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Made in us
Pulsating Possessed Chaos Marine






Okay fellow dakkanauts, I have 2 different lists I'm at a dilemma with. This is my main army I am trying to finish up before the next tournament I attend. I'm not sure which one would work better, but the first list would definitely be ready first. I really like the swarm effect tho....

List 1

CSM CAD

Hq

Lvl 3 Sorceror with bike, aura of dark glory, combo-melta, spell familiar

Chaos Lord Mark of Nurgle on bike with aura of dark glory, lightning claw and power fist

Troops

10 cultists

10 cultists

Fast attack

5 Nurgle bikes- 2 Meltaguns champion with power weapon

5 Nurgle bikes- 2 Meltaguns champion with power fist

5 Nurgle bikes- 2 Meltaguns champion with power fist

Heavy Support

Obliterator Nurgle

Obliterator Nurgle

Obliterator Nurgle

Chaos CAD

HQ

Lvl 2 Slaanesh Prince with greater reward armor, and flight

Lvl 2 Slaanesh Prince with greater reward armor, and flight

Troops

3 Nurglings swarms

3 Nurglings swarms

1848


Or list 2


CSM CAD

Hq

Lvl 3 Sorceror with bike, aura of dark glory, combo-melta, spell familiar

Chaos Lord Mark of Nurgle on bike, aura of dark glory, lightning claw, power fist, veterans of the long war

Troops

10 cultists

10 cultists

Fast attack

5 Nurgle bikes- 2 Meltaguns champion with power weapon

5 Nurgle bikes- 2 Meltaguns champion with power fist

5 Nurgle bikes- 2 Meltaguns champion with power fist

Heavy Support

Obliterator Nurgle

Obliterator Nurgle

Obliterator Nurgle

Chaos CAD

HQ
Lvl 0 Prince of Slaanesh with armor, flight, greater reward

Troops

3 Nurglings swarms

3 Nurglings swarms

Fast attack

10 flesh hounds of Khorne

10 chaos furies of Slaanesh

10 chaos furies of Slaanesh

1848

This message was edited 5 times. Last update was at 2015/10/30 01:26:08


Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Been Around the Block





Normal Bikers are pretty fragile with 1 wound but depending on your group that much melta might be great. I have had great success and was impressed at how strong 5 Chaos Spawn + Biker Lord + Biker Sorcerer were as a group. Tons of wounds from the Spawn help ensure that the Lord and Sorcerer get to close combat.

Go for the Sigil and the 4++ on the Lord because he very well may fight something scarier than he is because of mandatory challenges. Do the same for the sorcerer OR just rely on Look Out Sir! from Chaos Soawn. Also use the Crimson Slaughter artifacts to make the Biker Lord even scarier at 2+ and IWND, Slaughtere Horns for Rage are decent too.

Daemon Princes seem to only be worthwhile if you throw plenty of Psyker levels on them, but I dont know personally. At tough 5 and no EW they can and will be whittled down by massed troops or instant killed by heavy/elites I do know. Use Belakor instead of a Daemon prince.

Furies are bad.

Powerfist on 1 Wound Sergeants is mostly bad. Expensive upgrade.


Also! Force Axe on Sorcerer and Split the Obliterators into three seperate groups of 1 whenever you can, and you can. Why? They arent fearless for some stupid reason and losing 1 out a group of three forces a LD test. At LD8 I never trust my beloved Oblits not to run screaming off the board.

This message was edited 2 times. Last update was at 2015/10/09 21:54:00


 
   
Made in us
Pulsating Possessed Chaos Marine






Okay, I think this will have to do. ARGH! I just got your edit message and my break at work is over lol. I'll fix this later, thanks for the advice.

