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Made in us
Dakka Veteran




say your an imperium human and you go around allying with other aliens to face a threat...

it would be cool

maybe you can get an eldar and a necron fighting with you
   
Made in us
Blood Angel Terminator with Lightning Claws





Make it so that you're a non-Imperial, and that could totally work.

To quote a fictional character... "Let's make this fun!"
 Tactical_Spam wrote:
There was a story in the SM omnibus where a single kroot killed 2-3 marines then ate their gene seed and became a Kroot-startes.

We must all join the Kroot-startes... 
   
Made in us
Ship's Officer





Dallas, TX

Agreed, imperial is very xenophobic, I don't see it happening, the 40k universe isn't Star Trek universe, there is no diplomacy!
   
Made in us
Confessor Of Sins




WA, USA

And fit with the lore? The closest you'd get is some kind of Inquisitor in that role, but even then, he is not going to brokering race-wide alliances, he will be brokering deals for himself and his band.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in ca
Gargantuan Gargant






Very limited, in most cases it would be exterminate on sight. At most a Rogue Trader given their special circumstances but even that has its limits. Guys like Necrons are almost out of the question given that only Overlords/Nobles have enough sentience to actually parley and few have reason to do so. Eldar as a faction are so fickle that they are just as likely to just kill you on sight as they are to aid you randomly. It's beneath most Dark Eldar to consider an alliance and both types are more likely to use you without your knowledge rather than actively ally. Tau are one of the few cases where allying is more likely to happen but given their rigid caste system and domineering ethereals they would ultimately try to convert you to the greater good. Tyranids and Orks should go without explaining.
   
Made in us
Blood Angel Terminator with Lightning Claws





 curran12 wrote:
And fit with the lore? The closest you'd get is some kind of Inquisitor in that role, but even then, he is not going to brokering race-wide alliances, he will be brokering deals for himself and his band.

Or a Rogue Trader. He could have discovered an Alpha Legion plot to create a massive Warp-storm in the southern reaches of the Segmentum Tempestus, and needed to gather allies among the Xeno pocket-empires and Imperial Sub-sector military elements.

To quote a fictional character... "Let's make this fun!"
 Tactical_Spam wrote:
There was a story in the SM omnibus where a single kroot killed 2-3 marines then ate their gene seed and became a Kroot-startes.

We must all join the Kroot-startes... 
   
Made in us
Tunneling Trygon






If I don't get a pet Tyranid then I'm not buying the damn game.

Then again, Tyranids would make a good enemy in the Forgotten Stars, Uncharted Starts, whatever that sector is called in the Segmentum Obscura. A Rogue Trader character would make the most sense, with an Ordo Xenos Radical as a main 'sidekick' similar to Miranda's role in ME2. But no matter what, you'll have a section of fans that will cry heresy and refuse to buy the game on principle.

It could work with some of the more liberal fluff, and 40k is fluffy enough to give it depth. I'd prolly give it a try if a GOOD studio worked on it. We get more crap like Space Marine and these more recent mobile games and no, I won't give it a second thought.
   
Made in us
Stabbin' Skarboy






Yeah It would be without question the single greatest game in existence. I thought a part of it would work like ME3 where you have to collect war assets, like you are an inquisitor and you grab deathwatch guys then some guardsmen and what not.
   
Made in jo
Fighter Pilot





I've been thinking that a ME-style game would be awesome for the 40k universe. Although I think a Rogue Trader/Inquisitor would have the similar kinds of resources that Shepard had. A ME-style game would give you the ability to interact with all kinds of storylines (political, battles, inner conscience) and all the races. Decisions would be tough to handle and come back later. For example: an Ork Waaagh has entered the system, but reinforcements won't arrive in time to save all the planets (each has its own valuable different resource), you get to save one or two while the others fall to the Orks. Which do you save?

Here's to me in my sober mood,
When I ramble, sit, and think.
Here's to me in my drunken mood,
When I gamble, sin, and drink.
And when my days are over,
And from this world I pass,
I hope they bury me upside down,
So the world can kiss my ass!
 
