| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2016/01/31 16:39:50
Subject: Come up with your best fluff explanation/bodge why MUTILATORS aren't in the KDK codex.
|
 |
Longtime Dakkanaut
|
So those obsessive collectors and assimilators of weapon spirits, MUTILATORS aren't invited to the Khorne Daemon summoning parties of death, gore and mutilation.
How did their invite get lost in the warp post? Why do you think this unit didn't 'fit' into the KDK codex?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/01/31 16:48:48
Subject: Come up with your best fluff explanation/bodge why MUTILATORS aren't in the KDK codex.
|
 |
Confessor Of Sins
WA, USA
|
Mutilators are more interested in gathering weapons then spilling blood and taking skulls. They are more interested in absorbing new weapons and not in using them, their priorities are backwards.
|
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/01/31 19:32:45
Subject: Come up with your best fluff explanation/bodge why MUTILATORS aren't in the KDK codex.
|
 |
!!Goffik Rocker!!
|
I remember reading something about obliterator cults and that they don't generally stick to other groups for too long. They get whatever they need and move away. Mutilators are basically melee obliterators in the same cult.
So, they are not daemonkin because they have their own alignments.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/01/31 22:01:44
Subject: Come up with your best fluff explanation/bodge why MUTILATORS aren't in the KDK codex.
|
 |
Decrepit Dakkanaut
|
Because the Daemonkin cults realized Mutilators are terrible at their job?
|
CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/01/31 22:07:05
Subject: Re:Come up with your best fluff explanation/bodge why MUTILATORS aren't in the KDK codex.
|
 |
Brigadier General
The new Sick Man of Europe
|
Maybe they associate the extreme mutations of the mutilitars too strongly with their Tzeentch rivals?
|
DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/01/31 22:10:27
Subject: Come up with your best fluff explanation/bodge why MUTILATORS aren't in the KDK codex.
|
 |
Krazy Grot Kutta Driva
|
They'll show up eventually.
They're mutiLATORs, not mutiSOONERs
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/01/31 22:23:22
Subject: Come up with your best fluff explanation/bodge why MUTILATORS aren't in the KDK codex.
|
 |
Brigadier General
The new Sick Man of Europe
|
What was just incredible
|
DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/01/31 23:35:18
Subject: Come up with your best fluff explanation/bodge why MUTILATORS aren't in the KDK codex.
|
 |
Confessor Of Sins
WA, USA
|
Go sit in the corner and think about what you've done.
|
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/02/01 06:46:40
Subject: Come up with your best fluff explanation/bodge why MUTILATORS aren't in the KDK codex.
|
 |
Violent Space Marine Dedicated to Khorne
|
|
stealth992 wrote:...
Or you can just keep buying chaos everything, and not play them. Just sit alone in your room for years, painting and detailing, and detailing some more. Then keep doing that for years until you own upwards of 10000 points of chaos. Keep shining their swords and sharpening their knives. Then some day, some wonderful day, when a new book comes out that will realize your armies' potential, come out from hiding. Everyone will have thought you had left warhammer 40k for good, but no, you had been training, preparing, and brooding for this moment. Return with such vengeance and hatred that you will not hold back, and you will destroy everything in your path. Like a true chaos crusade, wait for the right moment, then burst forth from the Eye of Terror and unleash your pain on the whole universe. And when they cry and complain that you are OP and that it's not fair. Reassure them that it's true. It isn't fair, but it's what they DESERVE. All of them, each and every one of them deserve to be obliterated into oblivion. And if they ask you to play with a fluffy army, tell them you will do so. But on game day bring the meanest nastiest, ugliest army you can. Give them no opportunity for victory, give them no opportunity for enjoyment. Your only goal is to inflict as much pain and suffering as possible. And when they cry, and they will cry, laugh at them, drink their salty tears, and bath in their sweet, sweet blood.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/02/01 07:29:36
Subject: Come up with your best fluff explanation/bodge why MUTILATORS aren't in the KDK codex.
|
 |
Ancient Venerable Dark Angels Dreadnought
|
Simple. Mutilators are Chaos Undivided as they are directly related to the Obliterator virus. A Khorne Daemonkin is specific to the god Khorne, it does not include what is the closest thing to "Undivided Marks".
|
“There is only one good, knowledge, and one evil, ignorance.” |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/02/01 14:34:33
Subject: Come up with your best fluff explanation/bodge why MUTILATORS aren't in the KDK codex.
|
 |
Sister Vastly Superior
|
The Khorne Daemonkin codex always seemed incomplete and hastily put together from the Chaos Space Marines and Daemon codex combining anything that they had already painted red. If they ever revise the codex, I would not be surprised if they included the units that they forgot.
Now you're just asking for PUNishment.
|
Still waiting for Godot. |
|
|
 |
 |
|
|