Lvl 3 Sorceror bike, spell familiar, sigil of corruption, force axe

Chaos lord Nurgle, sigil of corruption, bike , lightning claw, power fist, blight grenades

10 cultists

10 cultists

5 Nurgle bikes- 2 melta guns champion with power weapon

5 Nurgle bikes- 2 melta guns champion with power fist

5 chaos spawn of Nurgle

Nurgle Obliterators

Nurgle Obliterators

Nurgle Obliterators

Lvl 3 Slaanesh Prince with flight, armor, and greater reward

3 Nurglings swarms

3 Nurglings swarms

7 fleshhounds of Khorne

8 chaos furies of Slaanesh

7 chaos furies of Slaanesh

Man, chaos lists are really a head ache to make compared to most other armies. I'll stick with this build from the advise you gave, already converted 2 champions to a power fist and will swap my other champions power axe with my sorcerers. Luckily I'm decent at conversions or this would take forever. Got some leftover dark angels power weapons I can use...thanks again bro!

This message was edited 1 time. Last update was at 2015/10/09 22:42:38


Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in ca
Unhealthy Competition With Other Legions





dont take furies, i dont see why you take the daemons, i personally think that you should run no sigil or aura since you can jink and get a 4 up (if you play for maledictions and blessing) i would run power swords for champs and melta bombs and for the sorcerer
   
Made in us
Pulsating Possessed Chaos Marine






@v10omegA Well, you haven't steered me wrong on list building yet. Need to edit this list a lot, but I'm going to be busy all weekend cause I do security during fleet week. This is what I have so far. Will fix on Monday then get back to painting.


Chaos lord with fist, lightning claw, aura of dark glory, blight grandes, Mark of Nurgle, bike

Sorceror Lvl 3 aura of dark glory, bike, spell familiar, combo melta

10 cultists

10 cultists

5 spawn Mark of Nurgle

5 bikes Nurgle 2 meltas, power weapon

He'll drake

Obliterator Nurgle

5 havoc 4 auto cannons

5 havoc 4 auto cannons

Chaos daemons

Lvl 2 Daemon Prince Slaanesh greater reward, armor, flight

11 horrors

10 flesh hounds.

Will finish up list on Monday here come my train.

1846

Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Pulsating Possessed Chaos Marine






Well...pure chaos what do you guys think?

HQ

Belakor

Lvl 3 Daemon Prince Nurgle with power armor, wings, black mace, spell familiar

Troops

10 cultists

10 cultists

Elites

3 terminators- 3 combo plasma

3 terminators- 3 combo plasma

Fast Attack

He'll drake

He'll drake

3 bikes- 2 melta guns

Heavy support

5 havoc- veterans 1 flak missile 3 autocannons

5 havoc- veterans 1 flak missile 3 autocannons

5 havoc- 4 auto cannons not veterans

1847

Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Nurgle Predator Driver with an Infestation




The last list is a bit odd. The bikes will give you better results than the termis. I'd swap each group of terminator 3 bikes with 3 meltas. Maybe drop a drake for that.

Mixing weapons on the havocs isn't going to be great, and flak is super expensive. I'd say just 2 squads with 4 autocannons each.

You can move Be'lakor to daemons allied detachment. Pick up 1-2 squads of pink horrors which will help your princes with psychic power. You still lack anti tank though and may struggle against a knight, but you have some beefy things and hopefully lots of psychic presence.


Automatically Appended Next Post:
Alternate thought: Switch the DP for a biker sorcerer like you had. Drop the termis and a drake. I'm not sure of the exact points difference but I'd try to fit in a Gorepack with 2 groups of 3 bikes (2 meltas each) and some Flesh Hounds. You may need to drop a havoc squad too. Stick thr sorcerer with the hounds or try to fit in some spawn again.

This message was edited 1 time. Last update was at 2015/10/11 14:12:38


 
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

I like the list, it seems quite strong.

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in us
Pulsating Possessed Chaos Marine






@Uncleanone thank you for the input. I'll probably be using the list above the pure chaos one for awhile since I already have all the models. Will look into Khorne Daemonkin next month when I buy the book.

Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Pulsating Possessed Chaos Marine






Okay, I give up lol. Need to sit down and focus now or I'm not going to have anything ready for a tournament anytime soon.

