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![[Post New]](/s/i/i.gif) 2015/09/28 00:15:12
Subject: 15 pts to spend
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Jinking Ravenwing Land Speeder Pilot
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I'm trying to balance the pros/cons of running either a z-95 with an upgrade or an a-wing with chaardan refit
Thoughts?
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"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes...  " |
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![[Post New]](/s/i/i.gif) 2015/09/28 01:06:38
Subject: 15 pts to spend
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Colonel
This Is Where the Fish Lives
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What else is in your list?
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d-usa wrote:"When the Internet sends its people, they're not sending their best. They're not sending you. They're not sending you. They're sending posters that have lots of problems, and they're bringing those problems with us. They're bringing strawmen. They're bringing spam. They're trolls. And some, I assume, are good people." |
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![[Post New]](/s/i/i.gif) 2015/09/28 01:11:14
Subject: 15 pts to spend
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Lone Wolf Sentinel Pilot
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Not sure what else your flying, what your support and synergies are...
But between the 2, a fast, agile, nuisance like an A-Wing can make that final kill-shot or take some heat off a more valuable ship at a crucial time.
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Life isn't fair. But wouldn't it be worse if Life were fair, and all of the really terrible things that happen to us were because we deserved them?
M. Cole.
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![[Post New]](/s/i/i.gif) 2015/09/28 01:31:01
Subject: 15 pts to spend
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Huge Hierodule
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In a Vacuum, the A-wing's increased Speed, Agility and maneuverability would make it a better choice of where to spend 15 points. However, your list may want an initiative bid more, or have someplace else to spend three points. I'd generally favor an A-wing over a kitted-out Z-95, but can't make recommendations without a list.
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Q: What do you call a Dinosaur Handpuppet?
A: A Maniraptor |
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![[Post New]](/s/i/i.gif) 2015/09/28 01:39:23
Subject: 15 pts to spend
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Jinking Ravenwing Land Speeder Pilot
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Yeah sorry. That would make sense
Y-Wing: Gold Squadron Pilot (18)
Twin Laser Turret (6)
· R2-D2 (4)
Shield Upgrade (4)
BTL-A4 Y-Wing (0)
Y-Wing: Gold Squadron Pilot (18)
Twin Laser Turret (6)
R2 Astromech (1)
Hull Upgrade (3)
BTL-A4 Y-Wing (0)
Y-Wing: · "Dutch" Vander (23)
Ion Cannon Turret (5)
R7 Astromech (2)
HWK-290: · Kyle Katarn (21)
Twin Laser Turret (6)
· Lando Calrissian (3)
I'm only a few weeks into the game and haven't really paid attention to the meta outside of what I've read on here.
This is the 120pt list for escalation. I basically need to add 30pts to it but have already opted for a 15pt a wing.
I'm thinking a Z-95 with ion missiles would help line ships up for the btl-a4's 3 attacks
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This message was edited 1 time. Last update was at 2015/09/28 02:13:12
"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes...  " |
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![[Post New]](/s/i/i.gif) 2015/09/28 15:00:36
Subject: 15 pts to spend
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Loyal Necron Lychguard
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I would go A-WIng myself... a dedicated blocker would help more than the Ion Missile... since you can use it on multiple turns.
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![[Post New]](/s/i/i.gif) 2015/09/28 15:03:59
Subject: 15 pts to spend
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Longtime Dakkanaut
Minneapolis, MN
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Z-95, and then give Kyle Kataran the Moldy Crow title.
Is there a 150pt escalation round after this? You might want to run at a 15pt deficit this round so that you can add a 45pt ace ship next round.
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![[Post New]](/s/i/i.gif) 2015/09/28 19:37:50
Subject: 15 pts to spend
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Jinking Ravenwing Land Speeder Pilot
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I have considered this, but the chances of me having focus tokens at the end of the turn seem slim
Is there a 150pt escalation round after this? You might want to run at a 15pt deficit this round so that you can add a 45pt ace ship next round.
I hadn't even thought of that
I was planning on taking 1 a-wing, but I'm unsure whether a second one would be better than a z-95 and 3 pts for an upgrade somewhere
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This message was edited 1 time. Last update was at 2015/09/28 19:40:38
"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes...  " |
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![[Post New]](/s/i/i.gif) 2015/09/28 20:22:31
Subject: 15 pts to spend
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Veteran Wolf Guard Squad Leader
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jokerkd wrote:
I have considered this, but the chances of me having focus tokens at the end of the turn seem slim
Is there a 150pt escalation round after this? You might want to run at a 15pt deficit this round so that you can add a 45pt ace ship next round.
I hadn't even thought of that
I was planning on taking 1 a-wing, but I'm unsure whether a second one would be better than a z-95 and 3 pts for an upgrade somewhere
Could always just go slow at the start and stock up on them ready for when you need them
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![[Post New]](/s/i/i.gif) 2015/09/29 05:53:30
Subject: 15 pts to spend
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2nd Lieutenant
San Jose, California
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statu wrote: jokerkd wrote:
I have considered this, but the chances of me having focus tokens at the end of the turn seem slim
Is there a 150pt escalation round after this? You might want to run at a 15pt deficit this round so that you can add a 45pt ace ship next round.
I hadn't even thought of that
I was planning on taking 1 a-wing, but I'm unsure whether a second one would be better than a z-95 and 3 pts for an upgrade somewhere
Could always just go slow at the start and stock up on them ready for when you need them
Also taking a Recon Specialist instead of Lando would help getting Focus tokens. It would also give you a Focus for each of your TLT shots. And if you have a choice between a Z and an A, go with the A.
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Solve a man's problem with violence and help him for a day. Teach a man how to solve his problems with violence, help him for a lifetime - Belkar Bitterleaf |
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