Hey mates. Everything is going smoothly with my Army, and at this point I am currently debating which Imperial Knight would be the most beneficial in supporting my army. As it stands, I am currently debating between the following Knights (both standard and Forgeworld Equivalents), and I just wanted your thoughts and opinions why I should go for that one over the others. Before that, I am running the Mechanized Death Korps of Krieg Grenadier Assault Brigade list, which consists of: 7x Chimeras w/Autocannon Turrets, 6x Squads of Grenadiers and a Command Squad, 2x
LR Annihilators, and a Avenger Strike Fighter. With this list in mind, here are the following Knight Variants I am debating on:
* Knight Crusader: Kinda considering this one
atm when it comes to the standard Knight builds, I would field this with the Double-Tap Battle Cannon, Gatling Cannon and the Carapace Mounted 3-Shot Rocket Launcher. Great fire-base to support my Vehicles as they advance and it has some potential at
CC as well. Only reason I am not too sure with the Crusader is that I already have a lot of shooting with this list, and I personally feel that one more suited to a
CC role would be preferred.
* Knight Errant/Paladin: Would be alright with either of these options, as both have good
CC potential, as well as having a strong shooting weapon to go with it. While I know the Paladin is more popular due to the Battle Cannon, I personally like the Errant as you can never go wrong with a Thermal Cannon and I have had more success with it in killing units in my Meta personally. There is Gerantius, who is a beefed up Errant but I have heard and have to agree that 500 points for what he comes with is a bit steep.
* Forgeworld Cerastus Knight-Acheron: This one is very tempting for what it brings to the table, as who doesn't like a S7 AP3 Apocalyptic Flamer that ignores cover and can basically hurt every ground unit in the game. Obvious drawback is that not only is it a
FW Model (Price-wise), it is only really suited to combat Ground Units, as I personally prefer units that can be a bit more flexible.
* Forgeworld Cerastus Knight-Castigator: Current one I am considering the most, as not only does it boast the better
CC options out of all of the Variants, its Twin-Linked Castigator Pattern Bolt Cannon with 8x S7 AP3 Shots makes it great against not only ground forces, but can be an
AA weapon as well in a pinch. This, along with its unique
CC Special Rules are the reason I am leaning heavily in favor of this one
atm.
Granted the Forgeworld Variants are nice for what they bring, it is a shame that I cannot equip them with a Carapace Mounted Weapon. Thats where I stand at this time so your feedback is more then welcome. Appreciate the time mates, and note this is mainly for an 2500 point list for an upcoming Doubles-Tourney, but I do plan to use it in smaller games as well

.