| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2016/03/28 20:17:53
Subject: A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
So let me start this off saying this: I always loved a siege army. Back when I was just a young little noob with assault on black reach marines I dreamed of doing a siege assault army, but didn't have enough money to do so.
Now I'm enjoying mechanicus a lot more than marines, but I feel something missing... Something with big blast templates and charging fortifications.... And I have found myself dreaming about starting a 30k army of ordo reductor! Only problem is, I still dont have enough money to responsibly invest in the mechanicum red book (hell I don't even have cult mechanicus yet!) and thus, have no clue where to start. So, I thought I would turn to the internet, the fountain of all knowledge, to ask a few simple questions....
What HQ (besides Caleb) does the most for the points? Can the generic Magos still transfer tank hunter and wrecker? Is it unreasonable to make a tech priest over 245 pts and have him sit in a big blob of thralls?
What can I do with artillery / How do I get them? I know they are in there. Can I do my dream of 3 artillery tanks with demolisher cannons and POTMS?
What are the troops like? Can I have tech thralls? is it only the thallax?
|
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/28 20:38:29
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Fiery Bright Wizard
|
you know that there's a whole ordo reductor list, right? 1d4chan has a decent overview of it.
|
I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/28 20:41:06
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
Brennonjw wrote:you know that there's a whole ordo reductor list, right? 1d4chan has a decent overview of it. I know yes, But It feels... Like it's missing a lot of stuff, and aparantly it's undergoing a lot of changes with people arguing over the changes like it said at the top of the page. Plus it's better to ask questions I feel because I couldn't find anything. ____________ Edit ____________  Annnnnnnnnnnd I was looking at the 6th ed rules. My bad. My questions still stand though, and I would love to have them answered.
|
|
This message was edited 2 times. Last update was at 2016/03/28 20:44:55
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/28 22:12:09
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Fiery Bright Wizard
|
Tiger9gamer wrote: Brennonjw wrote:you know that there's a whole ordo reductor list, right? 1d4chan has a decent overview of it.
I know yes, But It feels... Like it's missing a lot of stuff, and aparantly it's undergoing a lot of changes with people arguing over the changes like it said at the top of the page. Plus it's better to ask questions I feel because I couldn't find anything.
____________
Edit
____________
 Annnnnnnnnnnd I was looking at the 6th ed rules. My bad. My questions still stand though, and I would love to have them answered.
Generic Magos's are down right deadly and since they tend to be so important it would be a good idea to spend a lot on him, though I wouldn't run him in thralls unless you run him as the magos that gives thralls FNP + the ability to come back from the dead.
IIRC you can have 2 units of 3 artillery pieces (may not be 100% sure) with the reductor list. Although it should be said that the Reductor LoWs are scary as all hell.
thralls, castellax, and thallax (though castellax are not compulsory) are all of your troop options. I see the use of thralls though I don't like them as I can always ally in my own Solar auxilia
|
I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/28 23:09:49
Subject: A Poor Man's Guide to Ordo Reductor
|
 |
Hoary Long Fang with Lascannon
|
I have the book. The Ordo Reductor must take a Magos Reductor as the compulsory HQ, and Thallax as compulsory troops.
They have access to everything in the basic mechanicum list plus highly customizable artillery tanks, and units of Minotaurs. The drawback is they cannot have more units of cybernetica then other units.
You can convert a Magos Reductor from any of the plastic enginseer kits, the magos kit from Adeptus Mechanicus, or tech marine kit. There are two good options from what I can see: support, who runs around repairing and buffing the BS of units, and the in your face magos who blasts things and crushes tanks/walkers in CC.
The Forgeworld Thallax models are pretty cool of you can spring for them. If not, Admech Sicarans with small jump packs are about the same size. You will have to convert the lightning cannons from something else.
The Reductor siege tanks can be anything. Their armament is one of the following, Melta cannons, twin las cannons, demolisher cannons, medusa, bombardment, Whirlwind launcher, so you could use any Rhino or chimera hull with whatever gun you want.
The dual lascannon ones are cheaper points and monywise then the Krios Venators, but are about half as effective.
You could do worse then take the Ordo's unique right of war, with a magos, some thallax, then 4 HS slots full of 3 tanks each. All your tanks now are scoring in the enemy deployment zone, and ignore pinning, and difficult terrain checks from ruins/trenches, etc.