   
Made in us
Wicked Canoptek Wraith





You don't really need xenos races as allies.
The inquisitor codex is already filled with warbands filling various positions, and malleus, hereticus, and xenos can be your primary classes.
daemonhost, death clan assassin, and servitor can all fill varying archtypes, with tragic/interesting backstories.
The game can still be fluffy and fun at the same time.

Although GW would probably throw all that away to promote the various races, and get more people into the tabletop.

Whatever.

This message was edited 1 time. Last update was at 2015/08/29 06:20:20


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CSM - 500pts? Maybe? Its from the Officio Assassinorum box so I'm pretty sure its not enough to run in a CAD
Vampire Lords- I have no idea I bought it like two days before I left country and they're still in storage so I'll have to see when I get back.] 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 dusara217 wrote:
Make it so that you're a non-Imperial, and that could totally work.
Or something like a Rogue Trader or Inquisitor, something with freedom to move about and between various groups.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






What you do is you have the main character an inquisitor. Why, absolute endless possibilities for side quests, a cultist uprising here, a daemonic insurrection there... Then for the working with xenon side of things... You do it in true mass effect style, you choose which path you go with and accept the outcomes of that path.

Fully xenophobic, fully radical, maybe willing to work with Eldar only etc etc...

That's just xenos, could get into the use of the warp with varying degrees of radical... I'd totally have a daemonhost

This message was edited 1 time. Last update was at 2015/08/29 06:13:17


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Made in gb
Been Around the Block




Belfast, Northern Ireland

I think only Blood Axe Orks would work, the imperium has hired them in the past. Just doesn't work out sometimes
   
Made in au
Crazed Spirit of the Defiler




Eye of Terror

I'd be happy playing as ordo malluas inquisitor

My large scale warhammer/kings of war Blog of the Brass and Rot legions:
http://www.dakkadakka.com/dakkaforum/posts/list/666677.page#8211472 
   
Made in us
Devastating Dark Reaper



Biel-Tan

Might work for a black crusade battle or a closed off sector with limited alliances that are mostly kept sectret

 
   
Made in gb
Hallowed Canoness





Between

A radical Inquisitor or particularly daring Rogue Trader might be able to work with an Eldar Ranger or a rogue Cryptek, if you really wanted' xenos on side. Blood Axe would be a shoe-in for the Bruiser role though. You'd have to do some pretty fast-talking to get a Tau onside though.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in fi
Hardened Veteran Guardsman





Put an Inquisitor or Rogue Trader as the PC, and you are set.
   
Made in nl
Pragmatic Primus Commanding Cult Forces






A Mass Effect style game could definitely work (and would be awesome).
But there is no way an Imperial would ever ally with vile xenos. That is pure, unrepentant heresy!
Of course, a temporary ceasefire or even cooperation could be agreed, but after that it is back to holy xenocide.

More likely would be having to make an alliance between the different independent factions of the Imperium (like Space Marines and AdMech)

Also, no Eldar and Necrons together. Eldar and Necrons are mortal enemies of each other.

Error 404: Interesting signature not found

 
   
Made in gb
Boosting Space Marine Biker




Radical Inquisitor, Bringing back Captain Titus or Rogue Trader are the only possible protagonist for this kind of game but all would be pretty good
   
Made in gb
Hallowed Canoness





Between

How's this for an alternative ME type game in 40k that might work:

A Tau mission to gather allies against the Tyranid invasion, with the protagonist being a Ethereal.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Yes I'm hoping so, about a year or so ago I approached e.a with the idea, they liked it and asked for a draft, the play testing is all done now and it's ready to be sent to them, so figures crossed we get the green light and it goes ahead.
   
Made in us
Sagitarius with a Big F'in Gun




Planet of the Ultimate Llama Lords

 Grimskul wrote:
Very limited, in most cases it would be exterminate on sight. At most a Rogue Trader given their special circumstances but even that has its limits. Guys like Necrons are almost out of the question given that only Overlords/Nobles have enough sentience to actually parley and few have reason to do so. Eldar as a faction are so fickle that they are just as likely to just kill you on sight as they are to aid you randomly. It's beneath most Dark Eldar to consider an alliance and both types are more likely to use you without your knowledge rather than actively ally. Tau are one of the few cases where allying is more likely to happen but given their rigid caste system and domineering ethereals they would ultimately try to convert you to the greater good. Tyranids and Orks should go without explaining.


