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Made in gb
Fresh-Faced New User



Exeter

A list I am looking to run soon in a semi-competitive friendly league, populated by Tyranids, Blood Angels, and occasionally Chaos.

Tau CAD

HQ:
Commander R'alai - 190

Troops:
Fire Warriors x6 - 54
Fire Warriors x6 - 54

Elites:
Riptide w/ ion accelerator, SMS, early warning override, feel no pain - 225

XV8 Crisis Suit x1 w/ fusion blaster - 37

Heavy Support:
Broadside Team x2 w/ HYMP, SMS, early warning override and 3x missile drones - 176

Sky Ray w/ disruption pods and SMS - 130

Hammerhead w/ Longstrike, railgun with submunitions, SMS - 175

CSM Allied Detachment:

HQ:
Daemon Prince w/ wings, power armour, black mace, nurgle alignment - 265

Troops:
Plague Marines x5 w/ 2x plasma gun, plasma pistol and melta bombs on the champion, in a Rhino - 205

Fast Attack:
Warp Talons x6 - 214

Heavy:
Maulerfiend w/ magma cutters - 125

Chaos charge forward into CC to stem the tide of units approaching the Tau gunline, giving the gunline fewer targets and the ease of killing whatever I don't decide to tie up (and hopefully kill) in CC. I want to change the magma cutters on the Maulerfiend for lasher tendrils but have yet to find where I will cut 10 points for them. Plague Marines hop out of the Rhino near an objective and rapid fire plasma into whatever is sitting there.

I think the amount of markerlights is fine for the Tau. R'alai provides two BS5 markerlights from his drones at whatever I choose to shoot at with him, which can then be used by, say, the Riptide. Sky Ray markerlights for itself for my anti-air, the Hammerhead is BS5 becasue of Longstrike, and the Broadsides are twin-linked.
   
Made in gb
Regular Dakkanaut





warlord577 wrote:
A list I am looking to run soon in a semi-competitive friendly league, populated by Tyranids, Blood Angels, and occasionally Chaos.

Tau CAD

HQ:
Commander R'alai - 190

Troops:
Fire Warriors x6 - 54
Fire Warriors x6 - 54

Elites:
Riptide w/ ion accelerator, SMS, early warning override, feel no pain - 225

XV8 Crisis Suit x1 w/ fusion blaster - 37

Heavy Support:
Broadside Team x2 w/ HYMP, SMS, early warning override and 3x missile drones - 176

Sky Ray w/ disruption pods and SMS - 130

Hammerhead w/ Longstrike, railgun with submunitions, SMS - 175

CSM Allied Detachment:

HQ:
Daemon Prince w/ wings, power armour, black mace, nurgle alignment - 265

Troops:
Plague Marines x5 w/ 2x plasma gun, plasma pistol and melta bombs on the champion, in a Rhino - 205

Fast Attack:
Warp Talons x6 - 214

Heavy:
Maulerfiend w/ magma cutters - 125

Chaos charge forward into CC to stem the tide of units approaching the Tau gunline, giving the gunline fewer targets and the ease of killing whatever I don't decide to tie up (and hopefully kill) in CC. I want to change the magma cutters on the Maulerfiend for lasher tendrils but have yet to find where I will cut 10 points for them. Plague Marines hop out of the Rhino near an objective and rapid fire plasma into whatever is sitting there.

I think the amount of markerlights is fine for the Tau. R'alai provides two BS5 markerlights from his drones at whatever I choose to shoot at with him, which can then be used by, say, the Riptide. Sky Ray markerlights for itself for my anti-air, the Hammerhead is BS5 becasue of Longstrike, and the Broadsides are twin-linked.


Still not scared x


Automatically Appended Next Post:
whirlwindstruggle wrote:
warlord577 wrote:
A list I am looking to run soon in a semi-competitive friendly league, populated by Tyranids, Blood Angels, and occasionally Chaos.

Tau CAD

HQ:
Commander R'alai - 190

Troops:
Fire Warriors x6 - 54
Fire Warriors x6 - 54

Elites:
Riptide w/ ion accelerator, SMS, early warning override, feel no pain - 225

XV8 Crisis Suit x1 w/ fusion blaster - 37

Heavy Support:
Broadside Team x2 w/ HYMP, SMS, early warning override and 3x missile drones - 176

Sky Ray w/ disruption pods and SMS - 130

Hammerhead w/ Longstrike, railgun with submunitions, SMS - 175

CSM Allied Detachment:

HQ:
Daemon Prince w/ wings, power armour, black mace, nurgle alignment - 265

Troops:
Plague Marines x5 w/ 2x plasma gun, plasma pistol and melta bombs on the champion, in a Rhino - 205

Fast Attack:
Warp Talons x6 - 214

Heavy:
Maulerfiend w/ magma cutters - 125

Chaos charge forward into CC to stem the tide of units approaching the Tau gunline, giving the gunline fewer targets and the ease of killing whatever I don't decide to tie up (and hopefully kill) in CC. I want to change the magma cutters on the Maulerfiend for lasher tendrils but have yet to find where I will cut 10 points for them. Plague Marines hop out of the Rhino near an objective and rapid fire plasma into whatever is sitting there.

