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Made in se
Longtime Dakkanaut





So, I realy like walkers, And I'm trying to think of ideas of what to do with my orks, So I started thinking, what if you could make a walker heavy army? Killa Kanz, Deff Dreads and Orkanauts? Can you make a army focused arround ork walkers without using forge world?
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Yes. There's a pair of formations in two different books that are made up of walkers(or mostly walkers).

In the Waagh! Ghazghkull supplement:
Dread Mob
1 Big Mek
1 Painboy
2 Gorkanauts or Morkanauts(any combination of the two)
3 Deff Dreads
3 units of Killa Kans(formation restriction: All units of Killa Kans must be three models)

Gives you "Biggest an' da Best"(Warlord chosen as part of a Detachment or Formation presented in this book must always issue and accept a challenge whenever possible. Multiple characters with this rule let you pick which one issues/accepts. If a Warlord with this special rule kills an enemy character in a challenge, he can reroll all failed To Wound rolls in CC for the rest of the game) and "Da Boss iz Watchin'(units with Mob Rule gain a +2 modifier to any rolls on Mob Rule and if any Breaking Heads or Squabble results they suffer D3+3 S4 AP- hits instead of D6).

Additionally, they get 'Ere We Go! for the Killa Kans, and Wall of Steel--HoW inflict D3 instead of 1.

"The Red Waagh!" book has a formation called the Gorkanaut Krushin' Krew where at the start of each game turn, you consult a table. Then they gain special rules based on the turn number.
1--Nothing
2--Furious Charge
3--Furious Charge, Hatred
4+--Furious Charge, Hatred, Shred

"Hour of the Wolf" has a formation with some more walkers but also Nobs and Boyz, so dunno if you'd want that.
   
Made in ie
Norn Queen






Dublin, Ireland

I had a variation of this built a while back.
Boys jump in the Mork/Gorknauts, Waross is a backfield bully unit, lobbas do what lobbas do - rest is fairly walker standard.

Spoiler:
+++ New Roster (1849pts) +++

++ Orks: Codex (2014) (Formation Detachment) ++

+ Formation +

"Dread Mob" [Waaagh! Ghazghkull Formation]
····Big Mek [Mek's Tools, Stikkbombs]
········Basic Ork Armour [Big Choppa, Kustom Force Field]
····Deff Dread [2x Big Shoota, 2x Power Klaw]
····Deff Dread [2x Big Shoota, 2x Power Klaw]
····Deff Dread [2x Big Shoota, 2x Power Klaw]
····Gorkanaut [Deffstorm Mega-shoota, Klaw of Gork, 2x Rokkit Launcha, Skorcha, 2x Twin-linked Big Shoota]
····Killa Kans
········Killa Kan [Kan Klaw, Rokkit Launcha]
········Killa Kan [Kan Klaw, Rokkit Launcha]
········Killa Kan [Kan Klaw, Rokkit Launcha]
····Killa Kans
········Killa Kan [Kan Klaw, Rokkit Launcha]
········Killa Kan [Kan Klaw, Rokkit Launcha]
········Killa Kan [Kan Klaw, Rokkit Launcha]
····Killa Kans
········Killa Kan [Kan Klaw, Rokkit Launcha]
········Killa Kan [Kan Klaw, Rokkit Launcha]
········Killa Kan [Kan Klaw, Rokkit Launcha]
····Morkanaut [Klaw of Gork, Kustom Mega-blasta, Kustom Mega-kannon, 2x Rokkit Launcha, 2x Twin-linked Big Shoota]
····Painboy ['Urty Syringe, Dok's Tools]

++ Orks: Codex (2014) (Combined Arms Detachment) ++

+ HQ +

Warboss [Gift: Da Lucky Stikk, HQ, Stikkbombs, Warlord]
····Basic Ork Armour [Power Klaw, Slugga]
····Warbike [Twin-linked Dakkaguns]

+ Troops +

Boyz
····Boss Nob [Bosspole, Kombi-weapon w/ Skorcha, Power Klaw, Stikkbombs]
····15x Boy [15x Choppa, 15x Slugga, 15x Stikkbombs]

Boyz
····Boss Nob [Bosspole, Kombi-weapon w/ Skorcha, Power Klaw, Stikkbombs]
····15x Boy [15x Choppa, 15x Slugga, 15x Stikkbombs]

+ Heavy Support +

Mek Gunz
····3x Lobba w/ Grots
········6x Gretchin [6x Choppa]

Mek Gunz [3x Ammo Runt]
····3x Lobba w/ Grots
········6x Gretchin [6x Choppa]

Created with BattleScribe (http://www.battlescribe.net)


Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in us
Shadowy Grot Kommittee Memba






Forge World Dredd Mob.

