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Made in us
Longtime Dakkanaut






My local meta doesn't seem to be very competitive, and unless I run an army of all vespids or something, it seems I table my opponents 90% of the time. I tend to be fairly competitive, and I'm finding that since most armies aside from space marines and eldar and kdk are gak against tau, I'm finding that things are too easy for me, and I'm finding that I'm not exactly sadistic. I prefer a close match whilst trying my hardest to win, and it seems that's hard to obtain while playing tau. That, and the people at my GW are getting sick of tau, which I can understand, and I like being able to find a pick up game =\

So, right now I'm considering grabbing a second more friendly army. Right now I'm thinking of a sort of inquisition and grey knight super fun army with a few imperial knights for flavor, and I want to have some advice as to what units in the inquisition and grey knights are good.

This message was edited 2 times. Last update was at 2016/04/06 20:15:25


 
   
Made in us
Terminator with Assault Cannon





Play orks.

This message was edited 1 time. Last update was at 2016/04/06 20:16:02


 
   
Made in us
Ship's Officer






The good GK units are: Draigo (in certain builds), ML3 Librarian, Troop Terminators, and Dreadknights.

The decent GK units are: Purifiers, Interceptors, and maybe Paladins under certain circumstances.

Everything else is either meh, too niche, or just a weaker version of one of the above units, at least since our last codex release.

If you're really looking for something on the other end of the spectrum from WTFBBQ Tau Obliteration, you might try a "true" fluffy Inquisition list, using an Ordo Malleus Inquisitor (equipped to taste) along with his warband, some GKs, and then fill out any gaps with Stormtroopers Militarum Tempestus.

Ask Not, Fear Not - (Gallery), ,

 H.B.M.C. wrote:

Yeah! Who needs balanced rules when everyone can take giant stompy robots! Balanced rules are just for TFG WAAC players, and everyone hates them.

- This message brought to you by the Dakka Casual Gaming Mafia: 'Cause winning is for losers!
 
   
Made in us
Legendary Master of the Chapter






Can your meta even handle a imperial knight?


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Longtime Dakkanaut






 Desubot wrote:
Can your meta even handle a imperial knight?



Idk, I'd probably only ever run one.


Automatically Appended Next Post:
Traditio wrote:
Play orks.


As soon as one of two things happen
1: I get good enough at converting
2: they get that sick new codex

This message was edited 1 time. Last update was at 2016/04/06 20:22:16


 
   
Made in us
Terminator with Assault Cannon





Jaxler wrote:As soon as one of two things happen
1: I get good enough at converting
2: they get that sick new codex


May I recommend chaos space marines?

Perhaps thousand sons would be right up your alley?
   
Made in us
Ship's Officer





Dallas, TX

From what you wrote, it seems you're TFG. Instead of playing with what's good, go with what looks cool to you. It doesn't restrict you to an 'army of vespids', but more in tone with fluffy formations rather than optimal tourney lists.
   
Made in us
Legendary Master of the Chapter






 Big Mac wrote:
From what you wrote, it seems you're TFG. Instead of playing with what's good, go with what looks cool to you. It doesn't restrict you to an 'army of vespids', but more in tone with fluffy formations rather than optimal tourney lists.


Not sure anything he really said is TFG.

competitive min max yes. but not TFG.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Terminator with Assault Cannon





 Desubot wrote:
 Big Mac wrote:
From what you wrote, it seems you're TFG. Instead of playing with what's good, go with what looks cool to you. It doesn't restrict you to an 'army of vespids', but more in tone with fluffy formations rather than optimal tourney lists.


Not sure anything he really said is TFG.

competitive min max yes. but not TFG.



As I said.

Orks or Chaos Space Marines.

Let him min-max away!
   
Made in gb
Ultramarine Librarian with Freaky Familiar





I would always suggest Space Marines.

Tons of customizability, and can be played in both competitive and noncompetitive builds.


They/them

 
   
Made in us
Longtime Dakkanaut






 Big Mac wrote:
From what you wrote, it seems you're TFG. Instead of playing with what's good, go with what looks cool to you. It doesn't restrict you to an 'army of vespids', but more in tone with fluffy formations rather than optimal tourney lists.


I picked tau because they looked sick and I liked the Orwellian background. I only run 1 riptide in friendly games and I run a whole lot of fire warriors. I min max, but I tend to avoid the high grade motza like wall of mirrors and storm surge rocket rain.
   
Made in us
Auspicious Daemonic Herald





 Big Mac wrote:
From what you wrote, it seems you're TFG. Instead of playing with what's good, go with what looks cool to you. It doesn't restrict you to an 'army of vespids', but more in tone with fluffy formations rather than optimal tourney lists.

Maybe he's in a casual environment and his play group aren;t good enough to handle even that level of tau
   
Made in us
Legendary Master of the Chapter






Traditio wrote:
 Desubot wrote:
 Big Mac wrote:
From what you wrote, it seems you're TFG. Instead of playing with what's good, go with what looks cool to you. It doesn't restrict you to an 'army of vespids', but more in tone with fluffy formations rather than optimal tourney lists.


Not sure anything he really said is TFG.

competitive min max yes. but not TFG.



As I said.

Orks or Chaos Space Marines.

Let him min-max away!


Lel.

Honestly it really wont matter what army you play if the group you play with ends up being super casual. you are better off running campaigns or taking a lot of unusual war gear or more gimicy stuff like those sunshark bomber things.

otherwise taking 3 riptides and plasma fusion or rocket crisis suits all day will pretty much always win.

edit try highlander format of 1 unit of each kind. always interesting.

This message was edited 1 time. Last update was at 2016/04/06 20:38:58


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in ca
Longtime Dakkanaut





Play Harlequins! They really punish you whenever you make a mistake, and reward you for doing well. Very very very few people think they're broken.

 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
Made in us
Ship's Officer





Dallas, TX

 Desubot wrote:
 Big Mac wrote:
From what you wrote, it seems you're TFG. Instead of playing with what's good, go with what looks cool to you. It doesn't restrict you to an 'army of vespids', but more in tone with fluffy formations rather than optimal tourney lists.


Not sure anything he really said is TFG.

competitive min max yes. but not TFG.



I'm reading 'sick of tau=him', not being able to find a PUG= opponents not wanting to face a min max list all the time. I'm trying to help him finding opponents to enjoy games with, not bashing him. Thus suggesting getting models on coolness rather than TT greatness, and if models happen to fall in both categories, not spamming it in his list. The OP ask for a 2nd army, yet one of the first thing he ask is what is great on TT for GK, if and when he flesh out that army, it most likely= same result as he have with his current tau army.
   
Made in us
Battlewagon Driver with Charged Engine





Orks. Instead of tabling 90% of the time, you will struggle to compete. There is literally nothing in the codex that's broken, so you can take anything you want. And everybody will love you.
   
Made in us
Legendary Master of the Chapter






 Big Mac wrote:
 Desubot wrote:
 Big Mac wrote:
From what you wrote, it seems you're TFG. Instead of playing with what's good, go with what looks cool to you. It doesn't restrict you to an 'army of vespids', but more in tone with fluffy formations rather than optimal tourney lists.


Not sure anything he really said is TFG.

competitive min max yes. but not TFG.



I'm reading 'sick of tau=him', not being able to find a PUG= opponents not wanting to face a min max list all the time. I'm trying to help him finding opponents to enjoy games with, not bashing him. Thus suggesting getting models on coolness rather than TT greatness, and if models happen to fall in both categories, not spamming it in his list. The OP ask for a 2nd army, yet one of the first thing he ask is what is great on TT for GK, if and when he flesh out that army, it most likely= same result as he have with his current tau army.


Well you know what they say about assuming.

TFG =/= competitive players. we dont necessarily know how he is playing or even what he is playing let alone the other peoples list or opinions.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Rotting Sorcerer of Nurgle






The Dog-house

Traditio wrote:
Play orks.


You mean Blob-startes?

H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
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Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
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Made in us
Terminator with Assault Cannon





Tactical_Spam wrote:You mean Blob-startes?


I have yet to hear anyone complain that my army is OP.

This message was edited 1 time. Last update was at 2016/04/06 21:37:21


 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Traditio wrote:
Tactical_Spam wrote:You mean Blob-startes?


I have yet to hear anyone complain that my army is OP.

Yes. Instead, you always seem to complain about losing marines as they footslog.


They/them

 
   
Made in us
Auspicious Daemonic Herald





Traditio wrote:
Tactical_Spam wrote:You mean Blob-startes?


I have yet to hear anyone complain that my army is OP.

Yeah because we only hear you complain about you losing so much
   
Made in us
Terminator with Assault Cannon





CrownAxe wrote:Yeah because we only hear you complain about you losing so much


This is clearly a testament to my strategical shortcomings. The OP should consider getting my exact list and playing it against his friends.

I'm sure he's a sufficiently good tactician that he could make it work in game.
   