You would have to watch out for deep strike and CC units, but that amount of firepower is nothing to sneeze at.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/28 23:21:03
Subject: A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
Durandal wrote:I have the book. The Ordo Reductor must take a Magos Reductor as the compulsory HQ, and Thallax as compulsory troops.
They have access to everything in the basic mechanicum list plus highly customizable artillery tanks, and units of Minotaurs. The drawback is they cannot have more units of cybernetica then other units.
You can convert a Magos Reductor from any of the plastic enginseer kits, the magos kit from Adeptus Mechanicus, or tech marine kit. There are two good options from what I can see: support, who runs around repairing and buffing the BS of units, and the in your face magos who blasts things and crushes tanks/walkers in CC.
The Forgeworld Thallax models are pretty cool of you can spring for them. If not, Admech Sicarans with small jump packs are about the same size. You will have to convert the lightning cannons from something else.
The Reductor siege tanks can be anything. Their armament is one of the following, Melta cannons, twin las cannons, demolisher cannons, medusa, bombardment, Whirlwind launcher, so you could use any Rhino or chimera hull with whatever gun you want.
The dual lascannon ones are cheaper points and monywise then the Krios Venators, but are about half as effective.
You could do worse then take the Ordo's unique right of war, with a magos, some thallax, then 4 HS slots full of 3 tanks each. All your tanks now are scoring in the enemy deployment zone, and ignore pinning, and difficult terrain checks from ruins/trenches, etc.
You would have to watch out for deep strike and CC units, but that amount of firepower is nothing to sneeze at.
Thank you for that! I love the idea of the artillery tanks. Have you had any experience with the tanks? what is your favorite armaments? What about the Thallax? do you have any experience with them? also any links to that conversion?
|
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/29 01:42:42
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
Such an enthusiastic adept!
I started a thread on the Ordo Reductor Artillery Tank Battery here - it's been quiet for a while though.
http://www.dakkadakka.com/dakkaforum/posts/list/665959.page#8167429
Here are the games i managed to post on dakka where i used the Ordo Reductor Matrix of Ruin list - Unpainted terrain and models mind...
http://www.dakkadakka.com/dakkaforum/posts/list/670881.page#8268962
http://www.dakkadakka.com/dakkaforum/posts/list/676433.page#8380703
My usual armaments are medusa seige cannons and whirlwind launchers; the former is useful and the latter is cheap. The former also has phosphex rounds.
' POTMS' is a must take for what it does - allows you to fire one more weapon at full BS, bypassing any 'crew stunned' or 'crew shaken' results as well as allowing them to move 12" and fire template weapons.
I'm a fan of the Artillery Tank Battery and i'm in the process of converting a whirlwind into the TL thermal cannon variant - i'm planning on converting an old basilisk into a quad lascannon one for a laugh.
It's great fun (and quite fluffy) cobbling together artillery pieces from knackered old-type models and throwing them at the enemy lines to see what happens!
I'm not convinced by the mars collosus bombard; a minotaur is not much more and much more survivable.
THALLAX FTW!!! Yeah - i think that thallax are the single most amazing troops EVER.
Jump packs, lightning guns, 3 wounds, T5, stubborn, upgraydde's, djinn sight, phased-plasma fusil's...
When i saw 'Thallax are compulsory troops' in the restrictions section of the matrix of ruin rules i sat there chuckling at the book for 2 minuites - "oh noes! compulsory?! Oh, how will i cope with this crushing resriction?!!"
By making a list that used nothing but thallax...
I can't pin down which facet of thallax i like the most, but banishing infiltrating units back to thier own filthy deployment zone rates pretty high. As does 'jetpack troops choice'.
For my warlord (Archmagos Reductor when i'm not using Calleb) I team him up with a thanatar and dress him/her/it in as much tech as i can lavish - i don't care how many points he/she/it uses, if it stops my opponent getting 'slay the warlord' i consider it worth it.
My reasoning is that slay the warlord is a secondary objective in every damn mission and has been the difference between me winning and losing far too many times!
|
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/29 02:30:58
Subject: A Poor Man's Guide to Ordo Reductor
|
 |
Hoary Long Fang with Lascannon
|
Tiger9gamer wrote:
Thank you for that! I love the idea of the artillery tanks. Have you had any experience with the tanks? what is your favorite armaments? What about the Thallax? do you have any experience with them? also any links to that conversion?
