| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/10/13 23:14:12
Subject: Best part of 7E
|
 |
Fixture of Dakka
|
The best part of 7E?
So my Shadowseer loves boxcars on Veil of Tears. Manifesting or checking. Always boxcars.
In 7th, not only can I 1-dice the power, allowing me to not perils, but he now has 2 wounds, so he doesn't always instasplat when it happens!
Now, if I could only manage to prevent shots within 24" with that power...
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/14 18:16:43
Subject: Best part of 7E
|
 |
Rough Rider with Boomstick
|
For me its that Admech finally became a playable faction. I have been waiting for years for this to happen and while its not directly because of 7th edition, I'll always associate their release with it.
|
Vorradis 75th "Crimson Cavaliers" 8.7k
The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/14 18:45:20
Subject: Best part of 7E
|
 |
Dark Angels Librarian with Book of Secrets
|
For me, the Psychic phase is now a ton of fun/bullcrap and the fact that DA are now crazy powerful, but only the RW, so that kind of sucks.
|
~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/14 18:47:42
Subject: Best part of 7E
|
 |
Longtime Dakkanaut
|
My favourite part of 7th Edition has to be Maelstrom games. I'm a sucker for 'em.
|
Galef wrote:If you refuse to use rock, you will never beat scissors. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/14 19:34:01
Subject: Re:Best part of 7E
|
 |
Hellish Haemonculus
|
Allies. Grenades as thrown weapons. Technically introduced in 6th, but I'm glad they're still around.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 07:30:06
Subject: Best part of 7E
|
 |
Longtime Dakkanaut
|
It will probably end soon, or at least that is what IG players can hope for.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 09:48:48
Subject: Best part of 7E
|
 |
Grim Dark Angels Interrogator-Chaplain
|
This is the house rule edition, that's the best thing about it, previous eds people would not even consider it, these days however if something doesn't work in the rules, we change it, add it to our own faq (vastly superior to gw) and get on with the game.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 11:11:38
Subject: Best part of 7E
|
 |
Shadowy Grot Kommittee Memba
|
The edition harlequins were finally an army. And they didn't wear cone hats at all.
|
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 11:19:29
Subject: Best part of 7E
|
 |
Bounding Assault Marine
|
Probably the fact that it seems with 7th edition they revamped most of the units to have more streamlined USR's rather than a ton of units each having their own special "snowflake" abilities.
Except for the Eldar of course. Can't stuff those back into Pandora's box it seems
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 14:27:56
Subject: Best part of 7E
|
 |
Decrepit Dakkanaut
|
Superheavies in normal games means I can use big big tanks in a table top game.
Around here we run a scenario like Ogre where it is a single (sometimes up to 3 big tanks) vs an army.
So fun!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 14:36:03
Subject: Best part of 7E
|
 |
FOW Player
Frisco, TX
|
The best part of 7th?
It got me to finally clear out my backlog by selling it all. Now I have room for good games instead.
|
Nova 2012: Narrative Protagonist
AlamoGT 2013: Seguin's Cavalry (Fluffiest Bunny)
Nova 2013: Narrative Protagonist
Railhead Rumble 2014: Fluffiest Bunny
Nova 2014: Arbiter of the Balance
Listen to the Heroic 28s and Kessel Run: http://theheroictwentyeights.com |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 14:46:27
Subject: Best part of 7E
|
 |
Dark Angels Librarian with Book of Secrets
|
Chumbalaya wrote:The best part of 7th?
It got me to finally clear out my backlog by selling it all. Now I have room for good games instead.
Ah, good old flame threads, always brings out the anti- GW crowd
|
~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 14:55:57
Subject: Best part of 7E
|
 |
Unshakeable Grey Knight Land Raider Pilot
|
jreilly89 wrote: Chumbalaya wrote:The best part of 7th?
It got me to finally clear out my backlog by selling it all. Now I have room for good games instead.
Ah, good old flame threads, always brings out the anti- GW crowd 
Seriously. It's not enough for people to vent in the "worst part of 40k" threads.
Look guys, we get it. There is a lot wrong with the game, but this thread is about the things that are actually good. Spare us the toxicity for once.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 15:27:19
Subject: Best part of 7E
|
 |
Dark Angels Librarian with Book of Secrets
|
GangstaMuffin24 wrote: jreilly89 wrote: Chumbalaya wrote:The best part of 7th?
It got me to finally clear out my backlog by selling it all. Now I have room for good games instead.
Ah, good old flame threads, always brings out the anti- GW crowd 
Seriously. It's not enough for people to vent in the "worst part of 40k" threads.
Look guys, we get it. There is a lot wrong with the game, but this thread is about the things that are actually good. Spare us the toxicity for once.
But, 40k is the wurst!!
|
~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 16:57:10
Subject: Best part of 7E
|
 |
Fixture of Dakka
|
Formations, Formations, and Formations.
Specifically, SM Codex that made fluffy formations playable like 1st company, 10th company, Gladius, etc.
Also: Imperial Knight codex that has more rules than that would fit on the back of a napkin, and Adeptus Mechanicus, YAY! An Eldar codex where (almost) EVERYTHING is playable. That was shocking.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 17:11:43
Subject: Re:Best part of 7E
|
 |
Chaplain with Hate to Spare
|
7e v. 6e got me a substantial buff for my Crimson Fists by making Bolter Drill work on Sternguard ammo and by buffing Scouts. Too bad my Blood Angels are now subpar.
I like that armies are being update to be on par with other releases of that year. Too bad 2014 blows majorly vs. 2015.
|
5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 17:24:17
Subject: Best part of 7E
|
 |
Gargantuan Gargant
|
Maelstrom of War mainly. Really made the game more dynamic in my group rather than just camping on backfield objectives. For the most part I do also enjoy the early formations that were released that were both fluffy but had decent restrictions, the more recent ones I'm less enamored by given that a lot of them are fueled by the Pay-To-Win design of DLC with the Skyhammer Formation being the obvious culprit.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 18:25:31
Subject: Best part of 7E
|
 |
Dark Eldar in Regeneration Tube
|
Tactical objectives are quite cool, we often just swap some out for the secondary objectives for some spice. And the ability to now take have battle forged and half unbound it great imo. I was very tired of the troop tax in previous editions. Only issue now is with objective secured they're kind of needed :p
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 18:31:34
Subject: Best part of 7E
|
 |
Roaring Reaver Rider
|
I concur on maelstrom, as much of a back-handed compliment this is I feel it helps some sub-par armies compete with the powerful armies by letting them play the objective game as opposed to the "blow the snot out of my opponent" game. It makes for much more dynamic games.
Psychic phase, while I enjoy the phase I feel as usual GW dropped the ball on certain powers. Has anyone seen the pyromancy tree ever get used? Lots of real gem powers to be found for sure but there are some you look at and just have to scratch your head and ask "why is that worth a perils?". Anyways I really like the new psychic phase all the same.
Formations, once again double edged sword. Very fun and often fluffy, love the concept. In practice a few stand out as OP or downright broken. Decurion style are lotsa fun to theory out and play but they are very open to abuse sadly.
I'll admit I enjoy 7th more than any previous edition. Good ideas that in some cases are half-baked but it's in my opinion a step in the right direction.
|
1500 1000
Please check out my project log on Dakka here |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 18:35:09
Subject: Best part of 7E
|
 |
Fresh-Faced New User
|
Despite all the drawbacks it caused a properly set up melee/swarm nid army can crumple necrons like a paper cup. Best. Feeling. Ever.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 20:05:29
Subject: Best part of 7E
|
 |
Decrepit Dakkanaut
|
AtraUnam wrote:Despite all the drawbacks it caused a properly set up melee/swarm nid army can crumple necrons like a paper cup. Best. Feeling. Ever.
I feel I speak for everyone when I say I don't believe a word of that.
|
CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 20:14:32
Subject: Best part of 7E
|
 |
The Last Chancer Who Survived
|
Bharring wrote:The best part of 7E?
So my Shadowseer loves boxcars on Veil of Tears. Manifesting or checking. Always boxcars.
In 7th, not only can I 1-dice the power, allowing me to not perils, but he now has 2 wounds, so he doesn't always instasplat when it happens!
Now, if I could only manage to prevent shots within 24" with that power...
Best part of 7E? I can now mathematically prove my opponents are cheesemongers.
2nd best part: My IG are on a 100% losing streak.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 20:17:15
Subject: Best part of 7E
|
 |
Khorne Rhino Driver with Destroyer
York
|
I like the freedom of list building, while im not a big unbound fan, I like that I can kind of play however I feel that day and it keeps it fresh... Also 100% maelstrom adds some dynamism to the game and keeps it moving, allows armies that wouldn't always to win if you play it right... All in all if you ignore the glaring obvious flaws it is pretty good and fun
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/15 20:31:14
Subject: Best part of 7E
|
 |
Ultramarine Master with Gauntlets of Macragge
What's left of Cadia
|
I too like the freedom of list building.
|
TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/16 04:01:33
Subject: Best part of 7E
|
 |
Painlord Titan Princeps of Slaanesh
|
My favorite parts of the game in 7th ed are SCATBIKES!
Lets put this 36" heavy gun that has high rate of fire and high enough strength to glance av12 on a very fast and mobile platform, improve armor from 4+ to a 3+ on a rider with BS4 for Just 3 points more than a Plague Marine.
I also really, really, really like WKs that are less than 300pts and can kill 2-3 IKs in close combat.
Oh, and I also really, really, really, like how distortion weapons got upgraded to Super Heavy Level Destroyer Category Weapons.
|
|
This message was edited 1 time. Last update was at 2015/10/16 04:05:02
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/16 04:43:56
Subject: Best part of 7E
|
 |
Roaring Reaver Rider
|
Filch wrote:My favorite parts of the game in 7th ed are SCATBIKES!