Free download.

Enjoy.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Krazed Killa Kan




Homestead, FL

you can, but dont think you have a snowballs chance in hell of winning against most lists.

If your doing this for fluffy reasons then you will have a lot of fun.
If your trying to field a competitive army.... nope.

I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you mess with me, I'll kill you all

Marine General James Mattis, to Iraqi tribal leaders 
   
Made in us
Shas'la with Pulse Carbine





the_scotsman wrote:
Forge World Dredd Mob.

Free download.

Enjoy.


THIS

Down with Allies, Solo 2016! 
   
Made in ie
Norn Queen






Dublin, Ireland

the_scotsman wrote:
Forge World Dredd Mob.

Free download.

Enjoy.



THIS


Can you make a army focused arround ork walkers without using forge world?





Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in us
Bonkers Buggy Driver with Rockets






an ork walker list can win a few games if your opponent doesn't know before hand that your fielding walkers. most people think orks are green tide these days, but the dreddmob is unique in that it helps break the mold and can wreck if they didnt bring a lot of melta.

the ghaz dreddmob gives ere we go to all its models, probably the biggest benefit of this formation (bring a warboss and all your walkers can run and charge wth rerolls during a waaagh like all the other ladz).

i would highly suggest the forgeworld walkers, but i can understand not wanting to buy more expensive models than gw (all of my forgeworld stuff are proxy models, custom made ork style toys). forgeworld gave their walkers access to invols which is about the only way to get a save for walkers these days.

if you take the waaagh ghaz dredmob then i highly suggest equiping the bigmek with the waaagh ghaz relic "the mega force field". that coupled with the kff on morkanauts and you have a well defended walker list (at least against ranged combat).

if your feeling flexible you could also try to monopolize on the "orks kustom built everything can be counts as syndrom" and convert normal ork units to look like walkers. that warbuggy (one of the best models in the codex) can be built to have half a killa kan on top and now you have killabuggys. loot some crysis battle suits and turn them into mega armourd nobs (the bully boyz formation is devistateing) or go for speed and make them warbikers (almost everyone fields warbike list if it isnt greentide). take the broadside and make it into the mek gun (arguably the best model in the codex).

and if you want the apex of ork walkers then field the stompa! this thing can be devastating if played right. many have written whole threads on how to best field this thing. i like the strategy of putting a mega force field mek in it and filling to to the brim with meks for repairs, your opponent would be forced to try to take it out in one turn or else it will repair itself back to full.

walkers arnet good as far as rules, but we can work around it. look up any post you can find discussing ork walkers to find what best wargear to get them and try to avoid all the negative comments...we are orks, we eat negative for breakfast and crapp out victory!

"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in us
Shadowy Grot Kommittee Memba






Just a note: FW Dredd mob does not require forgeworld models.

It includes them, but it is just an alternate ork list:

The only HQs are Dok, Big Mek and two FW characters including the popular Zhardsnark.

Deff dreads can be taken as troops and in squads of up to 3.

Several standard ork units are not present and some are notably weaker (boyz no Eavy armor and mobs only up to 20, with a Mek instead of nob boss) but Killa Kanz have a significant price reduction and are I believe elites? Check it out for yourself. I run a Dred mob list with only 1 FW unit.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Only issue with dreadmob is the compulsory unit of spannerboyz needed.
So still not pure walker :(

   
Made in us
Shadowy Grot Kommittee Memba






Eh. I mean I'll trade that for being able to scratch build cool Meka dreads and fun weapons.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in se
Longtime Dakkanaut





Well, It was just an idea I had. Not aiming for competetive, Just a fun game against friends ^_^ Hmm... What other fun lists can you build with orks that isent green tide?
   