I'm still working on converting mine up. Here is what I've got so far:
Thallax so far are like Tau suits. Jump out, shoot, jump back and hide. Slippery and more resilient then you would think, but can go down to high strength or weight of fire attacks.
|
|
This message was edited 1 time. Last update was at 2016/03/29 02:34:57
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/29 18:10:30
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
SirDonlad wrote:Such an enthusiastic adept!
I started a thread on the Ordo Reductor Artillery Tank Battery here - it's been quiet for a while though.
http://www.dakkadakka.com/dakkaforum/posts/list/665959.page#8167429
Here are the games i managed to post on dakka where i used the Ordo Reductor Matrix of Ruin list - Unpainted terrain and models mind...
http://www.dakkadakka.com/dakkaforum/posts/list/670881.page#8268962
http://www.dakkadakka.com/dakkaforum/posts/list/676433.page#8380703
My usual armaments are medusa seige cannons and whirlwind launchers; the former is useful and the latter is cheap. The former also has phosphex rounds.
' POTMS' is a must take for what it does - allows you to fire one more weapon at full BS, bypassing any 'crew stunned' or 'crew shaken' results as well as allowing them to move 12" and fire template weapons.
I'm a fan of the Artillery Tank Battery and i'm in the process of converting a whirlwind into the TL thermal cannon variant - i'm planning on converting an old basilisk into a quad lascannon one for a laugh.
It's great fun (and quite fluffy) cobbling together artillery pieces from knackered old-type models and throwing them at the enemy lines to see what happens!
I'm not convinced by the mars collosus bombard; a minotaur is not much more and much more survivable.
THALLAX FTW!!! Yeah - i think that thallax are the single most amazing troops EVER.
Jump packs, lightning guns, 3 wounds, T5, stubborn, upgraydde's, djinn sight, phased-plasma fusil's...
When i saw 'Thallax are compulsory troops' in the restrictions section of the matrix of ruin rules i sat there chuckling at the book for 2 minuites - "oh noes! compulsory?! Oh, how will i cope with this crushing resriction?!!"
By making a list that used nothing but thallax...
I can't pin down which facet of thallax i like the most, but banishing infiltrating units back to thier own filthy deployment zone rates pretty high. As does 'jetpack troops choice'.
For my warlord (Archmagos Reductor when i'm not using Calleb) I team him up with a thanatar and dress him/her/it in as much tech as i can lavish - i don't care how many points he/she/it uses, if it stops my opponent getting 'slay the warlord' i consider it worth it.
My reasoning is that slay the warlord is a secondary objective in every damn mission and has been the difference between me winning and losing far too many times!
Thanks for the batreps! And I know I'm drooling over the thallax myself... Such an awesome idea for the admech. I would have gotten them but so far no mirror rules for 40k and no red book means they will wait
So I did some battle scribing and thought about this concept for either one or both of my artillery squadrons:
x3 Tanks, demolisher cannons, POTMS
It's pricey but they seem fast and ignore terrain, so they look like they can hit like a ton of bricks.
As for my magos I still am wondering what I should give him. How do they fare without paragon blades? What is a good support choice besides the throne and array thingies?
|
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/30 01:45:57
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
105 points each sounds good - maybe put them in pairs to limit the overkill; but nothing says 'die' quite like triple templtes I always kit my magos up for being a turret pretty much, so i use that option section to give him a gun. I go for a master-crafted photon thruster to harass and blind enemy hard-hitters like tanks,terminators, or heavy weapon teams. I always wonder whether i should just give mine a jetpack and have him/her/it jump back into cover after firing, but that +1T it gives is too good to turn down! If you give him/her/it a cortex controller you can have him/her/it chapperone a thanatar and restore it's wounds with the battlesmith rolls, but that brings up the question of what the magos is intending on doing during the game - if he/she/it is doing battlesmith rolls from turn 1 then the 35point photon thruster would be 100% waste. Equipment idea: You could dump an Archmagos Reductor in a bodyguard of scyllax and give him/her/it rad grenades, rad furnace, paragon blade and a volkite charger for CC lulz - even thallax would be suffering instant death from every wound thanks to the +1S from the paragon blade on the archmagos' S5 combined with the rad grenades and rad furnace effects. The archmagos's lucifex may add to the rad-phage party too if you're lucky!