Lets put this 36" heavy gun that has high rate of fire and high enough strength to glance av12 on a very fast and mobile platform, improve armor from 4+ to a 3+ on a rider with BS4 for Just 3 points more than a Plague Marine.
I also really, really, really like WKs that are less than 300pts and can kill 2-3 IKs in close combat.
Oh, and I also really, really, really, like how distortion weapons got upgraded to Super Heavy Level Destroyer Category Weapons.
Sarcasm noted Filch. Please believe me when I say that as an Eldar player I also have great disdain for those design choices of the current codex. I craved a fluffy, fun and balanced codex for all players (friend and foe) and for the most part that is what I got, sadly a few standouts did make it through and that is unfortunate, many codexes do suffer this fate as well though not just Eldar. As a chaos player I also know the pain of playing a terribly schizophrenic army that is gloriously overcosted. I wait impatiently for our 7th edition codex for that reason.
While I also question the design philosophies behind many of GW rules and units this is hardly the thread for such comments. This thread is here to shine a positive light on some of the successes of 7th edition and come together to share our appreciation of these highlights. I would politely ask that you keep the negative comments relegated to one of the thousands of complaints threads on this site and allow the posters of this thread their OT discussion sans pessimism. I do invite you to share any positive highlights you may have of the current edition however.
Back on topic: I also appreciate the new codexes that are coming out such as Harlequins, mechanicum, skiitarii and covens. These very flavourful books add a few new units, fun rules or interesting forces to play with and against. While I dislike the cost of codexes in general I welcome the extra ways to play the game. I know Tempestus scions were pre-7th but I greatly enjoyed that book as well.
|
1500 1000
Please check out my project log on Dakka here |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/16 04:58:16
Subject: Best part of 7E
|
 |
Fixture of Dakka
|
Inevitable_Faith wrote: Filch wrote:My favorite parts of the game in 7th ed are SCATBIKES!
Lets put this 36" heavy gun that has high rate of fire and high enough strength to glance av12 on a very fast and mobile platform, improve armor from 4+ to a 3+ on a rider with BS4 for Just 3 points more than a Plague Marine.
I also really, really, really like WKs that are less than 300pts and can kill 2-3 IKs in close combat.
Oh, and I also really, really, really, like how distortion weapons got upgraded to Super Heavy Level Destroyer Category Weapons.
Sarcasm noted Filch. Please believe me when I say that as an Eldar player I also have great disdain for those design choices of the current codex. I craved a fluffy, fun and balanced codex for all players (friend and foe) and for the most part that is what I got, sadly a few standouts did make it through and that is unfortunate, many codexes do suffer this fate as well though not just Eldar. As a chaos player I also know the pain of playing a terribly schizophrenic army that is gloriously overcosted. I wait impatiently for our 7th edition codex for that reason.
While I also question the design philosophies behind many of GW rules and units this is hardly the thread for such comments. This thread is here to shine a positive light on some of the successes of 7th edition and come together to share our appreciation of these highlights. I would politely ask that you keep the negative comments relegated to one of the thousands of complaints threads on this site and allow the posters of this thread their OT discussion sans pessimism. I do invite you to share any positive highlights you may have of the current edition however.
Back on topic: I also appreciate the new codexes that are coming out such as Harlequins, mechanicum, skiitarii and covens. These very flavourful books add a few new units, fun rules or interesting forces to play with and against. While I dislike the cost of codexes in general I welcome the extra ways to play the game. I know Tempestus scions were pre-7th but I greatly enjoyed that book as well.
I see you've written my post for me. have an exalt sir or madame!
|
ATTENTION. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/16 05:13:01
Subject: Best part of 7E
|
 |
Boom! Leman Russ Commander
New Zealand
|
I like maelstrom for the most part, some of the cards make no sense but you can easily work out with your opponent which ones those are.
One thing that never changes edition to edition is the die-hards who quit "ages ago" and yet trawl 40k forums insistent on reminding people that they "quit ages ago". I mean, it speaks volumes for all these other excellent wargames that you're still hanging around here.
|
5000 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/16 05:20:11
Subject: Best part of 7E
|
 |
Ultramarine Master with Gauntlets of Macragge
|
I really like maelstrom games as a concept - houseruling a little bit makes them work better (so immediately tossing cards you literally can't get, like shooting down a flyer when there aren't any) but they can often end up kinda swingy. I really like that they keep you on your toes though.
I absolutely love the era of models we're in. There are so many damn options in every kit, it's unbelievable when you compare it to the days of the old monopose Orks and Tactical Marines.
|
Check out my Youtube channel!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/16 05:27:09
Subject: Best part of 7E
|
 |
Veteran Knight Baron in a Crusader
|
Formosa wrote:This is the house rule edition, that's the best thing about it, previous eds people would not even consider it, these days however if something doesn't work in the rules, we change it, add it to our own faq (vastly superior to gw) and get on with the game.
That's because the rules have finally gotten bad enough that nearly everyone can agree a lot of things need major clarification or fixing.
|
|
|
 |
 |
|
|