an opponent 2-3 rounds to come about and hunt you down again, but careful placement and maneuvers should maximize your Bio Tech and repair some Hull too. By the time you get back into the action, you should have an advantage.

I can't wait for Bioship Omega! I'm gonna have to do some heavy horse trading or eBay'ing to get at least two of those for the upgrades alone. Really, I could probably get by with just one- all I really want is the ship itself, Bioship Omega Pilot, and Organic Conduits. Notice how Organic Conduits is NOT a unique card and has no limitation on how many you can have on a ship? Yeah, it's Species 8472 only, but that's OK. At 1 pt, why not have 2-3 of these on a ship?

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in us
Stubborn Prosecutor





USA

Yeah Biological Technology is pretty awesome. I need to pick up a 2nd Bioship Beta for that. Last weekend I had someone use it that Energy Blast with Bio Tech for for a 10 die attack, I was just lucky he rolled bad. I haven't seen that many dice in one attack since the introduction of the 3 ship limit.

It's time to go full Skeletor  
   
Made in us
Dakka Veteran




California

I am waiting... Unfortunately my group is switching into X-wing mode for a few weeks. Admittedly, it's my own fault. I drafted up rules for a story mode with X-wing, and they want to play it...

But I am VERY excited about the new ships... the Pheonix looks amazing. I think Wizkids noticed how big a complaint the quality of minis was/is.

"I aim to misbehave"
"I find your lack of faith, disturbing."
"There's too many of them..." *static*

Star Trek Attack Wing, Star Wars X-Wing, Star Wars Armada, Imperial Assault 
   
Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

Since space Dock added bioship Omega to its list I've been playing around with them

Other than 8472 being beat sticks with attack power 6 and 10 hits to kill, there is not much that can be done with them at OP events.

Best I could figure out if you had one of each:

Bio-ship
Beta Pilot
Biological Technology or (The Weak Shall Parish)
Organic Conduits

Bio Ship

Bio-ship

if I give beta Pilot the Talent, in therory if he is destroied him and talent will come back on a new ship.

22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
Made in us
Dakka Veteran




California

Kinda sad thatthey have all these really cool upgrades and standard OP play never allows for them...

This is why pick up games are 100x better.

"I aim to misbehave"
"I find your lack of faith, disturbing."
"There's too many of them..." *static*

Star Trek Attack Wing, Star Wars X-Wing, Star Wars Armada, Imperial Assault 
   
Made in us
Stubborn Prosecutor





USA

I think as the Omega upgrades start hitting the market we will begin to see 8472 fleets showing up to OPs. If someone shows up with two loaded bioships and then draws a bioship that could be a nasty fleet. On the other hand if they draw the Bajoran, that could be funny

It's time to go full Skeletor  
   
Made in us
Abel





Washington State

The Bioships are still expensive at 36+ points each. You'll quickly run into a situation where you have these awesome ships, but no upgrades (that's why the Omega is SUCH a great pull- 1-2 point upgrades. And they are GOOD upgrades). I was hoping for a smaller ship in the low 20's that have a lot of good mid (3-5) upgrades that's more of a fleet support ship then a battleship.

Right now, it seems like the best Species builds are the ships themselves loaded up with out of faction upgrades. If you are playing in ship pure or faction pure... it's difficult to make a good fleet. You'll never get the shenanigans you can with cross faction stuff, but you won't get to use the fleet tricks each faction is able to employ. As I have noted before though, a ship that can throw 6+ attack dice, has a couple evade, and takes a lot to destroy is a formidable "sledgehammer". Use all the tricks you want- unless the Bioship can't attack, it's a threat that will just bulldoze through your fleet.

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in us
Stubborn Prosecutor





USA

I don't know, I think it's possible in faction pure. If you are someone who is into 8472 you will probably be going to ebay to get your hands on a Bioship Omega before hand. So for 90 points you could fly


36 Bioship
00 Generic Captain
05 Biological Tech
01 Organic Conduits

36 Bioship
06 Beta Pilot
05 Biological Tech
01 Organic Conduits


With 10 hit points 2 evades and very easily throwing 8 attacks the first engagement I think they can stand up in faction pure. If you draw the Omega as your blind then you have three of these tanks floating out there. If you draw the Bajoran then you have two big boys to protect it.

It's time to go full Skeletor  
   
Made in us
Dakka Veteran




California

I agree, a nice support ship would be great.

The issue I have with the Bioship is that while it has a nice dial, it has better hit points, it is a very expensive ship to field with very little dodgy-ness. I tend to prefer reman's over bioships, even when hunting borg.

That said, the Species 8472 is a great faction on their own, just expensive.

"I aim to misbehave"
"I find your lack of faith, disturbing."
"There's too many of them..." *static*

Star Trek Attack Wing, Star Wars X-Wing, Star Wars Armada, Imperial Assault 
   
Made in us
Stubborn Prosecutor





USA

 Corpsman913 wrote:
I agree, a nice support ship would be great.

The issue I have with the Bioship is that while it has a nice dial, it has better hit points, it is a very expensive ship to field with very little dodgy-ness. I tend to prefer reman's over bioships, even when hunting borg.

That said, the Species 8472 is a great faction on their own, just expensive.


Even if someone didn't want to hunt down a few Omegas on ebay, you could drop the conduits in the above list and run one of the named bioships and I still think it would do alright in faction pure.


Like Corpsman said they are good on their own and as more Omegas get in people's hands the more GOOD cheap upgrades they will have. Be skeptical of anyone wanting to trade for your bioship

It's time to go full Skeletor  
   
Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

 Mr. S Baldrick wrote:
 Corpsman913 wrote:
I agree, a nice support ship would be great.

The issue I have with the Bioship is that while it has a nice dial, it has better hit points, it is a very expensive ship to field with very little dodgy-ness. I tend to prefer reman's over bioships, even when hunting borg.

That said, the Species 8472 is a great faction on their own, just expensive.


Even if someone didn't want to hunt down a few Omegas on ebay, you could drop the conduits in the above list and run one of the named bioships and I still think it would do alright in faction pure.


Like Corpsman said they are good on their own and as more Omegas get in people's hands the more GOOD cheap upgrades they will have. Be skeptical of anyone wanting to trade for your bioship


Been trying lately, and really all they really got going on for them is that they are beat sticks. Outside OP events if your opponent still wants to do 120 sp 3 ship 50 point max, you have only 12 points left after 3 base ships. They do really well but they are a bit boring, they are.... beat sticks, no other way to say it.

22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
 
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