You're forgetting there are literally thousands of other alien races in the galaxy, they're not all limited to the races we play with on the tabletop. Rogue Traders and lenient Inquisitors would be the best fit for this game since they're above the "mingle with xenos and die" laws the Imperium loves. I think it would be great to talk to the average Joe in the galaxy- random aliens that have little quests for your band that show how life is outside of the grand spectrum of things, stuff like minor Ork excursions, space pirates, Dark Eldar slave runs, etc. Something to show that 40k is far more than just Space Marines and killer aliens, something to give 40k a personal touch, if you will.

But obviously there must be a lot of gore and violence. To not have it would be heresy.

Also... last thought. In ME you can get it on with essentially every member of your crew. Sex hasn't really been explored in 40k... ever (outside of Slaanesh), so would that mechanic happen here?


Automatically Appended Next Post:
Guys. Inquisitor: Martyr is coming out. Could this game maybe be exactly what we're talking about? It's an open world ARPG, it certainly sounds promising. And the fact that you're an Inquisitor opens up new venues: you need a ship to move around, a crew to man said ship, possibly backup to... back you up, and maybe a few allies you meet on your adventures.

This message was edited 1 time. Last update was at 2015/08/29 20:36:02


 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

 chazz huggins wrote:
Yeah It would be without question the single greatest game in existence. I thought a part of it would work like ME3 where you have to collect war assets, like you are an inquisitor and you grab deathwatch guys then some guardsmen and what not.


Grabbing Deathwatch guys to work alongside your Xenos allies is an event that cannot end well.

You want Xenophobes? That's the Deathwatch. They exist to Purge the Alien.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in gb
Veteran Wolf Guard Squad Leader






 Psienesis wrote:
 chazz huggins wrote:
Yeah It would be without question the single greatest game in existence. I thought a part of it would work like ME3 where you have to collect war assets, like you are an inquisitor and you grab deathwatch guys then some guardsmen and what not.


Grabbing Deathwatch guys to work alongside your Xenos allies is an event that cannot end well.

You want Xenophobes? That's the Deathwatch. They exist to Purge the Alien.


That could be a cool mechanic. Instead of the Paragon/renegade or light side/dark side scale Bioware use in their games, you could have a Puritan/Radical one, and at each point you recruit a new ally, you pick between an imperial or a xenos, which would affect your alignment
   
Made in gb
Fresh-Faced New User




Personally if like to see a game where you play as a chaos lord, dominating small clans of cultists and things, the paragon/renegade thing could be which god you swear allegiance to (gaining mutations and things)! But maybe a fantasy (AoS) game would fit better....
   
Made in gb
Arch Magos w/ 4 Meg of RAM





There are lots of Human worlds outside of the Imperial Yoke on the Eastern Fringes. There are also known examples of Imperial Agents such as Inquisitors working with Xenos (Jokaeros are Xenos, for example). Imperial Forces could be bad guys too. It could make a fun game where the Space Marines are the enemy, even though you're on the side of good.

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in gb
Fresh-Faced New User




Maybe this idea could also work for orks, where you would build your WAUGHHHHHHH!
   
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Growlin' Guntrukk Driver with Killacannon




USA, Maine

Biggest issue is the crazy timescale required to get anywhere. In most cases, by the time you arrived at a "mission" it has been over for decades if you are thinking a galaxy spanning adventure.

Painted armies:

Orks: 11000 points
Marines: 9500 points
Khorne Marines: 2500 points
Khorne Demons: 1500 points 
   
Made in us
Master Shaper




Gargant Hunting

As a person who has never played the Mass Effect games, I would buy a game described like this in a heartbeat, not knowing if I would like the playstyle of the game or anything.

Irishpeacockz-Blackjack needs a pay raise for being the welcomer to the crusade
Palleus-Write a school essay about Kroot! Pride. Prejudice. And Cannibalsim. 
   
Made in us
Growlin' Guntrukk Driver with Killacannon




USA, Maine

Mass Effect is a great series.

Painted armies:

Orks: 11000 points
Marines: 9500 points
Khorne Marines: 2500 points
Khorne Demons: 1500 points 
   
 
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