Switch Theme:

Tank shock and trapping an enemy model with a unit  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Frenzied Juggernaut





Colorado


Question: if I have a unit in a rhino, and an enemy model in contact with it, say it attacked it last turn,

When I:

1) Disembark from the transport, surrounding the enemy model (or alternatively, use other units to surround the enemy)

Then

2) declare tank shock to the surrounded enemy unit.

Does it -

1) Dies from no where to go and gets run over
2) moves over my models
3) get run over automatically if its fearless and has no where to move thats no within an 1' of an enemy?


Sorry if the question was poorly worded. hopefully it gets across.

37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

7,000 pts - Nighthaunt

Dkok - 1850
 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

The enemy models would be displaced through the tank and moved as far as necessary to place them 1" from the tank and your unit. See that I said "models" not "unit". If you tank shock some of the models but not all of them, and the displaced distance is getter than coherency, the displaced model are eliminated. Try to leave no more than two models not tank shocked, leaving only one is best. This forces the remaining models to take a moral check, which if failed will cause them to break and be eliminated due to not being able to flee.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in gb
Stalwart Veteran Guard Sergeant




You cant disembark from a vehicle if you want to tank shock. Check Tank Shock Restrictions in the BRB
   
Made in us
Frenzied Juggernaut





Colorado

ItsPug wrote:
You cant disembark from a vehicle if you want to tank shock. Check Tank Shock Restrictions in the BRB


I threw in the (or other unit) bit ti knock it out.


@jeff

so doing it to single model units will never work then?

37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

7,000 pts - Nighthaunt

Dkok - 1850
 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

 xSoulgrinderx wrote:

so doing it to single model units will never work then?
\

It can, but you need a skimmer Tank to pull it off.

if you surround a single model then tank shock into the middle of the area with a skimmer tank the single model does not have anywhere to go.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Frenzied Juggernaut





Colorado

What makes the difference btw the skimmer and the regular tank? Should it not matteR?

37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

7,000 pts - Nighthaunt

Dkok - 1850
 
   
Made in gb
Decrepit Dakkanaut




A skimmer can tank shock over the friendly units surrounding the enemy unit. A non skimmer could not.
   
Made in us
Frenzied Juggernaut





Colorado

Oh I see. Thats rude as hell. So A storm raven that dropped its guys out the turn before and surrounded something can do that then.... odd

37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

7,000 pts - Nighthaunt

Dkok - 1850
 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

 xSoulgrinderx wrote:
Oh I see. Thats rude as hell. So A storm raven that dropped its guys out the turn before and surrounded something can do that then.... odd


No, because the Storm Raven is not a Tank.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in gb
Stalwart Veteran Guard Sergeant




A Storm Raven is not a skimmer tank, I think only eldar and tau have skimmer tanks.
   
Made in us
Lieutenant General





Florence, KY

ItsPug wrote:
A Storm Raven is not a skimmer tank, I think only eldar and tau have skimmer tanks.

The Necron Monolith is a skimmer tank.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Decrepit Dakkanaut




The Caestus can ram, can't recall if it can tank shock.
   
Made in nl
Longtime Dakkanaut






You need da rippa and a mob of bikes.. He can tank shock in the assault phase. So leave them at the beginning of the movement phase and tank shock in the assault phase.

A rhino will not cut it. You get out cant tank shock that turn and the enemy will kill you


Automatically Appended Next Post:
nosferatu1001 wrote:
The Caestus can ram, can't recall if it can tank shock.


He can.

This message was edited 1 time. Last update was at 2016/02/29 22:53:23


Inactive, user. New profile might pop up in a while 
   
Made in jp
Regular Dakkanaut





Devilfish from the ranged support cadre most definetly can! They can start 6 inches away from enemy units too (infiltrate and scout).
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

peirceg wrote:
Devilfish from the ranged support cadre most definetly can! They can start 6 inches away from enemy units too (infiltrate and scout).


And then your opponent seizes...

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in dk
Flashy Flashgitz




To be more specific, what does it require to crush a number of models from a unit (say invis centurions with Tigurius and a kitted out chapterhamster)?

For this you can assume I have a healthy tank available and several models to surround the unit as much as needed.