Made in us
Shadowy Grot Kommittee Memba






I've been having a blast with Blitz Brigade...5 Battlewagons (out whatever you want in em) and they get to scout.

That's a lot of stuff in people's faces early.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Krazed Killa Kan





Denver, Colorado

 Jackal wrote:
Only issue with dreadmob is the compulsory unit of spannerboyz needed.
So still not pure walker :(


I'm almost certain that the updated dread mob on FW's site has omitted the spanner boyz requirement.

"Hope is the first step on the road to disappointment." Words to live by. 
   
Made in us
Shadowy Grot Kommittee Memba






 Kap'n Krump wrote:
 Jackal wrote:
Only issue with dreadmob is the compulsory unit of spannerboyz needed.
So still not pure walker :(


I'm almost certain that the updated dread mob on FW's site has omitted the spanner boyz requirement.


Just checked-it does say "1+ Spanna boyz" which is ambiguous but seems to indicate you must take one.

So, with Dread Mob, you must take one ten man unit of boyz in a Trukk, and then you may take:

-A Meka-Dread as HQ (or big Mek if so desired).

-Deff Dreads in squadrons up to 3 in Troops slots

-35 point Killa Kanz in Fast Attack, squads up to 5

-LoW Stompa

-Mega Dreads as Heavy Support. I custom built my own, they're much less disappointing than the codex Naut's.

That's an all walker army.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

The 1+ unit shows its a requirement unfortunately :(
I wanted to do the same thing.
Though, you can run a ton of grot tanks lol.

   
Made in us
Stabbin' Skarboy




Pittsburgh

With the FW one if you are going for fun you can take them in the Great WAAAGH detachment so long as your opponent doesnt mind (FW email actually said to just house rule it). Then you can have a chance to deep stirke dreads which is just fun.

Personally I like the Krushin Krew and the Dread Mob. At 2000 points you can bring both of those formations barebones. It isnt great but you have 5 gorkanauts, 3 deff dreads, and 9 killa kanz with only 2 infantry/characters. It is a ton of fun though.

My Armies:
Orks about 15000-16000 mostly unpainted but slowly being worked on
Militarum Tempestus about 2000 points just built
Inquisition about 2000 points unpainted
Officio Assassinorum 570 unpainted
I dont paint quickly 
   
Made in us
Bonkers Buggy Driver with Rockets






Merellin wrote:
Well, It was just an idea I had. Not aiming for competetive, Just a fun game against friends ^_^ Hmm... What other fun lists can you build with orks that isent green tide?


i have a list that focuses on the flying speed freeks. defkoptas, dakka jets and fw warkoptas filled with tankbustas and flashgitz. i see it as my freebooter raiding party (de arnt the only ones that can pull of this look...i just need alot of boyz or grots to get that many fast attack slots).

https://www.youtube.com/watch?v=iLdXngi-r_U
after seeing this me and my brother had to play it. he adjusted the rules a little (coincidentally i play orks while he played his tau). i was going for mad max warboyz running after his female etherial (catch up and capture or destroy).
he brought 4 devilfish filled with fair warriors and all his battlesuits.
my list i tried to keep in the theme of mad max fury road. i decided to not have any bikes of any kind (just wasnt feeling it), so i brought all my warbuggies (16 total) and 6 trukks filled with shoota boyz (the wargear was a combination of boarding planks, rams, and wrecking balls represented by killa kanz standing on the fronts of the trukks), my "imorkan joe" was capt badruk as the warlord in a fw gunwagon while i had a fw bigtrakk with big lobba and tankbustas.
it was the funnest match i think ive ever had. while he destroyed 2/3rds of my force he accidentally ran his etherial's devilfish into some terrain for an immobilized, and right before he could pick her up in another devilfish i sniped her with the big lobba from the bigtrakk. ork dakka FTW




"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in gr
Longtime Dakkanaut




Halandri

UNBOUND, BABY (or possibly Mork)!
   
 
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