|
|
This message was edited 1 time. Last update was at 2016/03/30 12:12:20
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/30 13:34:59
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
SirDonlad wrote:105 points each sounds good - maybe put them in pairs to limit the overkill; but nothing says 'die' quite like triple templtes I always kit my magos up for being a turret pretty much, so i use that option section to give him a gun. I go for a master-crafted photon thruster to harass and blind enemy hard-hitters like tanks,terminators, or heavy weapon teams. I always wonder whether i should just give mine a jetpack and have him/her/it jump back into cover after firing, but that +1T it gives is too good to turn down! If you give him/her/it a cortex controller you can have him/her/it chapperone a thanatar and restore it's wounds with the battlesmith rolls, but that brings up the question of what the magos is intending on doing during the game - if he/she/it is doing battlesmith rolls from turn 1 then the 35point photon thruster would be 100% waste. Equipment idea: You could dump an Archmagos Reductor in a bodyguard of scyllax and give him/her/it rad grenades, rad furnace, paragon blade and a volkite charger for CC lulz - even thallax would be suffering instant death from every wound thanks to the +1S from the paragon blade on the archmagos' S5 combined with the rad grenades and rad furnace effects. The archmagos's lucifex may add to the rad-phage party too if you're lucky! I do like that idea, but I was thinking a phased plasma fusil instead for more marine wood chipping. As for the body guard I was thinking about putting him in a unit of thralls for more wounds and the ability to act more as support than anything else, as the blob looks hard to move (havn't tried it yet though) and it would be great to pass that ability around... How does the ability to pass tank hunter work exactly? can it go through the servo-skulls? Also... If they all have POTMS, Would they be able to fire at any target they want despite the squadron targetting something?
|
|
This message was edited 1 time. Last update was at 2016/03/30 13:36:04
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/30 20:27:18
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
I'm not particularly well versed on 7th edition but if one model in a unit has tank hunters then the whole unit benefits - the cyber occularis cannot join units, so you can't spread tank hunters that way. I think FW saw your thinking ahead of time!
The thing you can spread through the cyber-occularis is +1BS to any unit within 6" of one (including your warlord).
Another thing to watch for is that rad-furnace drop the toughness of all models in a combat, not just the enemy so your thralls would be T2 making bolter fire deny their FNP.
Models which have a rad-furnace (scyllax) are immune to the effect as well as that of rad grenades.
I enjoy a thrall based list but i do that with a Taghmata army since the generic Archmagos can do the lachrimallus thing.
Oh, and yes; they can all fire at different stuff despite being in a unit.
But damage done to them spreads throughout the unit still.
|
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/30 21:20:16
Subject: A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
I thought I read you could do that with his sunder rule. Huh. still +1 BS is good but that means I will take a lot less occulars.
So after some battle scribing my list is thus (from memory):
Magos with Throne and array, melta bombs, luxifex and power axe, x3 cyber skulls
20 man unit of Carapace thralls with Rite of pure thought
x3 thallax w/ Destructor and multi-melta
x3 thallax w/ plasma
x3 thallax w/ plasma
x6 thallax w/ 2 plasmas
Krios Venator
Krios Venator
x3 Tanks, demolisher cannons, POTMS
x3 Tanks, demolisher cannons, POTMS
So a lot of redundency, a lot of marine killing stuff and a great amount of anti tank and siege killing pie plates. What do you think?
|
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/31 01:18:43
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
Sorry, forgot to say that the +1BS and LoS thing is from the 'Djinn Skein' option (25pts) That list is quite intresting! You have left the skies clear for enemy aircraft, will that be an issue in your local meta? If it is then swapping a cohort for a couple of Tarantula defense platform hyperios launchers and 45pts left to dish out would be wise. The tarantula hyperios is basicly a krak missile with skyfire, interceptor and another rule which means it ignores jink rolls, so three of these (if you have the points left) would be a massive worry for a lone flyer!
|
|
This message was edited 2 times. Last update was at 2016/03/31 01:51:31
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/03/31 15:07:06
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
SirDonlad wrote:Sorry, forgot to say that the +1BS and LoS thing is from the 'Djinn Skein' option (25pts)
That list is quite intresting!
You have left the skies clear for enemy aircraft, will that be an issue in your local meta?
If it is then swapping a cohort for a couple of Tarantula defense platform hyperios launchers and 45pts left to dish out would be wise.
The tarantula hyperios is basicly a krak missile with skyfire, interceptor and another rule which means it ignores jink rolls, so three of these (if you have the points left) would be a massive worry for a lone flyer!