CSM CAD

HQ

Lvl 3 Sorceror burning brand of Skalathrax, sigil of corruption, spell familiar, melta bombs, bike

Belakor (Warlord)

Troops

10 cultists

10 cultists

Fast Attack

5 Nurgle spawn

Heavy Support

5 havocs- 4 auto cannons veterans

5 havocs- 3 autocannons 1 missile launcher veterans

Chaos Daemons CAD

HQ

Lvl 3 Slaanesh Prince exalted and greater reward lash (2d6 Str shots) and eternal blade (+d3 initiative, attacks, +1 Str)armor, flight

Lvl 3 Slaanesh Prince 2 greater rewards ( lash and random) armor, flight

Troops

3 Nurglings

3 Nurglings

1850


Should be competitive enough...


Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Pulsating Possessed Chaos Marine






Ok, this is my final list submission. Anyone have opinions on which list to take? I'm a bit lost between more Hero Hammer (Daemon Princes) or more Offense (Spawn and havocs)

I currently cannot afford any more figures. Had to basically re buy entire army. With that said I'll definitely make note of your suggestion when I have more cash in about 6 months. Here is my final list, it is not the best, but it is what I have.

HQ

Daemon Prince of Nurgle with Black Mace, armor, wings, Lvl 3 spell familiar

Belakor

Troops

10 cultist

10 cultist

Fast Attack

5 spawn of Nurgle

5 spawn of Nurgle

5 Spawn of Slaanesh

Heavy Support

5 veteran havocs- 4 autocannons

5 veteran havocs- 4 autocannons

5 veteran havocs- 4 autocannons

Daemon Allies

Lvl 1 herald of Slaanesh with Locus of Beguilement, steed

3 Nurglings

Not sure if Daemon Prince or Belakor would be better warlord. 3 Units of Spawn charge forward, weak Slaanesh star re roll all misses every round of close combat and I get to choose who to force challenge. Havocs survive as long as possible, hopefully taking out something with 8 Str 7 shots. Belakor will try to shroud all 3 units of spawn/ hunt AV 12+ with Nurgle Prince. I'm tempted to drop a squad of havocs and replace herald of Slaanesh for daemon ally Slaanesh Prince with lash, exalted for Str 7 +d3attacks and possibly Lvl 1-3 sorcery. Really want forge world but gotta pay off this army for now.


Report this post Delete post

Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Nurgle Predator Driver with an Infestation




You can't stick the Herald in with the spawn. She can only join units with Daemonic Instability. You'd be better off with seekers for her or just getting the prince instead.

This message was edited 1 time. Last update was at 2015/10/17 01:52:28


 
   
Made in us
Pulsating Possessed Chaos Marine






Lol well that put a wrench in my plans. How about....

HQ

Lvl 3 Nurgle Prince black mace wings armor spell familiar

belakor

Troops

10 cultists

10 cultists


Fast Attack

5 Spawn of Nurgle

5 Spawn of Nurgle

10 Nurgle Bikes- champion with power weapon 2 Meltaguns and icon of vengeance

Heavy support

5 veteran havocs- 4 autocannons

5 veteran havocs- 4 autocannons

5 regular havocs- 4 autocannons

1850

Don't have codex in front of me icon of vengeance legal or only for plain bikers?



Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in gb
Longtime Dakkanaut




List looks very good.

DFTT 
   
Made in us
Nurgle Predator Driver with an Infestation




Any bikers can take it, even MoN. I think the list looks pretty good now. You'll struggle against heavy vehicles since you really only have Be'lakor and 2 meltaguns for them. I guess AV13 you can try to glance out with 24 autocannon shots. AV14 may be tough for you, but otherwise give it a whirl and see how it works.
   
Made in us
Pulsating Possessed Chaos Marine






Yes, I am a bit worried about wraith knight/ imperial Knights in addition to AV 14 tanks. I am considering dropping Belakor and switching bikers to Slaanesh for a list like this. I plan to play mostly ITC missions not sure if that helps for people's opinions. Slaanesh bikers get feel no pain from the icon and leadership 10, plus a power fist for added anti tank hatred. Not many things are Strength 10, but I would have to worry about Tau and Eldar with D weapons and Str. 10. Also, the new $500 forge word super heavy Tau monster lol.