I think the amount of markerlights is fine for the Tau. R'alai provides two BS5 markerlights from his drones at whatever I choose to shoot at with him, which can then be used by, say, the Riptide. Sky Ray markerlights for itself for my anti-air, the Hammerhead is BS5 becasue of Longstrike, and the Broadsides are twin-linked.


Still not scared x


Could you reduce the warp talons to 5? is there a reason you have 6? If not, there's some spare points.

This message was edited 1 time. Last update was at 2015/08/27 19:16:28


 
   
Made in us
Nurgle Predator Driver with an Infestation




You won't be able to take Plague Marines as your troop choice since you don't have a chaos lord with MoN.

This message was edited 1 time. Last update was at 2015/08/27 20:23:19


 
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





warlord577 wrote:
A list I am looking to run soon in a semi-competitive friendly league, populated by Tyranids, Blood Angels, and occasionally Chaos.

Tau CAD

HQ:
Commander R'alai - 190
Doesn't appear to be worth his cost when compared to a standard Mark'O

Troops:
Fire Warriors x6 - 54
Fire Warriors x6 - 54
Yep, though 10 infiltrating/outflanking Sniper kroot with hound offers lots of options for only 21 more points. Still, they're a troop tax.

Elites:
Riptide w/ ion accelerator, SMS, early warning override, feel no pain - 225
OK. I'm not 100% sold on the stims or sms, but personal choice.

XV8 Crisis Suit x1 w/ fusion blaster - 37
Find the points to give him another Fusion Blaster. 1 BS3 melta shot is insufficient the vast majority of the time.

Heavy Support:
Broadside Team x2 w/ HYMP, SMS, early warning override and 3x missile drones - 176
3x BS2 drones aren't great, consider dropping these.

Sky Ray w/ disruption pods and SMS - 130
Yep.

Hammerhead w/ Longstrike, railgun with submunitions, SMS - 175
No d-pod? Longstrike has his moments, and when he works, he works well, but he's also a big, expensive target that you don't want to have to jink. Not really worth his cost I think.

CSM Allied Detachment:

HQ:
Daemon Prince w/ wings, power armour, black mace, nurgle alignment - 265
Needs 3 rolls on Biomancy to avoid being so squishy. Remember, to anything with ignores cover, he is simply 4 marine bikers. Can you remove 4 marine bikers?

Troops:
Plague Marines x5 w/ 2x plasma gun, plasma pistol and melta bombs on the champion, in a Rhino - 205
Plasma pistol and bombs are wasted, can't fire the plasma pistol out the top hatch, if you're assaulted by anything with an AV you'll probably be dead before you get to use those bombs and you can't charge the turn you get out of your rhino. As already mentioned you can't take as troops without a nurgle lord, but you also can't take them as troops in an allied detatchment, even with a nurgle lord, check the woding in your CSM 'dex.

Fast Attack:
Warp Talons x6 - 214
Dear sweet unholy zombie jesus NO! Never, ever take. No, not even then. Even if you have some sort of crazy plan for them to have a 2++, even then there are better things to spend >200 points on. Compare these guys to a heldrake and rethink your life choices.

Heavy:
Maulerfiend w/ magma cutters - 125
Fast, and good with an armour saturation list, but you don't have enough armour for that.



Comments in green.

 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in gb
Fresh-Faced New User



Exeter

Thanks for telling me about the Plague Marines as troops issue. And thanks for the detailed comments.

R'alai - He is more expensive than a bare bones Mark-O unit by about 50 points. But that's because he is a lot more versatile than a Mark'O, and harder to kill - 3++ and T5. He also provides answers for a lot of problems, with his pretty awesome gun.

Riptide - I play against Tyranids frequently and find the SMS to be really effective.

I agree about the Crisis suit needing an extra FB, struggle with points though.

I watch my Broadsides get destroyed with ease by Mawlocs so the drones are there to allow me to spread my unit out. Otherwise I wouldn't take them at all.

I will look into making the Daemon Prince a psyker once I have a chance to look at the powers more. I have only played as Tau so aren't very familiar with them. However, ignores cover isn't an issue on our league, so he is quite survivable in that sense.

The Plague Marines are designed to roll up to an objective and rapid fire whatever is on it/near it the turn they disembark. The melta bombs are only 5 points. Seems like not much expenditure for a potentially good gain.

Warp Talons - I could take a Hell Drake, but this isn't a fully competitive league, and I want the Chaos aspect of my army to serve the purpose of rushing forward and assaulting, and the Warp Talons seems to be great for that.

I have since altered my list to a Chaos CAD and a Tau Firebase Support Cadre. I'll post it later.

Thanks for all the advice.
   
 
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