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I often take a Juggerlord with AoBF and a ton of renegade spawn. They are far more durable point for point than Nurgle spawn and are a staple of my Renegade armies. Problem is that they only come in units of 3, so no Spawn Star, rather a Spawn Swarm. To remedy this the Juggerlord switches units when his unit is wiped or starts running out of wounds, he also has a secomd spawn unit in front of his to be granting them a 5+ cover unless they wipe them first.
Another neat tactic I've found is to run the Unending Host (only tried this twice), and keep the spawn behind renegade infantry, this grants them a 3+ cover but they do lose their speed in 'keeping formation', only thing is you can only do this with 2 spawn units as the UH only has 2 elite slots. Therefore I've taken 2 Giant Spawn as well, I would have taken 3 but only own 2 of the giant skaven mutated things to represent them. For 80pts they are a total steal since their only weakness is the fact they are T6 with only a 4+, and the 3+ cover really helps mitigate this somewhat. Bear in mind that they are a lot slower than normal spawn though.
The Purge allows you to take 18 spawn for a mere 330pts in 6 units of 3. I only own 12, but would love to see what it is like to run 18!
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