Made in de
Witch Hunter in the Shadows



Aachen

Codex: Inquisition is quite fun - you can bring a huge range of Acolyte squads (from CCW+Laspistol to Bolter Guardsmen to Power Armour'ed Plasma Guns), run Servitors with Plasma Cannons, Monkeys with Lascannon-Flamer-Meltas, super-cheap Stormshield Crusaders and so on - and you ride in style with access to most of the imperial transport options - Rhino, Razorback, 4 Land Raider variants , Chimera (5 firing ports!), Valkyrie and so on. I only ever miss Vendettas (and there's a 3-Vendetta formation for IG available now) and Drop Pods (just get some SM allies) - well, and Objective Secure, but that's what allies are there for.

Ally wise you can justify much and build really fluffy lists - IG always fits in the picture, Sororitas and Grey Knights are self-explanatory and the Space Marine formation 1st Company Task Force - 3 Vanguard/Sternguard/Terminator Squads makes an excellent Deathwatch substitute.

Spoiler:
 Big Mac wrote:

I'm reading 'sick of tau=him', not being able to find a PUG= opponents not wanting to face a min max list all the time. I'm trying to help him finding opponents to enjoy games with, not bashing him. Thus suggesting getting models on coolness rather than TT greatness, and if models happen to fall in both categories, not spamming it in his list. The OP ask for a 2nd army, yet one of the first thing he ask is what is great on TT for GK, if and when he flesh out that army, it most likely= same result as he have with his current tau army.


So you're insulting him only to help him out? Well then it must be OK to do so </sarcasm>.

   
Made in us
Frightening Flamer of Tzeentch




Thing is GK are to me a lot like Tau with powers you have Dreadknights = riptides
IK = storm surge
Lots of deepstrike units

A better bet is to play something completely different or something you can use with your Tau.

Playing different types of army's will help you as a player to know what they can do and what they can't.
I don't know if you ever play big games but it's nice to have the army's to combine for a 5k+ game without the one eye rule

2000 6000 with Reaver Titan guard 2k
2500 (imperial force)
2500 (trimming down in 8th)
TS 30k at 5k points
Yes I have a problem
 
   
Made in us
Auspicious Daemonic Herald





Traditio wrote:
CrownAxe wrote:Yeah because we only hear you complain about you losing so much


This is clearly a testament to my strategical shortcomings. The OP should consider getting my exact list and playing it against his friends.

I'm sure he's a sufficiently good tactician that he could make it work in game.

No its because you also have a terrible list.

He wants to have close games, not shoot himself in the foot
   
Made in us
Hierarch





To be fair, His list MIGHT not be terrible if the new formations are semi-decent. I wouldn't be surprised if IF and IH can run some pretty god blob-marines lists.

 Tamereth wrote:

We'll take your Magnus leak and raise you plastic sisters, take that internet.
 
   
Made in us
Terminator with Assault Cannon





CrownAxe wrote:No its because you also have a terrible list.

He wants to have close games, not shoot himself in the foot


I ran a modified version of it last night (upgraded the naked tac squads to carry plasma cannons and multimeltas; dropped the captain so my list would be CAD compliant) and beat an orks trukk list.

My list is only "terrible" because of the current meta and general codex power creep.

There's nothing wrong with the list. It's basically what GW has been saying, in the fluff, that space marines should take. Tacticals, assault marines, devastators and veterans.

This message was edited 3 times. Last update was at 2016/04/06 22:50:13


 
   
Made in us
Auspicious Daemonic Herald





Traditio wrote:
CrownAxe wrote:No its because you also have a terrible list.

He wants to have close games, not shoot himself in the foot


I ran a modified version of it last night (upgraded the naked tac squads to carry plasma cannons and multimeltas; dropped the captain so my list would be CAD compliant) and beat an orks trukk list.

My list is only "terrible" because of the current meta and general codex power creep.

Oh boy you beat one of the worst armies that was using one of their worst lists in the game. I'm super impressed

This message was edited 1 time. Last update was at 2016/04/06 22:51:29


 
   
Made in us
Locked in the Tower of Amareo




No one cares what gw thinks should be more in their lists.
   
Made in us
Devestating Grey Knight Dreadknight







How about a Vanguard Siege army.

You get to run Space Marine blobs and have shields that are resistant to shooting. It's fun in that you have to capture an objective in your opponents deploy.

It's super fluffy with IF or Iron Hands.

 SHUPPET wrote:

wtf is this buddhist monk ascendant martial dice arts crap lol
 
   
 
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