| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/08/24 10:59:20
Subject: Can tyranids reanimate the dead
|
 |
Crazed Spirit of the Defiler
Eye of Terror
|
During battle is it possible for the tyranids to reanimate the enemies dead warriors through biological means? cause I play with a tyranid guy a lot and will be good to have a few converted troops to fight along side the hive minds as mindless zombies
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/08/24 11:18:37
Subject: Can tyranids reanimate the dead
|
 |
Kelne
|
Tyranids tend to harvest the bodies of the dead (of both sides) and ,once digested, use them to make some more "proper" tyranids
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/08/24 11:30:29
Subject: Can tyranids reanimate the dead
|
 |
Storm Trooper with Maglight
|
Why not imagining tyranid spores/fungus/parasites able to splint into human brains and turn victims into living zombies dedicated to the Hive Mind? When all resistance is crushed on the invaded planet, they could be directed to Hive fleet assimilation pits and dissolved like regular tyranids.
I think you could have nice conversion potential, especially if you take inspiration in the Last of Us zombies or other popular culture sources.
|
|
This message was edited 4 times. Last update was at 2015/08/24 11:32:26
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/08/24 13:06:27
Subject: Re:Can tyranids reanimate the dead
|
 |
Regular Dakkanaut
|
If you want to go for zombies, then functionally, what difference are they from Genestealer cultists on the board? Their army already has a more flavourful way of achieving enemy troops fighting as allies in my opinion. They do have a method of zombifying enemies in the modern sense (infection, not reanimation) as Cotrex Leeches attack and take over living hosts, but I don't think their victims gain any greater resillience.
Tervigons use a psychic power called Catalyst, which gives Tyranids unnatural vitality and the ability to ignore all but crippling or fatal wounds. They also use a power called Dominion, which brings lesser Tyranids under its direct control.
You could create a unique/prototype Tervigon in the same vein as Old One Eye or Death Leaper that can extend this power to non-Tyranids. To keep it flavourful though, you'd probably need rules that freed the enemy troops, or had them die, once the Tervigon was killed. You could balance this by allowing the Tervigon to dominate additional enemy troops in battle via a willpower check.
I don't think traditional zombies are the way forward with Tyranids though. Unless you're resorting to magic, they don't make any sense, as they'd be laughably weak, which is why the only traditional zombies in 40k are owned by Nurgle. As the Tyranids are all about evolution and efficiency, why would they reanimate corpses that had no battlefield effectiveness? There's a reason why modern Zombies that use the biological excuse describe their Zombies as technically still alive in some fashion.
While the Tyranids do use psychic powers (magic under a different name) they're more to do with dominating the wills of others than subverting the laws of physics.
|
|
This message was edited 1 time. Last update was at 2015/08/24 13:12:34
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/08/24 15:03:47
Subject: Can tyranids reanimate the dead
|
 |
Fresh-Faced New User
|
Back before the Cruddace OOE could come back to life in a manner similar to necrons.
|
|
This message was edited 1 time. Last update was at 2015/08/24 15:04:23
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/08/24 16:19:46
Subject: Can tyranids reanimate the dead
|
 |
Gore-Soaked Lunatic Witchhunter
Seattle
|
Dead things = food to the Tyranids. Living things, too. The Living Dead would just be food that tickles going down.
|
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/08/24 20:17:35
Subject: Can tyranids reanimate the dead
|
 |
Towering Hierophant Bio-Titan
Mexico
|
Psienesis wrote:Dead things = food to the Tyranids. Living things, too. The Living Dead would just be food that tickles going down.
In the end everything melts with enough molecular acid.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/08/25 03:08:42
Subject: Re:Can tyranids reanimate the dead
|
 |
Drooling Labmat
Seattle, WA
|
The tyranids are masters of innovation and probably represent the most progressive species in the canon, unless you argue for the tau, who i think are technologically surpassed by the tyranids. The tyranids could just invent an entirely new branch of organism with a unique morphology and the capacity to infiltrate and reanimate a corpse, possibly even using existing organic material to produce a slightly tougher organism through conversion of skin to "skin looking chitinous substance" which sounds like a fun modeling challenge.
Based on the existence of evolving splinter fleets i would probably play test reanimated soldiers of other races in games to try to hash out house rules, but i would probably have some reservations about special abilities like fleet of foot crossing over.
Mostly my cooperation would be based on the desire to see tyranorks, and other great tyranid crossovers...
Definitely an interesting idea.
|
|
|
 |
 |
|
|