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![[Post New]](/s/i/i.gif) 2015/08/30 18:03:58
Subject: Dark Angel Troops
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Stealthy Dark Angels Scout with Shotgun
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I am not keen on running a pure bike list, especially since my Meta does not really support that kind of play. My standard inclusions are a RWCS and the RWSS with 3 Typhoon Speeders and the Dark Shroud.
Now I want to fill up the board, so Tacs and Scouts would do the job just fine. However, I can not help but feel that DA Tacs are useless next to their C: SM counterparts.
Does anyone have an idea on how to effectively run a Dualwing army with Black and Green components?
Cheers
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![[Post New]](/s/i/i.gif) 2015/08/30 18:52:44
Subject: Dark Angel Troops
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Sinewy Scourge
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scouts are usefull, cheap, they allow for turn one board control (if you go second) and they can act as assault blocks and devices to hurt infiltrators (if you are facing infiltrators, you hopefully win the roll off and infiltrate first, denying a lot of enemy boad control with these cheap squads).
tacs are meh, they have always (for the time I have been playing 40K) been meh. If you stick them in a pod, they are decent for a tad bit more melta, but they are really dead on the drop afterwards (as, s4 en masse will destroy them, sadly).
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![[Post New]](/s/i/i.gif) 2015/08/30 21:42:46
Subject: Dark Angel Troops
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Stealthy Dark Angels Scout with Shotgun
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So, what you are saying is that if I want to play Tacs, I should go play UM? That's sad. So basically, the only viable way to play RW is pure Bike + Speeder army, huh.
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This message was edited 1 time. Last update was at 2015/08/30 21:43:06
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![[Post New]](/s/i/i.gif) 2015/08/30 22:13:56
Subject: Dark Angel Troops
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Secretive Dark Angels Veteran
Canada
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tacticals really are a unit designed to work with deathwing more than bikes they are a second line unit used to form a gap between the enemy, your squishy cardboard backline and the heavy hitters out front. they are used primarily to soften up units so the big guys like terminators can properly digest them.
if you want to run ravenwing with conventional marines then scouts arent bad, so arent assault marines, veterans, and devestators
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DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts
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![[Post New]](/s/i/i.gif) 2015/08/30 22:54:23
Subject: Dark Angel Troops
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Longtime Dakkanaut
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You should supplement your army with something else that is fast. Tac Marines are fairly immobile and fragile. If you dont want speed than go for durability. The upside of bikes is that their speed and maneuverability makes it possible to deny enemy shooting, setting yourself up for advantageous moves later in the game.
What sort of meta do you play in? I cant think of too many, if any hard counters to 2+/3+ rerollable bikers..
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Bee beep boo baap |
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![[Post New]](/s/i/i.gif) 2015/08/31 00:11:10
Subject: Dark Angel Troops
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Sinewy Scourge
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thats not really what I was saying, simply that, they are not as good as scouts IMHO, currently, scouts are cheaper, can have better CC, slightly less survivability, but do have scout, infiltrate, or outflank.
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![[Post New]](/s/i/i.gif) 2015/08/31 03:05:55
Subject: Dark Angel Troops
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Secretive Dark Angels Veteran
Canada
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gummyofallbears wrote:thats not really what I was saying, simply that, they are not as good as scouts IMHO, currently, scouts are cheaper, can have better CC, slightly less survivability, but do have scout, infiltrate, or outflank.
tacticals have beeter special and heavy weapons options, they have a better save and buying a dedicated transport for them doesnt require you sacrifice a fast attack or heavy support slot to mkae it happen, also the shotguns and sniper rifles are fairly worthless pieces of trash these days
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DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts
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![[Post New]](/s/i/i.gif) 2015/08/31 03:09:28
Subject: Dark Angel Troops
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Screaming Shining Spear
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Immersturm wrote:I am not keen on running a pure bike list, especially since my Meta does not really support that kind of play.
I get you not wanting to run pure bikes (that's a personal thing) - but can you explain the comment about your meta not supporting this kind of play?
The RW detachment with black knights is flat out very good and all bikes RW can work very well!
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![[Post New]](/s/i/i.gif) 2015/08/31 03:18:05
Subject: Dark Angel Troops
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Boosting Space Marine Biker
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Get a rhino a special heavy and combi weapon that compliment each other and find an objective
Dark angels tacticals fire better overwatch the standard tacs and essentially ignore the morales section of the BRB, people just don't like them since it's not a highly specialised unit which in a game like 40k are much easier to use
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![[Post New]](/s/i/i.gif) 2015/08/31 04:53:54
Subject: Dark Angel Troops
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Stealthy Dark Angels Scout with Shotgun
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This is less about the enemy having too much Ignores Cover, and more about than 20 bikes on the board will be highly ineffectual.
