I'll start with the list and then get into the tactics afterward.
HQ: Sanguinary Priest - Jump Pack
Troops: Tactical Squad - Flamer, Hand Flamer
Troops: Tactical Squad - Flamer, Hand Flamer
Elites: Death Company Squad - 4 CCW, 1 Power Fist, 5 Bolt Pistols, Jump Packs
Fast Attack: Assault Squad - 2 Meltaguns, Combi-Melta, Jump Packs
The basic plan is:
Tacticals go to hold objectives and burn those who come near, I may move them up if I'm facing an infantry heavy army, but I can handle that as it comes.
Death Company run up the board as fast as possible to get into melee with my opponents key units, or anything I deem to be threatening at the time (they usually end up wrecking HQ's and other CC-oriented squads before then wreaking havoc amongst any ranged units.
Assault Squad runs up the board to take out any vehicles/monstrous creatures that may appear, if not they are going to vapourise any ranged units.
Sanguinary Priest is just there for a cheap HQ, but I run him with the Assault Squad to keep the Meltaguns alive.
The list is definitely lacking in range - though that is because I wanted to do a themed Blood Angel army - so it suffers against any gunline lists (although this list did once wreck a Tau army). Any thoughts, opinions, or suggestions are greatly appreciated.
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