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[1500] - SM and IK - Ultra 2nd company and Knight  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Bonkers Buggy Driver with Rockets





Indianapolis, IN

I've recently got my ultramarines back out and have an Imperial knight to feel with them. I'm taking them to an up coming event. It suppose to be a fun event so I limited myself in some areas. I also don't own a lot of marines for this army. It was the first army I built. Below is my list.

HQ
Cato

Troops
Tactical squad with flamer. SGT has melta bomb and plasma pistol (9 man)
Tactical squad with flamer. SGT has melta bomb (10 man)

Elite
Ironclad dreadnough flamer and melta gun, Ironclad assault launcher
Venerable dreadnough with TL lascannon

Heavy support
Dev squad with 2 missile launchers

Fast attack
2 drop pods
Stormtalon

LoW
Paladin Knight with Ironstorm missiles

My thought behind the army is to have the most tactical flexibility. This is why the drop pods are not assigned as dedicated transports. I'll most likely put Cato with the 9 man and either deploy on the table with them or go with the drop pod. If I put him on the table i'll get a 2+ reserve rolls for my 2nd drop pod and stormtalon. I'll most likely always give cato's squad counter attack.

Armies:
The Iron Waagh: 10,000+ 8th Edition Tournament Record: 4-7-1
Salamanders: 5,000 8th Edition Tournament Record: 4-2
Ultramarines: 4,000
Armored Battle Company (DKoK): 4000
Elysians: 500
Khorne Daemons: 2500
 
   
 
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