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Made in us
Regular Dakkanaut




This keeps happening with several people I play.

Either they let me put all the wound pools in b4 they remove models or they take away their models and it puts my guns out of range.

For example. I shoot my flamer because it is closest. It inflict wounds and the guy immediately rolls his armor and fails a few and takes models off the table. Then i go to rapid fire with bolters and he measures and tells me I cant rapid fire because the models are no longer in range. I had rapid fire range when i measured b4 inflicting wounds.

Which is the correct way?

   
Made in us
Auspicious Daemonic Herald





In 7ed you do weapon groups in order sequentially. They are no longer all simultaneous like in previous editions

So wounds from the first group of fired weapons can affect how you shoot with different weapons in the same unit (such as with rapid fire)
   
Made in us
Monster-Slaying Daemonhunter






Dimmamar

Each gun type from a unit is shot one at a time.
For example, a tac squad has 8 bolters, a flamer, and a combi-plasma. Pick one of the three gun types: bolter, flamer, or plasma.
Resolve hits, wounds, saves for all the shots of that gun type.
Move on to the next type. Resolve etc.
Move on to the next.

This does mean that your range can change before a unit is done shooting depending on what you kill.

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The Grimdark Future 8500 1500 6000 2000 5000


"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
Made in au
[MOD]
Making Stuff






Under the couch

You completely resolve the attacks from each weapon before moving on to the next.

So yes, later weapons can wind up with fewer targets, or out of range entirely, due to shooting from your first choice.


This is covered in the shooting phase rules.

 
   
Made in us
Lieutenant General





Florence, KY

However, check 'Out of Range' (pg. 35, main rulebook), specifically the second sentence.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

The proppa' way in 7e is:
-after deciding squad A is going to shoot enemy squad Z, pick a weapon name in squad A. Any and all of that weapon may fire, checking range, causing wounds, and killing dudes.
-if there is another weapon name in the squad that can fire, you can go to it now, checking range and such again at this point.

This is very black and white in the rulebook, however multiple templates with different names bring up an issue. Under the template rule it says to resolve all template weapons' hits from a unit at the same time before wounding/casualty, and it's not totally agreed on whether that means to ignore the standard "weapons of same name" rule or not.

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