I don't have to worry to much about them, but you never know. I may switch something out, or I may just let them fly around while I destroy the ground targets. I was looking at a tarantula too, but that may be the back up plan.
|
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/01 00:38:37
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
It all looks quite good then!
Take some photos and report back on how it does?
|
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/01 17:00:49
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
SirDonlad wrote:It all looks quite good then!
Take some photos and report back on how it does?
That's my biggest problem: In no way can I even remotely afford to do this in the next 3 years I think. I really want to, but I don't think I can. So it's all theory Hammer
|
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/01 18:04:20
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
Hmm.
I can do the magos, thralls and thallax but the vehicles are a problem for me. Even with hardcore proxying ( LR's as krios) i cant do the numbers.
|
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/02 13:58:53
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Stalwart Tribune
|
Tiger9gamer wrote: SirDonlad wrote:It all looks quite good then!
Take some photos and report back on how it does?
That's my biggest problem: In no way can I even remotely afford to do this in the next 3 years I think. I really want to, but I don't think I can. So it's all theory Hammer
I am also quite poor. I built my artillery from 40k-tanks, my Archmagos Reductor from the 40k-kit and made allmost all of my Servo-automata, Magos and a Thanatar Cynis out of bitz. I also use the Skitarii as Thralls(The FW-Thralls are quite ugly...).
My FW-models are funded by painting up the armys of my pals.
So, yes, its possible to do it on a budget. And the armylist is way better than the 40k one.
|
|
This message was edited 1 time. Last update was at 2016/04/02 17:19:56
30k: Taghmata Omnissiah(5,5k)
Ordo Reductor(4,5k)
Legio Cybernetica(WIP)
40k(Inactive): Adeptus Mechanicus(2,5k)
WFB(Inactive): Nippon, Skaven
01001111 01110010 01100100 01101111 00100000 01010010 01100101 01100100 01110101 01100011 01110100 01101111 01110010 00100001 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/06 23:49:51
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Quick-fingered Warlord Moderatus
|
Ankhalagon wrote: Tiger9gamer wrote: SirDonlad wrote:It all looks quite good then!
Take some photos and report back on how it does?
That's my biggest problem: In no way can I even remotely afford to do this in the next 3 years I think. I really want to, but I don't think I can. So it's all theory Hammer
I am also quite poor. I built my artillery from 40k-tanks, my Archmagos Reductor from the 40k-kit and made allmost all of my Servo-automata, Magos and a Thanatar Cynis out of bitz. I also use the Skitarii as Thralls(The FW-Thralls are quite ugly...).
My FW-models are funded by painting up the armys of my pals.
So, yes, its possible to do it on a budget. And the armylist is way better than the 40k one.
I'm not quite to that level of painting yet
Anyways, I had another idea... is a Maccroid explorator with scout, Irad Engines and a grav cannon too much for friendly games?
|
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/07 15:10:11
Subject: Re:A Poor Man's Guide to Ordo Reductor
|
 |
Stalwart Tribune
|
Tiger9gamer wrote: Ankhalagon wrote: Tiger9gamer wrote: SirDonlad wrote:It all looks quite good then!
Take some photos and report back on how it does?
That's my biggest problem: In no way can I even remotely afford to do this in the next 3 years I think. I really want to, but I don't think I can. So it's all theory Hammer
I am also quite poor. I built my artillery from 40k-tanks, my Archmagos Reductor from the 40k-kit and made allmost all of my Servo-automata, Magos and a Thanatar Cynis out of bitz. I also use the Skitarii as Thralls(The FW-Thralls are quite ugly...).
My FW-models are funded by painting up the armys of my pals.
So, yes, its possible to do it on a budget. And the armylist is way better than the 40k one.
I'm not quite to that level of painting yet
Anyways, I had another idea... is a Maccroid explorator with scout, Irad Engines and a grav cannon too much for friendly games?
It would be mean. I have not tested mine. But I prefer to run my Macro with a Multi-melta and Irads, because my Archmagos is riding in it and Master of Destruction on a Bf 5 Multi-melta....
It has Machinespirit anyway.
|
30k: Taghmata Omnissiah(5,5k)
Ordo Reductor(4,5k)
Legio Cybernetica(WIP)
40k(Inactive): Adeptus Mechanicus(2,5k)
WFB(Inactive): Nippon, Skaven
01001111 01110010 01100100 01101111 00100000 01010010 01100101 01100100 01110101 01100011 01110100 01101111 01110010 00100001 |
|
|
 |
 |
|
|