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Made in au
Trigger-Happy Baal Predator Pilot





Nemesis Strike Force Detachment

Detachment Special Rules
Spoiler:
Brotherhood Commander
If this detachment is taken as the primary detachment, the result when rolling for warlord traits may be re-rolled

Rites Of Teleportation
Units entering from reserves via Deep Strike may enter from reserves on turn 1 on a 3+. Furthermore, any unit entering from reserves via Deep Strike may run and shoot in the shame shooting phase on the turn they enter from reserves


Core
Grey Knights Demi-Brotherhood
Spoiler:
Formation
-1 Brother-Captain (May Substitute Stern)/ Brotherhood Champion (May Substitute Crowe)
-3 Strike Squads/ Terminator Squads (In Any Combination)
-1 Interceptor Squad
-1 Purgation Squad
-0-1 Units Of Dreadnoughts/ 0-1 Dreadknights

Special Rules
Objective Secured

Exorcism
Any model from this formation attempting to manifest a psychic power from the "Daemonology (Sanctic)" discipline may re-roll any failed psychic tests.


Auxiliary
Hammer Of Titan
Spoiler:
Formation
-3-5 Units Of Paladins/Purifiers (In Any Combination)

Special Rules
Flames Of Righteousness
The effects of Soul Blaze caused by Purifiers in this formation are resolved at S5, AP4. Furthermore, Soul Blaze continues on a 2+ instead of a 4+. Paladins gain the "Hammer Of Wrath" special rule

Fear

Icons Of Glory
Should all models from this formation be removed as casualties, the opponent gains an additional Victory Point


Armoured Spearhead
Spoiler:
Formation
-1 Techmarine
-2-5 Land Raiders

Special Rules
Arcane Insight
Whilst the Techmarine is alive, all Land Raiders use his Ballistic Skill. Furthermore, the Land Raiders gain the "Preferred Enemy" special rule against a single enemy unit designated by the Techmarine.

Armoured Behemoths
The Land Raiders ignore all results on the vehicle damage table apart from "Explodes" (This still results in a hull point being lost)


Dreadknight Brethren
Spoiler:
Formation
-3-5 Dreadknights

Special Rules
Monster Hunter

Hammer Of The Warp
Attacks from models in this formation reduce Daemon Invulnerable saves by 1


Nemesis Air Support Force
Spoiler:
Formation
-2-4 Stormraven Gunships

Formation Special Rules
Strafing Run

Fight As One
All models must begin the game in reserves and count as one model for the purpose of reserve rolls

Psy-Ammunition
Any shots from Heavy Bolters, Hurricane Bolters & Assault Cannons are resolved at +1S


Command
Nemesis Command
Spoiler:
Formation
-1 Brother-Captain (May Substitute Stern)/Champion (May Substitute Crowe)/Grand Master (May Substitute Draigo)


Nemesis Librarius Conclave
Spoiler:
Formation
-3-5 Librarians

Formation Special Rules
Sword Of The Ether
Models in this formation activate psychic powers on a 3+ of within 12" of each other. Furthermore, Daemons must re-roll successful saves against any witchfire from the "Daemonology (Sanctic)" discipline.
   
Made in us
Longtime Dakkanaut




These are very fluffy, and quite cool. I don't see the need for the special detachment though. The grey knights don't have the model range for a multiple formation detachment, but these formations are FANTASTIC!

I would say they are good as an errata if nothing else...

   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

I love what you've come up with here. Nice work

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
 
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