With love from Denmark

 
   
Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

Drop pods full of dudes can help.

Assuming you get the target enemy squad within 12" of a tank before your turn, and they arrange the unit so it doesn't have too much of a footprint, a single pod with 5 marines can form up your entire rear wall for a tank shock death trap. Just semi-circle the rear guy in their squad with your pod and boys, and then tank shock just shy of him. You now have tread decorations.

You're typically going to end up with a leftover guy that you can't shock down because he's always in coherency with himself no matter how much you shock him around, (unless you have a skimmer tank,) but really, at the point where you successfully murdered a deathstar or something similar in your movement phase, you should be able to down their last dude with actual attacks. (This is all assuming a good ol' death or glory doesn't stop you in your tracks.)

20000+ points
Tournament reports:
1234567 
   
Made in dk
Flashy Flashgitz




A deviously indeed. Don't land on them all... land on all but one model.

With love from Denmark

 
   
Made in us
Hurr! Ogryn Bone 'Ead!




A Place

 DeathReaper wrote:
 xSoulgrinderx wrote:

so doing it to single model units will never work then?
\

It can, but you need a skimmer Tank to pull it off.

I know this thread is a little old, but this is wrong, you can run over a lone model with out a skimmer tank.

The way you would do this is, if your tank is in position to tank shock then you surround the enemy model with a separate unit and have them go all the way around the tank that will be tank shocking.

So you would have a tank with an enemy unit in front of it and one or more infantry squads surrounding both the enemy unit and the tank.

If your infantry are right up against the rear of your tank (and they should be) you can then tank shock forward 2 + the lone model's size in inches and he won't have anywhere to go, and thus get squished.

Diagram:
Spoiler:

= : tank
* : infantry
+ : enemy
# : open space

Before
**********
*===###*
*===#+#*
*===###*
**********
After
**********
*#===##*
*#===+#* can't move away from tank without move within an inch of infantry
*#===##*
**********

I recently ran over an eviseror(sp?) Assassin with this tactic, trapped them between 2 Russes, a basilisk, and the board edge then ran them over with with a chimera.
   
Made in us
Frenzied Juggernaut





Colorado

That makes me smile so much.

37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

7,000 pts - Nighthaunt

Dkok - 1850
 
   
Made in es
Swift Swooping Hawk





 NL_Cirrus wrote:
 DeathReaper wrote:
 xSoulgrinderx wrote:

so doing it to single model units will never work then?
\

It can, but you need a skimmer Tank to pull it off.

I know this thread is a little old, but this is wrong, you can run over a lone model with out a skimmer tank.

The way you would do this is, if your tank is in position to tank shock then you surround the enemy model with a separate unit and have them go all the way around the tank that will be tank shocking.

So you would have a tank with an enemy unit in front of it and one or more infantry squads surrounding both the enemy unit and the tank.

If your infantry are right up against the rear of your tank (and they should be) you can then tank shock forward 2 + the lone model's size in inches and he won't have anywhere to go, and thus get squished.

Diagram:
Spoiler:

= : tank
* : infantry
+ : enemy
# : open space

Before
**********
*===###*
*===#+#*
*===###*
**********
After
**********
*#===##*
*#===+#* can't move away from tank without move within an inch of infantry
*#===##*
**********

I recently ran over an eviseror(sp?) Assassin with this tactic, trapped them between 2 Russes, a basilisk, and the board edge then ran them over with with a chimera.


There is some controversy (at least for some players) with this part of the rules
"If some enemy models in the enemy unit would end up underneath the vehicle when it reaches its final position,these models must be moved out of the way by the shortest distance"

Some may argue the model must be moved the shortest distance to get into a safe area (even if that means they move 4" instead 1")
   
Made in us
Hurr! Ogryn Bone 'Ead!




A Place

@ Lord Perversor
I am not sure why you quoted me, the point of my post was you completely surround them so they can't get outside of an inch of the tank without going through your other models,(which they can't so they die).

While what you quoted would let them move as far as they need to to get out of the way it doesn't let them move through or within an inch of enemy models.
   
Made in gb
Decrepit Dakkanaut




It does let them move through the moving tank, however.
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

nosferatu1001 wrote:
It does let them move through the moving tank, however.