Replacing Belakor for a flying 12" 2d6 base strength 6 Prince will probably do better against flyers. I played in a tournament last month where someone was running 3 of the blood angel flying transports and he positioned them to deny vector striking with my monstrous creatures. Also, I have a good chance of rolling either an extra wound and it will not die! Or feel no pain for my Slaanesh Prince in addition to his lash for shooting. Plus an extra objective secured unit infiltrating (Nurglings) could win me the game since they won't run off the board like the cultists will.

CSM CAD

HQ

Lvl 3 Nurgle Prince black mace wings and armor with spell familiar

Troops

10 cultists

10 cultists

Fast Attack

5 spawn of Nurgle

5 spawn of Nurgle

9 Veteran Slaanesh bikers- 2 Meltaguns icon of excess-Champion with power fist( 9 total)

Heavy Support

5 veteran havocs- 4 autocannons

5 veteran havocs- 4 autocannons

5 veteran havocs -4 autocannons


Chaos Daemons Allied Detachment

Hq


Lvl 3 Daemon Prince Slaanesh with armor, flight, 2 greater rewards

Troops

3 Nurglings

1847

This message was edited 2 times. Last update was at 2015/10/17 19:38:22


Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Nurgle Predator Driver with an Infestation




I think that you have lost a lot from your original list. You now have 2x units of nurgle spawn but no one to go with them, so they're essentially big meatshield units. They tend to not really do much damage in combat un my experience, that WS3 really hurts. If you roll a 6 for attacks and poison mutation then you'll put out some hurt, but the randomness keeps it unreliable.

It may be wise to drop another spawn unit for more bikes, or to go back to the sorcerer and/or lord escort. Or drop them for some seekers. I also think for the points be'lakor is the best DP choice you can get (reliable spells, armorbane fleshbane, eternal warrior, shrouded). A combination from your oldest and newer lists that may work could be something like:

1850 CSM
++ Chaos Space Marines: Codex (2012) (Combined Arms Detachment) (1295pts) ++

+ (No Category) +

Force Options (Supplement options here) [No unique force (Vanilla CSM Codex)]

+ HQ (340pts) +

Chaos Lord (170pts) [Bike, Blight grenades, Lightning claw, Mark of Nurgle, Power Armour, Power Fist, Sigil of corruption, Warlord]

Sorcerer (170pts) [2x Additional Mastery Level, Bike, Bolt Pistol, Power Armour, Sigil of corruption, Spell familiar]
····Force Weapon [Force Stave]

+ Troops (100pts) +

Chaos Cultists (50pts) [Cultist Champion, 9x Cultists]

Chaos Cultists (50pts) [Cultist Champion, 9x Cultists]

+ Fast Attack (510pts) +

Chaos Bikers (165pts) [4x Chaos Biker, Mark of Nurgle, 2x Meltagun]
····Chaos Biker Champion [Bolt Pistol, Close Combat Weapon, Melta Bombs]

Chaos Bikers (165pts) [4x Chaos Biker, Mark of Nurgle, 2x Meltagun]
····Chaos Biker Champion [Bolt Pistol, Close Combat Weapon, Melta Bombs]

Chaos Spawn (180pts) [Mark of Nurgle, 5x Spawn]

+ Heavy Support (345pts) +

Havocs (115pts) [4x Autocannon, 4x Havoc]
····Aspiring Champion [Bolt Pistol, Close Combat Weapon]

Havocs (115pts) [4x Autocannon, 4x Havoc]
····Aspiring Champion [Bolt Pistol, Close Combat Weapon]

Havocs (115pts) [4x Autocannon, 4x Havoc]
····Aspiring Champion [Bolt Pistol, Close Combat Weapon]

++ Chaos Daemons: Codex (2013) (Allied Detachment) (553pts) ++

+ HQ (350pts) +

Be'lakor, The Dark Master (350pts)

+ Troops (90pts) +

Plaguebearers of Nurgle (90pts) [10x Plaguebearers]

+ Fast Attack (113pts) +

Seekers of Slaanesh (113pts) [Heartseeker, 9x Seekers]
   
Made in us
Pulsating Possessed Chaos Marine






I like it. Will make it


Automatically Appended Next Post:
Took your advice, but I really want to use princes so how about:

CSM CAD

HQ

Belakor

Lvl 3 Nurgle Prince with Wings, Armor, Black Mace, Spell familiar

Troops

10 cultists

10 cultists

Fast attack

3 bikes- 2 melta guns

3 bikes - 2 melta guns

3 bikes- 2 melta guns

Heavy Support

5 havocs- 4 autocannons

5 havocs- 4 autocannons

Chaos Daemons Allied Detachment

HQ

Lvl 3 Slaanesh Prince 2 greater rewards, flight, armor

Troops

11 pink horrors

Fast attack

9 seekers of Slaanesh- heart seeker


1847



This message was edited 1 time. Last update was at 2015/10/18 00:43:57


Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Nurgle Predator Driver with an Infestation




Looks solid man. My only question is: Why Slaanesh on the second prince? It can run fast, but that's really all it gets unless I'm missing something. Tzeentch or Nurgle would be best. Tzeentch would probably work best here.

Edit: Also just thinking, if you dumped the Seekers for Flesh Hounds you could run a Gorepack from Khorne Daemonkin, and move your bikes into there. That way they get Move Through Cover, and some other minor perks. But if you don't have the rules, or just like the Seekers I think this will work well.

This message was edited 1 time. Last update was at 2015/10/18 02:05:44


 
   
Made in us
Pulsating Possessed Chaos Marine






I don't have the KDK rules, plus I would have to buy the book and a leader. Slaanesh Prince allows me to get the default lash 12" 2d6 shots of users strength. I should pop/glance at least 1 light transport/ wound a few models in a deathstar with 3 lvl a in biomancy. Didn't know seekers now outflanked with a reroll thanks to acute senses. I used to play white scars, so love outflanking. (Even if I can't assault when they come in)

Edit: As tempting as Tzeentch is with the re roll 1s, they have limited psychic firepower, and Nurgle is good but I already have what I feel is the best build for a Nurgle Prince thanks to the black mace and spell familiar. Plus, I really need the extra shots and a Prince that can chase after fast units, which Nurgle cannot thanks to being slow and purposeful can't even chase fleeing units.

This message was edited 1 time. Last update was at 2015/10/18 02:20:16


Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Nurgle Predator Driver with an Infestation




I forgot about the Lash, that explains your comment before about the 2d6 stuff, I wasn't sure what you meant. Well it seems like a good plan then, tell us how it goes.
   
Made in us
Pulsating Possessed Chaos Marine






Will definitely try to make it to a November tournament.

Edit: I'll be buying KDK book and look into Gore Packs around end of next month. I've been wanting to run all 4 gods and I think that will allow me to be fluffy and competitive, just gotta have more $ first lol. I have 10 flesh hounds, now I just need the rules and leader...

This message was edited 2 times. Last update was at 2015/10/18 05:22:05


Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Lesser Daemon of Chaos




New England

For a Gorepack you need 2-4 units of bikers and 1-4 of flesh hounds. Best formation in the book.
   
Made in us
Pulsating Possessed Chaos Marine






So, not sure if I did this right or if it is better than original list. Still need to buy the KDK book, but I have everything else in the list/lists posted on thread.

CSM CAD

HQ

Lvl 3 Nurgle Daemon Prince black mace, wings, armor, spell familiar

Belakor

Troops

10 cultists

10 cultists

Chaos Daemons allied detachment

HQ

Lvl 3 Slaanesh Prince 2 greater rewards, wings, flight, armor

Troops

11 pink horrors of Tzeentch

Fast attack

8 seekers of Slaanesh- heartseeker

Khorne Daemonkin

HQ

Chaos Lord on bike with aura of dark glory, lightning claw, ccw, meta bomb

Troops

8 blood letters

Fast Attack

Gore pack

3 bikes- 2 Meltaguns

3 bikes- 2 Meltaguns

7 flesh hounds

1849

Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Nurgle Predator Driver with an Infestation




For the KDK Gorepack you DON'T need to use an Allied Detachment. Waste of points, the "Gorepack" is a formation which just gets added on to the army like an Allied Detachment. So just go back to the list you had before pretty much but it would look like:

CSM Combined Arms Detachment
Daemons Combined Arms Detachment
Gorepack
   
Made in us
Pulsating Possessed Chaos Marine






@Greatuncleanone

Done! Also, is Mark of Khorne the same as before with each unit? And is Blood for the Blood God! Do anything for my army? Can't find the rules anywhere online, just army lists.

CSM CAD

HQ

Lvl 3 Nurgle Daemon Prince black mace, wings, armor, spell familiar

Belakor

Troops

10 cultists

10 cultists

Heavy Support

5 havocs- 4 auto cannons

Chaos Daemons allied detachment

HQ

Lvl 3 Slaanesh Prince 2 greater rewards, wings, flight, armor

Troops

11 pink horrors of Tzeentch

Fast attack

8 seekers of Slaanesh- heartseeker

Khorne Daemonkin

Gore pack

3 bikes- 2 Meltaguns

3 bikes- 2 Meltaguns

3 bikes- 2 Meltaguns

7 flesh hounds

1850




Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Nurgle Predator Driver with an Infestation




Yes Mark of Khorne is the same as in the CSM Codex.

Blood for the Blood God! is a special rule for KDK, it's not going to be really helpful to you for now since you aren't primarily a KDK army. But what it does is, each time a unit with this rule kills an enemy unit, or if your biker champ kills someone in a challenge/is killed you get a "Blood Tithe Point" which you should keep track of. You can have 8 maximum (unlikely to get too many with so few KDK units).

At the beginning of your turn you spend them, there's a chart of 8 different things, each one costs 1 point, 2 points, 3 points, etc...

They give your units that have "Blood for the Blood God!" bonuses like Adamantium Will, Feel no Pain, or you can even summon things (like a BLOODTHIRSTER) if you get enough. When you spend them they all go away till you get more.

I'm sure if you google it you can easily find a better explanation with the Blood Tithe Table listed out.

This message was edited 1 time. Last update was at 2015/10/19 04:20:13


 
   
Made in us
Pulsating Possessed Chaos Marine






That actually sounds REALLY cool. Now I understand why there are so many more KDK players than CSM. It's going to be a slow add on to my army but eventually I plan to have a pure Slaanesh Daemon list, and it is now VERY tempting to get a KDK army down the road, if they do t release the Tzeentch Daemonkin book anytime soon. #cheers

Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Pulsating Possessed Chaos Marine






So for my play style, KDK work better as a main codex. I'm back to CSM with Daemon Allies. I just didn't have enough units to set off anything worthy in the blood tithe. I also got tabled for the first time in my life, with not a single unit spared by the Necrons, now that wraiths can repair with certain buffs lol. So, I'm leaning on a Slaanesh heavy list, there actually are some interesting choices.

CSM CAD

Chaos Lord of Nurgle on Bike with sigil of corruption, lightning claw, power fist, blight grenades

Chaos lord of Slaanesh on steed of Slaanesh (+1 attack, Outflank, acute senses) lightning claw, fist, sigil

Troops

10 cultists

5 noise marines- 4 sonic blasters, blastmaster

Fast Attack

Helldrake

6 bikes- Slaanesh, icon of excess, champion with power weapon, melta bombs- 2 melta guns( they outflank with Slaanesh lord)

5 chaos spawn of Nurgle

Heavy Support

5 havocs- 4 auto cannons

5 havocs- 4 autocannons

Daemons Allied Detachemnt

HQ

Daemon Prince of Nurgle with 2 greater rewards, wings, armor (instant death poison 4+ and FNP/ it will not die with +1 wound

Troops

11 pink horrors of Tzeentch( shoot in psychic phase, run and hide in shooting phase and only defense against Psykers)

Fast Attack

10 seekers of Slaanesh- Heartseeker + 1 attack one model and rapturous standard ( once per game -d3 ws of all non Slaanesh in combat

1850

This message was edited 4 times. Last update was at 2015/10/30 03:43:47


Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





What's a pink horror of Slaanesh?

It's called a thick skin. The Jersey born have it innately. 
   
 
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