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Made in us
Frenzied Berserker Terminator






Daemons! Who can rival them in the fluff? There's no way the chaos gods will be extinguished.

What army do you guys think we'll be the lady one standing?



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in gb
Regular Dakkanaut




Necrons.

When Mankind and the Eldar and the other sentient races have died off / wiped each other out, the warp will grow calm. With no souls or emotional energy to feed on, the ruinous powers will slowly fizzle out into nothingness.

The Phaerons of the Necron Dynasties will be like metal versions of Moorcock's Dancers at the end of Time, playing pool with stars and planets as the universe finally burns out around them .
   
Made in gb
Stitch Counter





The North

Dark Eldar will be left standing.... on the shelves in Games Workshop - unless they get a proper codex and their named characters back.


Serious answer though, probably the Necrons AND Tyranids because the Nid's don't nom them and Necrons don't mind Tyranids hoovering the life out of the systems they inhabit, it's like a room cleaning service.

Thousand Sons: 3850pts / Space Marines Deathwatch 5000pts / Dark Eldar Webway Corsairs 2000pts / Scrapheap Challenged Orks 1500pts / Black Death 1500pts

Saga: (Vikings, Normans, Anglo Danes, Irish, Scots, Late Romans, Huns and Anglo Saxons), Lion Rampant, Ronin: (Bushi x2, Sohei), Frostgrave: (Enchanter, Thaumaturge, Illusionist)
 
   
Made in us
Frenzied Berserker Terminator






The necrons cash still be manipulated. That leaves tzeentch rolling strong.

And khorne will always toy with orks and nids.



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in gb
Stitch Counter





The North

I like the idea of chaos surviving, I just get the feeling from reading different codices (though of course these change the fluff every now and then) that the Nids view the Chaos Gods as a rival predator (like another Nid). The Nids are themselves a terror in the warp, a living entity that rivals the Chaos Gods.

The Chaos Gods in turn hate the Nid's as they are un-corruptible and chow-down on their worshippers, weakening them.


Soooo I see the Nids hoovering up life on the way to the Eye, weakening chaos as they move along and eventually causing the Eye of Terror to lose power and close.

Thousand Sons: 3850pts / Space Marines Deathwatch 5000pts / Dark Eldar Webway Corsairs 2000pts / Scrapheap Challenged Orks 1500pts / Black Death 1500pts

Saga: (Vikings, Normans, Anglo Danes, Irish, Scots, Late Romans, Huns and Anglo Saxons), Lion Rampant, Ronin: (Bushi x2, Sohei), Frostgrave: (Enchanter, Thaumaturge, Illusionist)
 
   
Made in ca
Water-Caste Negotiator




Ontario, Canada

Orks. Necrons at the height of their power couldn't eradicate them, Eldar at the height of their power couldn't exterminate them, and Humanity at the height of it's power couldn't eliminate them. They are too robust. Orks are pretty much galactic weeds, no matter how many times you remove them they will always find away to pop back up.
   
Made in us
Frenzied Berserker Terminator






Chaos isn't tangible in the warp, they only take physical forms in real space, how would nids eat that?



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in us
Longtime Dakkanaut




Nids or Orks or both in an endless fight.


Chaos gods might still exist, but Ork souls generally go to Gork or Mork and Tyranids do little for Chaos.
   
Made in us
Frenzied Berserker Terminator






 chalkobob wrote:
Orks. Necrons at the height of their power couldn't eradicate them, Eldar at the height of their power couldn't exterminate them, and Humanity at the height of it's power couldn't eliminate them. They are too robust. Orks are pretty much galactic weeds, no matter how many times you remove them they will always find away to pop back up.


Therefore chaos will always be around to use them as puppets.



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in gb
Stitch Counter





The North

 Dalymiddleboro wrote:
Chaos isn't tangible in the warp, they only take physical forms in real space, how would nids eat that?


Aye I probably didn't do the explanation justice - The daemons aren't eaten - they're useless to the Nid's which is why they are seen as competition.

