Switch Theme:

2000pt Tomb kings Chariot Heavy (newb to FB)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Ultramarine Land Raider Pilot on Cruise Control






Plano, Texas

Well since I'll be taking over the Games Workshop section at work I have to play fantasy, I've decided on tomb kings because I like the Egyptian immagry.

Tomb King:               313pts
Spear of Anatarhak, Armor of Ages, Chariot of Fire

Liche Priest:               160pts
Dispel Scroll, Hieratic Jar

Lich Priest:                  165pts
Dispel Scroll, Cloak of the dunes

4x Chariots:                  140pts
3 Chariots, standard

Tomb guard:                 295pts
17 guard and full command (20 models total)

Tomb Swarm:               135pts
3 Swarms

2x Tomb Scorpions       85pts

2x Screaming Skull Catapults       110
Skulls of the foe


comes to 2018 so I'll have to shave some points.  Opinions?  I know this is a newb list so feel free to slam it, I've already read bored1's tactica and it helped some, but I've NEVER played fantasy so some terms were alittle confusing.


Thanks

DR:80+S+++G+++M+++B++++I+Papoc97#+D++A+++/areWD190R++++T(m)DM+++

Ultramarines army Profile

Inquisition army profile

My Titan PLOG

My Imperial PLOG


 
   
Made in us
Crafty Clanrat




Austin Metro

I'd say drop the tomb guard. All they will do is slow you down. 3 light chariots without a character in them won't tend to break a unit on the charge, so you'll have to be good about your maneuvre. Make good use of the light cav/free reform rule on the chariots.

You could also drop 1 of the swarm bases if you want. I assume you plan on tunneling them and the scorpions to take out all those nasty str7 cannons and such your opponents will field against you. Two bases, 10 poisoned attacks, is normally enough to kill 2 or 3 warmachine crew members with little or no armor.

Instead of the tomb guard you could put in some heavy cav. I know, the heavy cav aren't great compared to heavy cav in other armies, but they are pretty cheap and can give you a rank bonus with them charging the front and chariots in the side of a unit.

One other banner I'd make sure to put on your kings' unit is the undying legion. Everyone will shoot that unit first, they'll need the help. You might also consider giving the king the golden eye of rah nutt item for his chariot to keep it from being instakilled by a cannon.

Where are you planning to 'hide' your priests?

Just watch out for chaos lords and lizardmen saurus characters with great weapons. That str 7 insta-kill rule is death to any chariot army. Hopefully they'll get rid of it in 7th ed.

Oh, and check out http://s4.invisionfree.com/Khemri/index.php? It's a pretty good TK forum.

SteveW
   
 
Forum Index » The Old World & Legacy Warhammer Fantasy Discussion
Go to: