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Made in gb
Stalwart Dark Angels Space Marine



London

A triple faction list for a tournament I have coming up. Would love to know what people think it;s vulnerable to. The list is submitted (but improvements for next time would be great). The tournament list breakdown is 25% SM, 22% eldar, 22% tau, and then the rest are in in bits and bobs, no orks and no AM are the only notable exceptions. Also note the ITC rules/FAQ so you can template invis units, no rerollable 2++ (replaced by 2++/4++), intercept must have LOS, even with weapons that dont require it, amongst others.

I;d also like input on:

What psychic tables you would roll on for the psychic tables against which enemies. I was considering going for fate on farseer and battle on the spiritseer
What nova reactor option you would go for against different types of army.

Eldar CAD

HQ
Farseer (jetbike)
Spiritseer

Elites
5 Wraithguard - D scythes

Troops
4 Scatterbikes
3 Jetbikes

Heavy Support
Eldar Lynx (pulsar)

Lord of War
Wraithknight (2x HWC - 1x Scatter laser)

Dark Eldar (allies)
Archon - Webway portal

Troops
5 Kabalite warriors

Tau Riptide wing formation - all separate units, but will be within 6 inches of another riptide for formation bonuses (reroll nova reactors, double fire once per game, and +1 bs if another riptide shot this target already)
2 riptides with ion accelerators, early warnining (intercept) and overwatch on bs2), smart missile systems as secondary
1 riptide with heavy burst cannon + smart missile system, intercept and skyfire

1849 (i chucked in a bonding knife on one riptide for my OCD ).

Pretty self explanatory playstyle, throw out insane dakka, (48 twin linked missiles on ripplefire with , 3 twin linked d, 2 d cannons, 16 scatter shots, drop the spiritseer with the archon and d flamers next to any high value target and delete it (even invis cant save you with ITC rules), this did a load of wounds to a draigostar with sanctuary so if that cant survive i;m comfortable with this assumption.

and use my mobility on the WK, lynx bikes and riptides to grab objectives once its safe to move out.


   
Made in us
Secretive Dark Angels Veteran






I thin its great! I don't really think you need the d scythe wraith guard though.

You are basically paying the DE tax for the one trick pony. Your list is hard as nails and I think you could take that 400 or so points to better use.

Take the +bs formation with spiders, spiders, hawks.

better scoring (so fast) a little more anti air/tank, and shreds infantry.

~Ice~
Da' Burnin Couch 2018 Best Overall
Beef and Wing ITC Major GT Best Overall 2018
2019 ITC #1 Overall Best Admech
LVO 2019 #1 Admech 
   
Made in gb
Stalwart Dark Angels Space Marine



London

 Icelord wrote:
I thin its great! I don't really think you need the d scythe wraith guard though.

You are basically paying the DE tax for the one trick pony. Your list is hard as nails and I think you could take that 400 or so points to better use.

Take the +bs formation with spiders, spiders, hawks.

better scoring (so fast) a little more anti air/tank, and shreds infantry.


i;ll be honest, i know a club mate who is going who i'm friendly but competitive with and want to make sure i shaft him so hard if we meet and I know he's bringing all bikes and a deathstar with a 2+ fnp, so i slotted in as many ignores cover missiles as can possibly exist and a d flamer to just delete any deathstars. I despise the idea of stars, and wanted something to ruin them hard, especially since invis is useless against scythes.

Appreciate the feedback though, all they will do is kill something and then sit on any objectives in range for the next 3 turns.
   
 
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