My meta is fairly cut-throat, seeing as there are a few of the German ETC players, one of our biggest tourneys has some Polish ETC players and so forth. My regular opponents outside of tournaments are the WS Battle Company, that has the capability to make me jink with most units, thus messung up my output and just sit on markers. The Eldar player brings INQ Skulls and at least 1 unit with Ignores Cover shooting (mostly.a Serpent or two) to deal with Cover Campers and Dark Shroud. Then there is the flying Daemon Farm with an invisible beatstick, a few melee MTO lists that do not give a jack about cover, Tau with solid Markerlight management and of cause a Flyrant list that uses the occasional Haywire Flamer.
Running a pure bike list in that environment seems pretty detrimental, since I either get countered by melee, being forced to jink repeatedly and thus not able to even the playing field, being magic'd to death or simply screwed over by some Ignores Cover.
Higher body-count was helpful. A list that managed to hold against these lists and even beat them mere my UM alpha strike list with Conclave for setting up a Daemon Farm, UM with Invisible Knight shenanigans, pure Daemon Farm with Screamer Star and a few other combinations that had sufficient body-mass to play the mission.
However, I like my DA, so I am looking forna way to play them that does not involve around awkward alliances with SW to run a pseudo melee list. Something shooty. And I do not think pure bikes is a good idea. I will gladly be proven wrong. And no, FW and exclusive Formations are not an option.
Edit: the Green additions do not need to be Tacs, anything else with a sufficient output and decent field presence will do
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This message was edited 1 time. Last update was at 2015/08/31 05:10:15
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![[Post New]](/s/i/i.gif) 2015/08/31 08:34:35
Subject: Dark Angel Troops
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Decrepit Dakkanaut
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If your meta is actually cut-throat, Bikers are really the only correct choice. The logic you use is really backwards.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2015/09/01 01:36:36
Subject: Re:Dark Angel Troops
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Grim Dark Angels Interrogator-Chaplain
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Try a Lion's Blade Strike Force. Use a single core Demi Company and a RWAS and RWSS as auxiliaries. Take a Command character if you want (like a Bike Libby or Ezekiel or something). Melee armies will hate this, as BS4 overwatch will wreck them before they get in contact (unless they have an invisible deathstar or something). Main problem with Lion's Blade is that you cannot take a Ravenwing Command Squad. I am figuring on running an army very much like I described in my next tournament outing (probably in October), with an allied Culexus Assassin.
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![[Post New]](/s/i/i.gif) 2015/09/01 17:46:34
Subject: Dark Angel Troops
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Stubborn Dark Angels Veteran Sergeant
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Yeah the Lion's Blade is the best way to run tacs by far. If you can squeeze two demi-companies in there for the free razorbacks/pods/rhinos, better still.
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![[Post New]](/s/i/i.gif) 2015/09/01 22:49:10
Subject: Dark Angel Troops
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Fixture of Dakka
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Tactical Marines in Drop Pods are one of the best Troop units in the entire game.
I'm not sure I understand the question.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2015/09/02 17:02:01
Subject: Re:Dark Angel Troops
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Stubborn Dark Angels Veteran Sergeant
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tacs are meh
This is one of those things that someone said years ago, and that has been regurgitated so many times that people now swear by it, despite evidence to the contrary.
OP: You really should have an idea for what your army wants to be built around. If using lots of expensive units, then some little cheap squads of scouts will be fine to fill out the FOC chart.
If you are relying on your troops being more than objective/ FOC fillers, then tac squads + transports are the way to go. I prefer rhinos or drop pods if I'm paying for them, but if your transports are free then by all means go for razorbacks.
In general for tac squads, always take a transport, and go for special weapons over heavy weapons.
However, I can not help but feel that DA Tacs are useless next to their C:SM counterparts.
I really don't understand how you came to this conclusion. Besides chapter tactics they are exactly the same.
You would be justified in saying some chapter tactics are stronger than DA's (whitescars for example), but saying they are useless in comparison is a bit much.
Does anyone have an idea on how to effectively run a Dualwing army with Black and Green components?
For competitiveness, lions blade + black knights + speeder formation.
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![[Post New]](/s/i/i.gif) 2015/09/02 21:13:43
Subject: Re:Dark Angel Troops
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Decrepit Dakkanaut
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Big Blind Bill wrote:tacs are meh
This is one of those things that someone said years ago, and that has been regurgitated so many times that people now swear by it, despite evidence to the contrary.
Uh, what evidence? Like, one or two lists that top outside using Bikers and Scouts?
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2015/09/03 05:09:52
Subject: Re:Dark Angel Troops
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Stubborn Dark Angels Veteran Sergeant
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Slayer-Fan123 wrote: Big Blind Bill wrote:tacs are meh
This is one of those things that someone said years ago, and that has been regurgitated so many times that people now swear by it, despite evidence to the contrary.
Uh, what evidence? Like, one or two lists that top outside using Bikers and Scouts?
Keep your eyes closed and believe what you want.
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