What the Nids are doing is eating the humans/aliens who give chaos it's power by simply living or actively worshipping the ruinous powers. Through attrition, Chaos will weaken due to losing it's worshippers while the Nid's grow stronger from eating those worshippers and gaining biomass. I can't remember where I read it but there was some story of Daemons trying to save the humans from the Nids, like two predators fighting over a resource.

Thousand Sons: 3850pts / Space Marines Deathwatch 5000pts / Dark Eldar Webway Corsairs 2000pts / Scrapheap Challenged Orks 1500pts / Black Death 1500pts

Saga: (Vikings, Normans, Anglo Danes, Irish, Scots, Late Romans, Huns and Anglo Saxons), Lion Rampant, Ronin: (Bushi x2, Sohei), Frostgrave: (Enchanter, Thaumaturge, Illusionist)
 
   
Made in us
Frenzied Berserker Terminator






There's no way to eat all the orks though!

And tzeentch could probably stay in power by manipulating the hive mind.



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in ca
Water-Caste Negotiator




Ontario, Canada

 Dalymiddleboro wrote:
 chalkobob wrote:
Orks. Necrons at the height of their power couldn't eradicate them, Eldar at the height of their power couldn't exterminate them, and Humanity at the height of it's power couldn't eliminate them. They are too robust. Orks are pretty much galactic weeds, no matter how many times you remove them they will always find away to pop back up.


Therefore chaos will always be around to use them as puppets.


If you consider Gork and Mork as chaos than sure.

This message was edited 1 time. Last update was at 2015/12/17 02:15:01


 
   
Made in us
Frenzied Berserker Terminator






Gork and Mork are fabricated by the orks. They don't exist.



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in ca
Water-Caste Negotiator




Ontario, Canada

 Dalymiddleboro wrote:
Gork and Mork are fabricated by the orks. They don't exist.

Citation please.
   
Made in us
Stealthy Sanctus Slipping in His Blade





 Dalymiddleboro wrote:
Gork and Mork are fabricated by the orks. They don't exist.

Jut about everything orks do is fabricated by ork psychic resonance.

Put a clip of junk into a vaugely shoota looking metal box? BULLETS COME OUT!

Paint a truck red? IT SUDDENLY GOES FASTA!

And so on.

But to answer the thread topic, it will be the Tyranids. We've seen on tendrils of the Hive Mind's full mass. Once the body makes it's way into our Galaxy, it's lights out and chow time for everyone. Necrons will most likely be avoided, but they'll either go fighting or back into stasis.

This message was edited 1 time. Last update was at 2015/12/17 04:02:46


PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in us
Slippery Scout Biker




Toronto

 chalkobob wrote:
Orks. Necrons at the height of their power couldn't eradicate them, Eldar at the height of their power couldn't exterminate them, and Humanity at the height of it's power couldn't eliminate them. They are too robust. Orks are pretty much galactic weeds, no matter how many times you remove them they will always find away to pop back up.


Space fungi you mean?

This message was edited 1 time. Last update was at 2015/12/17 04:10:02


1850 
   
Made in ca
Water-Caste Negotiator




Ontario, Canada

 MeanAss_Demasoni wrote:
 chalkobob wrote:
Orks. Necrons at the height of their power couldn't eradicate them, Eldar at the height of their power couldn't exterminate them, and Humanity at the height of it's power couldn't eliminate them. They are too robust. Orks are pretty much galactic weeds, no matter how many times you remove them they will always find away to pop back up.


Space fungi you mean?


Officially yes, they are indeed fungal. I compare orks to weeds due to how you can never remove them, without them popping up again. You can't just smear topical cream on orks and make them disappear.
   
Made in gb
Stitch Counter





The North

Orks, the Athletes foot of the future. Suppose they are a good contender too thinking about it

Thousand Sons: 3850pts / Space Marines Deathwatch 5000pts / Dark Eldar Webway Corsairs 2000pts / Scrapheap Challenged Orks 1500pts / Black Death 1500pts

Saga: (Vikings, Normans, Anglo Danes, Irish, Scots, Late Romans, Huns and Anglo Saxons), Lion Rampant, Ronin: (Bushi x2, Sohei), Frostgrave: (Enchanter, Thaumaturge, Illusionist)
 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Probably Squats.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Longtime Dakkanaut





Anything other than Orks is invalid. They are the perfect war machines that will survive anything. Only other thing I could see putting up a fight would be the Tyranids because we dont truly know the true extent of their power.