Exactly, this is why you need a skimmer tank to kill a single model.

because the model you are moving over will just move to where the tank came from as that space is now vacated. However if the tank is less than 3 inches wide then the single model would have nowhere to go I guess, but I can't think of a tank that small.

This message was edited 1 time. Last update was at 2016/04/12 18:04:20


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in es
Swift Swooping Hawk





 DeathReaper wrote:
nosferatu1001 wrote:
It does let them move through the moving tank, however.


Exactly, this is why you need a skimmer tank to kill a single model.

because the model you are moving over will just move to where the tank came from as that space is now vacated. However if the tank is less than 3 inches wide then the single model would have nowhere to go I guess, but I can't think of a tank that small.


That's the situation some people brings when discussing the rule.
rules say move the model the *shortest* distance to get away from the tank, not shortest to place the model in a clear spot.

If i declare a tank shock and i place my tank in such way that the enemy model may:

A: move 1" forward to avoid be crushed but there is no space(due being surrounded by an enemy unit)
B: move backward 4" to an empty spot behind the tank.

Some people claims option A it's RAW and the miniature should be crushed and option B it's not as you aren't moving the model *the shortest distance*




   
Made in gb
Decrepit Dakkanaut




They may not move to spot a, as it's a move they are disallowed from making.
   
Made in us
Hurr! Ogryn Bone 'Ead!




A Place

 DeathReaper wrote:
nosferatu1001 wrote:
It does let them move through the moving tank, however.


Exactly, this is why you need a skimmer tank to kill a single model.

because the model you are moving over will just move to where the tank came from as that space is now vacated. However if the tank is less than 3 inches wide then the single model would have nowhere to go I guess, but I can't think of a tank that small.


I don't think you understood what I said so:
Premise 1:tank shocked models can move through the tank that is tank shocking
Premise 2:tank shocked models must end the move to escape the tank shock more than one inch away from enemy models(including the tank that tank shocked them)
Premise 3:tank shocked models cannot move through or within one inch of enemy models(except the tank that tank shocked them)

Now the situation in which you can crush a lone model is as follows:
1:you have a tank and there is an enemy model with a one inch wide base exactly one inch in front of it.
2:you have a unit separate from that tank form a box around both of them
2a:the box starts immediately against the rear of the tank and extends around both sides flush against the tank.
2b: at the front of the tank it extends 3 inches, one between the tank and enemy, one for the enemy base, and one between the surrounding squad and the enemy.
3:the tank now tank shocked forward one inch.

4:the enemy model cannot stay where it is because it is within one inch of the tank.
5:the enemy model cannot back up because that would put it with in one inch of the surrounding squad.
6:the enemy model cannot move through the tank because it will end either within an inch of the surrounding squad or within a an inch of the tank
7:so just to be clear after the tank shock there is two inches of free space in front of the tank, and there is one inch of free space behind the tank and there is no free space on either side of the tank.
8:since the surrounding unit formed a close box the enemy model cannot leave
9:the enemy model has been tank shocked so it must move to a position that is not with an inch of an enemy model, however there is no such space in side the box, and the enemy model cannot leave the box as it is only permitted to move through the tank, therefore it is crushed and removed from play as a casualty.
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

 NL_Cirrus wrote:


Now the situation in which you can crush a lone model is as follows:
1:you have a tank and there is an enemy model with a one inch wide base exactly one inch in front of it.


Point being that this will never happen in a game.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Hurr! Ogryn Bone 'Ead!




A Place

 DeathReaper wrote:
 NL_Cirrus wrote:


Now the situation in which you can crush a lone model is as follows:
1:you have a tank and there is an enemy model with a one inch wide base exactly one inch in front of it.


Point being that this will never happen in a game.

That is not true, as I said in my initial post I did it in the last game I played. I killed the assassin that can infiltrate with in an inch of enemy models, unfortunately for my opponent he infiltrated among my tanks thinking he would be safe first turn. but he didn't expect me to box him in and run him over.

I'll grant you it won't happen very often, but when it does it is oh so satisfying to crush some expecting infantry.
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

Someone let you park 1 inch from a single model then didn't move that model???

So it happens 1 game out of every million games then...

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
 
Forum Index » 40K You Make Da Call
Go to: