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Made in us
Confessor Of Sins




WA, USA

So, mostly going for heavy armor, elite infantry with the Rite of War, supported by some backline firepower for 3000 points.

Mortarion

Legion Praetor
-Scythe
-Terminator Armor

Centurion
-Terminator armor
-Primus Medicae

7 Deathshroud Terminators
-melta bombs

Spartan Assault Tank

5 Legion Terminators
-Heavy flamer
-4 Combi melta
-1 Scythe
-2 Power Swords
-2 Hammers
-Land Raider Phobos

5 Legion Terminators
-Heavy flamer
-4 Combi melta
-1 Scythe
-2 Power Swords
-2 Hammers
-Land Raider Phobos

5 Legion Terminators
-Heavy flamer
-4 Combi melta
-1 Scythe
-2 Power Swords
-2 Hammers
-Land Raider Phobos

8 Legion Heavy Support
-Missile Launchers



Thoughts? Feedback?

This message was edited 3 times. Last update was at 2015/12/27 02:38:50


 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in au
Regular Dakkanaut




Primus Medicae can't be a compulsory HQ. The 7th Ed FAQ gives them (along with librarians and Master of Signal) the support officer rule.

Also your heavy weapon squad will die a horrible horrible death. Drop 2 and get an imperial bunker, that way everything is in AV14 and you won't be dead from all the small arms fire.
   
Made in us
Confessor Of Sins




WA, USA

xera32 wrote:
Primus Medicae can't be a compulsory HQ. The 7th Ed FAQ gives them (along with librarians and Master of Signal) the support officer rule.

Also your heavy weapon squad will die a horrible horrible death. Drop 2 and get an imperial bunker, that way everything is in AV14 and you won't be dead from all the small arms fire.


Cool, thanks for the feedback on that. Did some dropping to get a Praetor in, and will take the bunker idea in mind. Need to see if I can my hands on one and suitably Death Guard it out.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in gb
Thunderhawk Pilot Dropping From Orbit





Power Scythes are an upgrade for Characters only. Legion Terminator Sergeants can take one, but the rest of the squad can't.

 
   
Made in us
Confessor Of Sins




WA, USA

Thanks for the clarification, list has been updated to reflect that.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in au
Regular Dakkanaut




Praetors are a bit redundant with morty around, unless you want the 2nd beatstick. A chaplain is good as he hands out hatred and fearless which can be useful when morty jumps out of the unit.

This message was edited 1 time. Last update was at 2015/12/27 02:58:52


 
   
Made in gb
Thunderhawk Pilot Dropping From Orbit





Personally, I always try to have at least two anti-aircraft units in a *2,000pt* game. For 3,000pt I'd want 3-4.

 
   
Made in gb
Drakhun





I always find that Deathshroud underperform for me. I'd swap them out for Grave Wardens.

DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
 
   
Made in us
Confessor Of Sins




WA, USA

As far as anti-air goes, my meta is generally light on flyers. And given the sturdiness of the armor, I'm not as worried about that as perhaps I should be.

And for Grave Wardens, I'm trying to get my hands on the book for their rules but only have HH1 on hand currently. What do they do?

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Drakhun





They have grenade launchers. One with Krak grenades and the other is a poisonous gas. I haven't got the rules to hand, but they are in the second of the red books.


Because I quite like the Death Guards right of War, some people might not but I find it fluffy.

DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
 
   
Made in gb
Enginseer with a Wrench






They have assualt2 grenade launchers with krak and toxin (toughness test small blast) and can otherwise fire templates with the same toxin rule. Units charging them always count as making a disordered charge and count as charging through dangerous terrain. I think, I might be wrong about some stuff.
   
Made in us
Fiery Bright Wizard






Idaho

 welshhoppo wrote:
I always find that Deathshroud underperform for me. I'd swap them out for Grave Wardens.


sounds like you may be using them wrong they almost always do amazingly for me, though I pair them with my medicae, and use them as wounds for my praetor

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in us
Thinking of Joining a Davinite Loge





Minnesota, USA

 curran12 wrote:
xera32 wrote:
Primus Medicae can't be a compulsory HQ. The 7th Ed FAQ gives them (along with librarians and Master of Signal) the support officer rule.

Also your heavy weapon squad will die a horrible horrible death. Drop 2 and get an imperial bunker, that way everything is in AV14 and you won't be dead from all the small arms fire.


Cool, thanks for the feedback on that. Did some dropping to get a Praetor in, and will take the bunker idea in mind. Need to see if I can my hands on one and suitably Death Guard it out.


You could just use the deathshroud to fill the compulsory HQ slot.

There is no Zuul, there is only war!

30k Death Guard W:8 L:5: D:1

Mechanicum W:4 L:2 D:1


 
   
Made in gb
Drakhun





 Brennonjw wrote:
 welshhoppo wrote:
I always find that Deathshroud underperform for me. I'd swap them out for Grave Wardens.


sounds like you may be using them wrong they almost always do amazingly for me, though I pair them with my medicae, and use them as wounds for my praetor


Well they did once poison a bloodthrister to death. I just find that they don't hit anything hard enough, they basically have power axes and flames. Even with two wounds a piece. Doesn't mean I won't take them to stick with Morty......

DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
 
   
 
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