 
   
Made in us
Fiery Bright Wizard






Idaho

nah, Orks couldn't beat 'Nids. the orks huge advantages (numbers and the spore system) are both stopped by nids who 1) have more numbers, and 2) eat the spores . However, Necrons being clever, let the 'Nids eat Orks, then use their teleporty metal men to kill the 'Nids as the necrons mitigate the 'Nids saving grace against them, the fact that necrons don't have any biomass to be eaten.

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in gb
Humorless Arbite





Hull

Deldar and Necrons.

I just don't see either of them dying out.

   
Made in se
Willing Inquisitorial Excruciator






Chaos can't exist without living things so they're screwed if necrons or tyranids win.

Orks are confirmed to be the only thing that's been found outside of our galaxy so I suppose they'll never be stopped. My money is on the orks.

Eldar are screwed and have been screwed for the last 15.000 or so years.

Humanity has a higher chance to come out on top then it seems if the starchild theory is to be believed.

lol, tau.


His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

All of the gods in 40k are "fabricated" by mortal efforts. No mortals, no Warp Gods.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Douglas Bader






Tau, the only faction that is actually advancing in technology. They might be small now, but eventually a single gun drone will be able to destroy entire planets full of enemies, if it even cares enough to bother with such a trivial task instead of delegating it to a less-sentient auxiliary unit.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Sneaky Sniper Drone





SE England

Tyranids mutate depending on what they eat, is that right?

If the nids ate enough orks, would they become more orky?

For the greater good... 
   
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Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Necrons, or orks....

Borth are insanely durable

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
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[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

 Dalymiddleboro wrote:
Gork and Mork are fabricated by the orks. They don't exist.
Like how their guns and vehicles work?
If enough Orks believe it, it'll happen.

Chaos is fabricated by the other races. What's the difference?
And, without the belief, there are no chaos gods.
Nids or Necrons will be the last.

6000 pts - Harlies: 1000 pts - 4000 pts - 1000 pts - 1000 pts DS:70+S+G++MB+IPw40k86/f+D++A++/cWD64R+T(T)DM+
IG/AM force nearly-finished pieces: http://www.dakkadakka.com/gallery/images-38888-41159_Armies%20-%20Imperial%20Guard.html
"We don't stop playing because we grow old; we grow old because we stop playing." - George Bernard Shaw (probably)
Clubs around Coventry, UK https://discord.gg/6Gk7Xyh5Bf 
   
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Frenzied Berserker Terminator






Nerak wrote:
Chaos can't exist without living things so they're screwed if necrons or tyranids win.

Orks are confirmed to be the only thing that's been found outside of our galaxy so I suppose they'll never be stopped. My money is on the orks.

Eldar are screwed and have been screwed for the last 15.000 or so years.

Humanity has a higher chance to come out on top then it seems if the starchild theory is to be believed.

lol, tau.



As long as orks exist, khorne will.



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in us
Wicked Canoptek Wraith





I think Necrons would start to leave as the gak hits the fan, not fight.
At least all the named characters except for Trazyn the Infinite, Anrakyr the Traveller, Orikan the Diviner, The Silent King.
Its really not worth it for them to fight to the last, and only a few are prideful or crazy enough to do that.
Nemesor Zahndrekh, Illuminor Szeras, Vargard Obyron, Imotekh the Stormlord.

I think its going to end with the Nids consuming all biological matter (including orks), and Chaos consuming all spiritual (elder, humanity).

- 10000+ pts
Imperial Knights- 5 Standard Knights / 3 Cerastus Knights
Officio Assassinorum - 4 Assassins
CSM - 500pts? Maybe? Its from the Officio Assassinorum box so I'm pretty sure its not enough to run in a CAD
Vampire Lords- I have no idea I bought it like two days before I left country and they're still in storage so I'll have to see when I get back.] 
   
 
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