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![[Post New]](/s/i/i.gif) 2015/12/19 20:24:30
Subject: Flamer question
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Been Around the Block
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Just looking for some quick clarification, do flamers and heavy flamers use the same template? Im wondering because I've seen images of 2 differently sized templates but have also seen some conflicting information.
Also, if I have a dreadnaught (helbrute) equiped with 2 heavy flamers, how does firing them in the shooting phase work? can I fire one and then fire the other at a different angle? or do I have to fire them sidebyside at the same time and at the same unit?
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![[Post New]](/s/i/i.gif) 2015/12/19 20:39:24
Subject: Flamer question
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Stitch Counter
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Same template I believe, just a different set of stats
As for two flamers on the same model (such as a flamer on each arm of a dreadnought, the narrow end of the template goes from each arm towards the same target - as is my understanding). Someone correct me if I'm wrong
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This message was edited 2 times. Last update was at 2015/12/19 20:40:42
Thousand Sons: 3850pts / Space Marines Deathwatch 5000pts / Dark Eldar Webway Corsairs 2000pts / Scrapheap Challenged Orks 1500pts / Black Death 1500pts
Saga: (Vikings, Normans, Anglo Danes, Irish, Scots, Late Romans, Huns and Anglo Saxons), Lion Rampant, Ronin: (Bushi x2, Sohei), Frostgrave: (Enchanter, Thaumaturge, Illusionist)
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![[Post New]](/s/i/i.gif) 2015/12/19 22:43:10
Subject: Flamer question
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Unrelenting Rubric Terminator of Tzeentch
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Same Template for the normal and heavy flamer.
2x Flamers on a dread must fire at the same unit (unless you have splitfire from somewhere, but I can't think of any dread that does), but doesn't have to target the same models. Regardless, they're the same type of weapon, so they fire instantaneously and all hits are totalled together and rolled together. A model can be hit by both flamers and that will still count as 2 hits, so it's entirely possible to generate 13 hits on a 9 man unit.
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Peregrine wrote:What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot? |
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![[Post New]](/s/i/i.gif) 2015/12/19 23:19:43
Subject: Flamer question
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Been Around the Block
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Drasius wrote:Same Template for the normal and heavy flamer.
2x Flamers on a dread must fire at the same unit (unless you have splitfire from somewhere, but I can't think of any dread that does), but doesn't have to target the same models. Regardless, they're the same type of weapon, so they fire instantaneously and all hits are totalled together and rolled together. A model can be hit by both flamers and that will still count as 2 hits, so it's entirely possible to generate 13 hits on a 9 man unit.
ok so, they both have to aim at the same unit, but they dont have to be aimed exactly the same way? can I spread the templates to try and cover as many models in the unit as I can?
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![[Post New]](/s/i/i.gif) 2015/12/20 00:03:15
Subject: Flamer question
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Tunneling Trygon
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You HAVE to cover as many models as you can in the target unit. You don't get a choice about it with Flamers.
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![[Post New]](/s/i/i.gif) 2015/12/20 00:05:43
Subject: Flamer question
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Executing Exarch
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Dtox wrote:ok so, they both have to aim at the same unit, but they dont have to be aimed exactly the same way? can I spread the templates to try and cover as many models in the unit as I can?
You are required by the template weapon rules to cover the maximum number of models in the target unit, so in theory the templates will end up in the same place - note this just determines how many hits are generated, any (visible) model in the flamed unit can be wounded if it is in range (i.e. ~8" for templates), and models closest to the 'Brute get allocated first (just like normal shooting).
Way back when (way way back), there used to be different templates for Hand Flamers, Flamers and Heavy Flamers, but those aren't a thing anymore (since 3rd edition IIRC).
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![[Post New]](/s/i/i.gif) 2015/12/20 00:43:01
Subject: Re:Flamer question
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Lieutenant General
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There is the Apocalypse Hellstorm Template, but I can't recall anything that currently uses this template outside of an Apocalypse game.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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